A Japanese person, Haiwa Aki, was summoned as a "Gray Hero" to a parallel world. However, he was the only one among the 12 summoned heroes who took too long choosing his skills and was mistakenly transported to a different continent. The continent he was accidentally sent to was, worst of all, a inhuman demon realm called the "Continent of Finality"—a place that even the Demon King and heroes supposedly refuse to approach. A group of goblins so powerful they don't seem weak at all. An environment that changes rapidly and is unsuitable for survival. Abnormally high-level monsters surrounding the area. Having lived a life free from conflict in Japan, surviving on this continent is far too harsh. Aki walks down the path toward becoming something inhuman, relying on his skills and abilities as if being dyed by the Continent of Finality itself. As time passes, Haiwa Aki leaves the Continent of Finality having become the strongest. But what path does he now walk...? ※Since I am inexperienced, I may change settings and sentences due to lack of consideration or contradictions. I would be grateful if you would continue reading despite this. I would be happy to receive feedback of any kind. ※For update information, survival reports, and other detailed announcements, please follow the Twitter account '@chi_6umi'. ※This novel is also posted on 'Kakuyomu'.
| Word | Frequency | Difficulty |
|---|---|---|
| 離脱 | 1 | 3.83 |
| 綴る | 1 | 4.44 |
| ミイラ | 1 | 4.65 |
| 言い包める | 1 | 6.31 |
| 強いて | 1 | 4.38 |
| 金銭的 | 1 | 4.60 |
| 辻褄が合う | 1 | 5.20 |
| むず痒い | 1 | 4.64 |
| 私財 | 1 | 4.94 |
| 話合い | 1 | 5.34 |
| カフェ | 1 | 4.18 |
| して遣られる | 1 | 5.70 |
| 百倍 | 1 | 4.79 |
| 切り掛かる | 1 | 5.89 |
| 取ってつけたよう | 1 | 5.30 |
| はまり役 | 1 | 6.69 |
| 高み | 1 | 4.23 |
| 念を押す | 1 | 4.64 |
| 迎えいれる | 1 | 6.40 |
| 軽蔑 | 1 | 4.31 |
| 食べすぎる | 1 | 5.87 |
| 誠心誠意 | 1 | 4.66 |
| 履き替える | 1 | 5.66 |
| 様態 | 1 | 5.53 |
| 木造建築 | 1 | 5.25 |
| 百歩譲って | 1 | 4.84 |
| 煙たがる | 1 | 5.12 |
| 切りがない | 1 | 4.78 |
| エル | 1 | 2.97 |
| 引き渡し | 1 | 4.48 |
| 壮観 | 1 | 4.62 |
| に基づいて | 1 | 4.71 |
| 周知 | 1 | 4.39 |
| 売り出し中 | 1 | 5.78 |
| 見覚えのない | 1 | 4.76 |
| 賽は投げられた | 1 | 5.61 |
| 商売になる | 1 | 5.59 |
| 寝泊まり | 1 | 4.40 |
| 一泡吹かせる | 1 | 5.70 |
| 天の | 1 | 3.83 |
| 格調 | 1 | 5.84 |
| ヤブ医者 | 1 | 6.11 |
| 失格 | 1 | 4.23 |
| 形態 | 1 | 3.93 |
| 一人ごと | 1 | 6.27 |
| 前日 | 1 | 4.05 |
| 小難しい | 1 | 4.78 |
| 春愁 | 1 | 7.29 |
| スレンダー | 1 | 4.76 |
| 委しい | 1 | 5.33 |
| 締める | 1 | 4.45 |
| 置きざり | 1 | 6.16 |
| モズ | 1 | 5.44 |
| アッハッハ | 1 | 5.71 |
| 為替 | 1 | 4.01 |
| シンパシー | 1 | 5.30 |
| 呼応して | 1 | 4.70 |
| ワード | 1 | 4.56 |
| 口数が少ない | 1 | 5.33 |
| 魔法薬 | 1 | 4.24 |
| 誘い込む | 1 | 4.59 |
| 最たる | 1 | 4.85 |
| 勇む | 1 | 4.73 |
| 箱の底 | 1 | 6.06 |
| ため息を吐く | 1 | 4.26 |
| 就く | 1 | 4.03 |
| 分け合う | 1 | 4.79 |
| 手遊び | 1 | 5.50 |
| 情がわく | 1 | 6.75 |
| 一晩 | 1 | 3.96 |
| 最悪の場合 | 1 | 4.32 |
| 墨画 | 1 | 3.85 |
| 上へ上へ | 1 | 5.33 |
| 前哨戦 | 1 | 5.00 |
| 灯火 | 1 | 4.47 |
| 虫のいい | 1 | 5.41 |
| 一択 | 1 | 4.71 |
| 持ち上がる | 1 | 4.30 |
| 何時もながら | 1 | 4.90 |
| やり残し | 1 | 5.80 |
| 古びる | 1 | 4.44 |
| がたっと | 1 | 5.27 |
| 大使 | 1 | 3.95 |
| 双方 | 1 | 3.76 |
| 無位 | 1 | 4.60 |
| 展示 | 1 | 4.43 |
| 大学 | 1 | 3.68 |
| 方向性 | 1 | 4.10 |
| 体良く | 1 | 6.19 |
| 穴をあける | 1 | 5.67 |
| 焼け野原 | 1 | 5.06 |
| 5分 | 1 | 4.30 |
| いざという時 | 1 | 4.00 |
| 射程 | 1 | 3.82 |
| デコレーション | 1 | 5.30 |
| 先決 | 1 | 4.55 |
| 後継 | 1 | 4.54 |
| アクセサリ | 1 | 4.93 |
| 奇病 | 1 | 5.22 |
| 浪 | 1 | 4.95 |
Showing 16601 - 16700 of 20,017 words