A Japanese person, Haiwa Aki, was summoned as a "Gray Hero" to a parallel world. However, he was the only one among the 12 summoned heroes who took too long choosing his skills and was mistakenly transported to a different continent. The continent he was accidentally sent to was, worst of all, a inhuman demon realm called the "Continent of Finality"—a place that even the Demon King and heroes supposedly refuse to approach. A group of goblins so powerful they don't seem weak at all. An environment that changes rapidly and is unsuitable for survival. Abnormally high-level monsters surrounding the area. Having lived a life free from conflict in Japan, surviving on this continent is far too harsh. Aki walks down the path toward becoming something inhuman, relying on his skills and abilities as if being dyed by the Continent of Finality itself. As time passes, Haiwa Aki leaves the Continent of Finality having become the strongest. But what path does he now walk...? ※Since I am inexperienced, I may change settings and sentences due to lack of consideration or contradictions. I would be grateful if you would continue reading despite this. I would be happy to receive feedback of any kind. ※For update information, survival reports, and other detailed announcements, please follow the Twitter account '@chi_6umi'. ※This novel is also posted on 'Kakuyomu'.
| Word | Frequency | Difficulty |
|---|---|---|
| 米粒 | 1 | 5.12 |
| 左隣 | 1 | 4.80 |
| 比肩 | 1 | 4.90 |
| 失言 | 1 | 4.45 |
| 縁がある | 1 | 4.90 |
| 正体不明 | 1 | 4.35 |
| 立ちくらみ | 1 | 5.32 |
| 蹴り返す | 1 | 6.07 |
| 偉い人 | 1 | 4.25 |
| 太鼓判 | 1 | 4.77 |
| 中心となる | 1 | 5.11 |
| 空砲 | 1 | 5.50 |
| 900 | 1 | 4.96 |
| し兼ねる | 1 | 4.82 |
| 言えなくもない | 1 | 4.60 |
| 修学旅行 | 1 | 4.46 |
| 断じる | 1 | 5.03 |
| 粗雑 | 1 | 4.87 |
| 敗色 | 1 | 5.85 |
| 何分 | 1 | 4.51 |
| やり切る | 1 | 5.65 |
| 擬似的 | 1 | 4.82 |
| 前任者 | 1 | 4.91 |
| デカブツ | 1 | 4.88 |
| マイルド | 1 | 5.15 |
| 大暴れ | 1 | 4.58 |
| 心象 | 1 | 4.80 |
| 叛逆 | 1 | 4.94 |
| ダーツ | 1 | 4.82 |
| ビューン | 1 | 6.09 |
| 可能性の高い | 1 | 5.20 |
| お茶目 | 1 | 4.80 |
| 奴等 | 1 | 3.91 |
| 武人 | 1 | 4.01 |
| に影響されて | 1 | 5.30 |
| 初心 | 1 | 4.50 |
| 展開 | 1 | 3.04 |
| 水々しい | 1 | 5.33 |
| 目掛ける | 1 | 6.07 |
| 手先 | 1 | 4.25 |
| どでかい | 1 | 5.13 |
| 薪 | 1 | 3.83 |
| 良い話 | 1 | 4.72 |
| 関節 | 1 | 4.00 |
| 生きがい | 1 | 5.00 |
| ミイラ | 1 | 4.65 |
| ふわっと | 1 | 4.57 |
| 暢気 | 1 | 4.45 |
| 患う | 1 | 4.71 |
| ただ者 | 1 | 4.95 |
| 行く先 | 1 | 4.59 |
| 閉め切る | 1 | 5.20 |
| 不安材料 | 1 | 5.44 |
| 被せ | 1 | 4.34 |
| 意識調査 | 1 | 6.19 |
| 極々 | 1 | 4.60 |
| 歯痒い | 1 | 4.95 |
| 運が良い | 1 | 4.75 |
| ねずみ算 | 1 | 5.78 |
| 肯ける | 1 | 5.15 |
| ひびが入る | 1 | 5.54 |
| ぼっと | 1 | 5.12 |
| 下品 | 1 | 4.27 |
| 賛同 | 1 | 3.94 |
| 古く | 1 | 4.48 |
| ならず者 | 1 | 4.66 |
| 手立て | 1 | 4.41 |
| スパイシー | 1 | 5.19 |
| 一石二鳥 | 1 | 4.55 |
| ネクタイ | 1 | 4.66 |
| 勢いづく | 1 | 5.03 |
| 問屋 | 1 | 4.83 |
| 試作品 | 1 | 4.25 |
| 本人次第 | 1 | 5.42 |
| 両隣 | 1 | 4.70 |
| 9時 | 1 | 4.75 |
| 26 | 1 | 4.45 |
| たちの悪い | 1 | 5.26 |
| 胃袋 | 1 | 4.25 |
| 刺し傷 | 1 | 5.41 |
| 訊く | 1 | 3.56 |
| 外因 | 1 | 4.31 |
| 秘所 | 1 | 6.18 |
| 気もない | 1 | 4.52 |
| 薄気味の悪い | 1 | 5.87 |
| 立ち合い | 1 | 4.94 |
| 大海原 | 1 | 4.85 |
| 淀みなく | 1 | 4.70 |
| 見通す | 1 | 4.46 |
| テーブル席 | 1 | 4.85 |
| 碧い | 1 | 4.78 |
| 血溜まり | 1 | 4.92 |
| 小学 | 1 | 4.77 |
| 手ほどき | 1 | 4.35 |
| 窒息 | 1 | 4.72 |
| 租借 | 1 | 5.70 |
| うん蓄 | 1 | 5.55 |
| どの道 | 1 | 3.98 |
| 滂沱 | 1 | 5.04 |
| 焼き鳥 | 1 | 4.50 |
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