A Japanese person, Haiwa Aki, was summoned as a "Gray Hero" to a parallel world. However, he was the only one among the 12 summoned heroes who took too long choosing his skills and was mistakenly transported to a different continent. The continent he was accidentally sent to was, worst of all, a inhuman demon realm called the "Continent of Finality"—a place that even the Demon King and heroes supposedly refuse to approach. A group of goblins so powerful they don't seem weak at all. An environment that changes rapidly and is unsuitable for survival. Abnormally high-level monsters surrounding the area. Having lived a life free from conflict in Japan, surviving on this continent is far too harsh. Aki walks down the path toward becoming something inhuman, relying on his skills and abilities as if being dyed by the Continent of Finality itself. As time passes, Haiwa Aki leaves the Continent of Finality having become the strongest. But what path does he now walk...? ※Since I am inexperienced, I may change settings and sentences due to lack of consideration or contradictions. I would be grateful if you would continue reading despite this. I would be happy to receive feedback of any kind. ※For update information, survival reports, and other detailed announcements, please follow the Twitter account '@chi_6umi'. ※This novel is also posted on 'Kakuyomu'.
| Word | Frequency | Difficulty |
|---|---|---|
| バケツ | 1 | 4.43 |
| アイロン | 1 | 5.27 |
| おほん | 1 | 5.05 |
| 目礼 | 1 | 4.70 |
| 領民 | 1 | 3.71 |
| 到着 | 1 | 3.05 |
| 来客者 | 1 | 5.74 |
| 満ち足りる | 1 | 4.72 |
| 包める | 1 | 5.28 |
| 焦げ臭い | 1 | 5.10 |
| 見あわせる | 1 | 6.89 |
| 最前列 | 1 | 4.46 |
| 一極集中 | 1 | 5.53 |
| パーティ | 1 | 3.10 |
| 堅実 | 1 | 4.38 |
| 日時 | 1 | 4.60 |
| 美顔 | 1 | 5.74 |
| 不確か | 1 | 4.55 |
| 中規模 | 1 | 4.96 |
| 憑き物 | 1 | 5.04 |
| 愚行 | 1 | 4.57 |
| 何があろうと | 1 | 4.83 |
| 手遊び | 1 | 5.50 |
| 底抜け | 1 | 5.13 |
| 楽観視 | 1 | 4.78 |
| 会す | 1 | 4.85 |
| 俄かに | 1 | 4.12 |
| 出て来る | 1 | 4.09 |
| 商売 | 1 | 3.44 |
| 巌 | 1 | 4.72 |
| 殺生 | 1 | 4.83 |
| 率直に言って | 1 | 5.39 |
| 憎たらしい | 1 | 4.64 |
| ケジメ | 1 | 4.93 |
| 下僧 | 1 | 6.09 |
| 適性 | 1 | 3.79 |
| 間髪を入れず | 1 | 5.31 |
| 鮪 | 1 | 5.05 |
| 一説 | 1 | 4.88 |
| もろ手 | 1 | 5.58 |
| 悪童 | 1 | 5.32 |
| 骨粉 | 1 | 5.74 |
| ミキサー | 1 | 5.16 |
| 六割 | 1 | 4.89 |
| 中位 | 1 | 4.41 |
| 一通 | 1 | 4.50 |
| 一択 | 1 | 4.71 |
| うまい話 | 1 | 5.37 |
| 完備 | 1 | 4.71 |
| 物の見事に | 1 | 5.67 |
| 同じ仲間 | 1 | 5.65 |
| 見せかけ | 1 | 4.27 |
| 絞め技 | 1 | 5.69 |
| 名産品 | 1 | 5.22 |
| 渋 | 1 | 4.98 |
| 改まる | 1 | 4.74 |
| 目先 | 1 | 4.56 |
| おちょくる | 1 | 4.80 |
| 使用頻度 | 1 | 5.22 |
| 手間が省ける | 1 | 5.15 |
| 黙認 | 1 | 4.51 |
| 戦々恐々 | 1 | 4.65 |
| 持ち込み | 1 | 4.49 |
| 某 | 1 | 3.78 |
| 小ぶり | 1 | 4.63 |
| お人好し | 1 | 4.37 |
| 返り討ち | 1 | 4.06 |
| 胸騒ぎ | 1 | 4.77 |
| リ | 1 | 4.22 |
| 持久戦 | 1 | 4.80 |
| 切り刻む | 1 | 4.17 |
| 甘やかす | 1 | 4.01 |
| 待たせる | 1 | 4.53 |
| 一風 | 1 | 5.28 |
| クリエイター | 1 | 5.45 |
| 奥ゆかしい | 1 | 5.10 |
| 細る | 1 | 4.73 |
| 大人になる | 1 | 4.63 |
| 試算 | 1 | 5.03 |
| やしない | 1 | 4.85 |
| お兄さん | 1 | 3.58 |
| 動体視力 | 1 | 4.65 |
| ブロック | 1 | 4.10 |
| 身振り手振り | 1 | 4.61 |
| 例える | 1 | 4.46 |
| 取り消し | 1 | 4.93 |
| 狭し | 1 | 4.33 |
| 捕える | 1 | 4.11 |
| 人づて | 1 | 5.38 |
| たたき落とす | 1 | 5.33 |
| 一挙に | 1 | 4.86 |
| 降り出す | 1 | 4.92 |
| 滞在 | 1 | 3.64 |
| 驕り | 1 | 4.81 |
| 生活基盤 | 1 | 5.17 |
| 頼りがい | 1 | 4.92 |
| ウインク | 1 | 4.43 |
| ごほん | 1 | 4.61 |
| 王都 | 1 | 2.74 |
| 道徳 | 1 | 4.79 |
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