A Japanese person, Haiwa Aki, was summoned as a "Gray Hero" to a parallel world. However, he was the only one among the 12 summoned heroes who took too long choosing his skills and was mistakenly transported to a different continent. The continent he was accidentally sent to was, worst of all, a inhuman demon realm called the "Continent of Finality"—a place that even the Demon King and heroes supposedly refuse to approach. A group of goblins so powerful they don't seem weak at all. An environment that changes rapidly and is unsuitable for survival. Abnormally high-level monsters surrounding the area. Having lived a life free from conflict in Japan, surviving on this continent is far too harsh. Aki walks down the path toward becoming something inhuman, relying on his skills and abilities as if being dyed by the Continent of Finality itself. As time passes, Haiwa Aki leaves the Continent of Finality having become the strongest. But what path does he now walk...? ※Since I am inexperienced, I may change settings and sentences due to lack of consideration or contradictions. I would be grateful if you would continue reading despite this. I would be happy to receive feedback of any kind. ※For update information, survival reports, and other detailed announcements, please follow the Twitter account '@chi_6umi'. ※This novel is also posted on 'Kakuyomu'.
| Word | Frequency | Difficulty |
|---|---|---|
| 派手 | 13 | 3.46 |
| 格 | 13 | 3.79 |
| 防具 | 13 | 3.36 |
| 花紋 | 13 | 6.21 |
| パーソン | 13 | 6.39 |
| 馬鹿馬鹿しい | 13 | 4.27 |
| どの様に | 13 | 3.74 |
| 自爆 | 13 | 4.12 |
| 改めて | 13 | 3.04 |
| からには | 13 | 3.85 |
| にっこり | 13 | 3.62 |
| 寄せ | 13 | 3.32 |
| 積極的 | 13 | 3.62 |
| 平凡 | 13 | 4.02 |
| 分野 | 13 | 4.00 |
| 水しぶき | 13 | 4.87 |
| 外殻 | 13 | 4.51 |
| お願いします | 13 | 3.20 |
| 願望 | 13 | 4.14 |
| 無茶 | 13 | 3.39 |
| 今現在 | 13 | 4.00 |
| 挑発 | 13 | 3.71 |
| 類 | 13 | 3.25 |
| 右 | 13 | 3.20 |
| 勿体ない | 13 | 3.70 |
| 押しつぶす | 13 | 4.27 |
| 尽くし | 13 | 3.64 |
| 生きた | 13 | 3.84 |
| 孤立 | 13 | 4.21 |
| 手に入る | 13 | 3.80 |
| 使い道 | 13 | 4.00 |
| 自己紹介 | 13 | 3.63 |
| 勝手 | 13 | 3.66 |
| 認める | 13 | 3.18 |
| 一転 | 13 | 4.05 |
| 王様 | 13 | 3.37 |
| 最低 | 13 | 3.50 |
| あるらしい | 13 | 3.61 |
| 頁 | 13 | 3.69 |
| かけ離れる | 14 | 4.28 |
| 部隊 | 14 | 2.88 |
| 片隅 | 14 | 3.91 |
| 誰でも | 14 | 3.66 |
| 三体 | 14 | 4.05 |
| 違いない | 14 | 3.16 |
| 結びつく | 14 | 4.46 |
| どうこう | 14 | 3.96 |
| 塗装 | 14 | 3.70 |
| 習性 | 14 | 4.38 |
| 作り上げる | 14 | 3.69 |
| ざわつく | 14 | 4.14 |
| つーか | 14 | 3.86 |
| 莟 | 14 | 4.94 |
| 引っかかる | 14 | 3.71 |
| 誓い | 14 | 3.96 |
| 大地 | 14 | 3.20 |
| 伐る | 14 | 3.95 |
| 見捨てる | 14 | 3.64 |
| 充分 | 14 | 3.42 |
| 叫び声 | 14 | 3.71 |
| 言い残す | 14 | 4.02 |
| 調べ | 14 | 3.20 |
| 不快 | 14 | 3.73 |
| 雪原 | 14 | 4.50 |
| 地位 | 14 | 3.45 |
| 無難 | 14 | 3.98 |
| 味わう | 14 | 3.58 |
| 方角 | 14 | 3.79 |
| お茶 | 14 | 3.11 |
| 上手 | 14 | 3.75 |
| 比較 | 14 | 3.79 |
| 指し | 14 | 4.00 |
| 遊び | 14 | 3.37 |
| 重ねる | 14 | 3.62 |
| 膨らむ | 14 | 3.63 |
| 収入 | 14 | 3.99 |
| 子なし | 14 | 3.78 |
| 押し黙る | 14 | 4.15 |
| 品 | 14 | 3.26 |
| 一変 | 14 | 4.08 |
| 操る | 14 | 3.32 |
| 共有 | 14 | 3.70 |
| 何時まで | 14 | 3.82 |
| 奇異 | 14 | 4.11 |
| 併せて | 14 | 3.96 |
| この辺り | 14 | 3.42 |
| 配る | 14 | 3.69 |
| 何処まで | 14 | 3.49 |
| 降る | 14 | 3.80 |
| 正真正銘 | 14 | 4.26 |
| 早速 | 14 | 3.13 |
| リーダー格 | 14 | 4.42 |
| 虹 | 14 | 3.89 |
| 馬鹿に | 14 | 3.68 |
| むかっ | 14 | 4.68 |
| 埋まる | 14 | 3.77 |
| 王族 | 14 | 3.11 |
| 弱々しい | 14 | 4.04 |
| 言い放つ | 14 | 3.62 |
| 抜け出す | 14 | 3.74 |
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