A Japanese person, Haiwa Aki, was summoned as a "Gray Hero" to a parallel world. However, he was the only one among the 12 summoned heroes who took too long choosing his skills and was mistakenly transported to a different continent. The continent he was accidentally sent to was, worst of all, a inhuman demon realm called the "Continent of Finality"—a place that even the Demon King and heroes supposedly refuse to approach. A group of goblins so powerful they don't seem weak at all. An environment that changes rapidly and is unsuitable for survival. Abnormally high-level monsters surrounding the area. Having lived a life free from conflict in Japan, surviving on this continent is far too harsh. Aki walks down the path toward becoming something inhuman, relying on his skills and abilities as if being dyed by the Continent of Finality itself. As time passes, Haiwa Aki leaves the Continent of Finality having become the strongest. But what path does he now walk...? ※Since I am inexperienced, I may change settings and sentences due to lack of consideration or contradictions. I would be grateful if you would continue reading despite this. I would be happy to receive feedback of any kind. ※For update information, survival reports, and other detailed announcements, please follow the Twitter account '@chi_6umi'. ※This novel is also posted on 'Kakuyomu'.
| Word | Frequency | Difficulty |
|---|---|---|
| 不確か | 1 | 4.55 |
| 小馬鹿にする | 1 | 5.16 |
| 欠席 | 1 | 4.58 |
| 仲間内 | 1 | 4.58 |
| 無罪 | 1 | 4.76 |
| 高ぶる | 1 | 4.68 |
| 舞い降りる | 1 | 4.25 |
| 集合 | 1 | 3.98 |
| 進出 | 1 | 4.33 |
| 人違い | 1 | 4.70 |
| 置き所 | 1 | 5.69 |
| 欲しがる | 1 | 4.31 |
| ちょいと | 1 | 4.13 |
| コトコト | 1 | 5.44 |
| 間違い無く | 1 | 4.61 |
| 好感 | 1 | 4.36 |
| 気持ち良い | 1 | 4.32 |
| 見本 | 1 | 4.34 |
| 一日中 | 1 | 4.33 |
| 即物的 | 1 | 5.41 |
| 擦り切れる | 1 | 4.87 |
| 掻く | 1 | 3.85 |
| 息が上がる | 1 | 5.76 |
| 嘔吐く | 1 | 6.06 |
| 樣方 | 1 | 6.34 |
| 摸す | 1 | 5.40 |
| 蛙 | 1 | 3.74 |
| つけ狙う | 1 | 5.54 |
| 恐怖心 | 1 | 4.40 |
| 生活様式 | 1 | 5.35 |
| ぢ | 1 | 4.36 |
| 湧き水 | 1 | 5.07 |
| 余分 | 1 | 4.36 |
| 見入る | 1 | 4.39 |
| 相談事 | 1 | 4.94 |
| 後発 | 1 | 5.14 |
| 縫い合わせる | 1 | 5.17 |
| 正攻法 | 1 | 4.60 |
| 頭骨 | 1 | 5.16 |
| 煙幕 | 1 | 4.43 |
| 焼き付け | 1 | 4.76 |
| テクニック | 1 | 4.61 |
| 凍てつく | 1 | 4.46 |
| 不要 | 1 | 3.70 |
| 取り下げ | 1 | 5.27 |
| 息吹 | 1 | 4.35 |
| 油断ならない | 1 | 4.82 |
| 探り当てる | 1 | 5.06 |
| 寒波 | 1 | 4.91 |
| 言葉を残す | 1 | 5.70 |
| チクリ | 1 | 5.01 |
| 取り方 | 1 | 4.91 |
| とうの昔 | 1 | 4.86 |
| 交渉ごと | 1 | 5.60 |
| どっちにしろ | 1 | 4.44 |
| 迷わす | 1 | 5.77 |
| まごう事なき | 1 | 5.10 |
| 革 | 1 | 3.66 |
| ジーンと来る | 1 | 6.69 |
| いらした | 1 | 4.31 |
| 小板 | 1 | 5.42 |
| 親密 | 1 | 4.47 |
| 談議 | 1 | 5.74 |
| 年寄り | 1 | 4.29 |
| 光波 | 1 | 4.46 |
| 愚直 | 1 | 4.65 |
| 仲良し | 1 | 4.19 |
| 遺跡 | 1 | 3.39 |
| 何時頃 | 1 | 5.33 |
| 見せかけ | 1 | 4.27 |
| 晩酌 | 1 | 5.08 |
| 逸話 | 1 | 4.33 |
| 菊の花 | 1 | 5.84 |
| 口添え | 1 | 4.73 |
| 手を抜く | 1 | 4.69 |
| そげ落とす | 1 | 7.59 |
| 網目 | 1 | 5.30 |
| 傑物 | 1 | 4.90 |
| 顔をつきあわせる | 1 | 6.89 |
| 何ヶ月も | 1 | 5.10 |
| 意地を張る | 1 | 5.36 |
| 軍手 | 1 | 5.28 |
| ブロック | 1 | 4.10 |
| 多重 | 1 | 4.48 |
| 火の粉 | 1 | 4.42 |
| 原初 | 1 | 4.45 |
| 目が点になる | 1 | 5.29 |
| 軽減 | 1 | 4.04 |
| 多かれ少なかれ | 1 | 4.83 |
| ダブル | 1 | 4.47 |
| 気が引ける | 1 | 4.49 |
| 引きあげる | 1 | 5.45 |
| 奇麗さっぱり | 1 | 5.11 |
| 従兄 | 1 | 4.28 |
| 陽が差す | 1 | 6.51 |
| 粗大ゴミ | 1 | 5.78 |
| 専属 | 1 | 3.98 |
| 省く | 1 | 4.27 |
| 売り出し中 | 1 | 5.78 |
| 風習 | 1 | 4.26 |
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