A Japanese person, Haiwa Aki, was summoned as a "Gray Hero" to a parallel world. However, he was the only one among the 12 summoned heroes who took too long choosing his skills and was mistakenly transported to a different continent. The continent he was accidentally sent to was, worst of all, a inhuman demon realm called the "Continent of Finality"—a place that even the Demon King and heroes supposedly refuse to approach. A group of goblins so powerful they don't seem weak at all. An environment that changes rapidly and is unsuitable for survival. Abnormally high-level monsters surrounding the area. Having lived a life free from conflict in Japan, surviving on this continent is far too harsh. Aki walks down the path toward becoming something inhuman, relying on his skills and abilities as if being dyed by the Continent of Finality itself. As time passes, Haiwa Aki leaves the Continent of Finality having become the strongest. But what path does he now walk...? ※Since I am inexperienced, I may change settings and sentences due to lack of consideration or contradictions. I would be grateful if you would continue reading despite this. I would be happy to receive feedback of any kind. ※For update information, survival reports, and other detailed announcements, please follow the Twitter account '@chi_6umi'. ※This novel is also posted on 'Kakuyomu'.
| Word | Frequency | Difficulty |
|---|---|---|
| 付いている | 26 | 3.38 |
| 特有 | 26 | 3.77 |
| しつこい | 26 | 3.90 |
| 流し | 26 | 3.30 |
| 云える | 26 | 3.55 |
| 死骸 | 26 | 4.00 |
| ような気がする | 26 | 3.55 |
| ゲーム | 26 | 2.86 |
| 吹っ | 26 | 3.29 |
| 手の平 | 26 | 4.00 |
| 逆 | 26 | 3.48 |
| あれだけ | 26 | 3.46 |
| 強者 | 26 | 3.73 |
| 布 | 26 | 3.21 |
| 歩む | 26 | 3.82 |
| 争い | 26 | 3.58 |
| 案外 | 26 | 3.68 |
| いく日 | 26 | 4.07 |
| 出入り口 | 26 | 4.00 |
| 何よりも | 26 | 3.56 |
| もっとも | 26 | 2.94 |
| 一般人 | 26 | 3.68 |
| ごくり | 26 | 4.40 |
| に過ぎない | 26 | 3.53 |
| 8 | 26 | 3.28 |
| くそ | 26 | 3.67 |
| 蹴る | 26 | 3.28 |
| 寄り添う | 26 | 3.85 |
| 朝 | 26 | 2.96 |
| 決意 | 26 | 3.41 |
| 体内 | 26 | 3.59 |
| 触れ | 26 | 3.33 |
| 立場 | 26 | 2.93 |
| 取引 | 26 | 3.61 |
| 関わり | 26 | 3.90 |
| 決断 | 26 | 3.64 |
| これ程 | 26 | 3.39 |
| 居 | 26 | 3.44 |
| 表示 | 26 | 3.45 |
| さっきから | 26 | 3.61 |
| あー | 26 | 2.91 |
| 振り払う | 26 | 3.79 |
| 術 | 26 | 2.84 |
| 水場 | 26 | 4.36 |
| あくまで | 26 | 3.29 |
| 察し | 26 | 3.45 |
| 居場所 | 26 | 3.65 |
| やっぱ | 26 | 3.52 |
| 蠢く | 26 | 3.98 |
| 盛り上がる | 26 | 3.64 |
| 鳴戸 | 26 | 3.51 |
| 二本 | 26 | 3.56 |
| 構う | 26 | 3.29 |
| 白虹 | 26 | 5.42 |
| 爆破 | 26 | 4.28 |
| ある意味 | 26 | 3.54 |
| 毛 | 26 | 3.69 |
| 爪 | 26 | 3.21 |
| ため息をつく | 26 | 3.95 |
| 個 | 26 | 3.31 |
| 日本 | 26 | 3.01 |
| 傷つく | 26 | 3.63 |
| 済ませる | 26 | 3.29 |
| 焦る | 26 | 3.35 |
| しようとする | 25 | 3.56 |
| 苦笑 | 25 | 3.03 |
| 見事 | 25 | 3.20 |
| 餌 | 25 | 3.61 |
| 縁 | 25 | 3.49 |
| 水面 | 25 | 3.79 |
| 構え | 25 | 3.16 |
| 蹴り | 25 | 3.23 |
| 大剣 | 25 | 3.44 |
| 生かす | 25 | 3.68 |
| 落下 | 25 | 3.51 |
| この間 | 25 | 3.79 |
| 迷惑 | 25 | 3.31 |
| 手おけ | 25 | 3.35 |
| 掴み | 25 | 3.47 |
| 見慣れる | 25 | 3.67 |
| どう考えても | 25 | 3.75 |
| 都市 | 25 | 2.97 |
| 見渡す | 25 | 3.63 |
| 行為 | 25 | 3.26 |
| 情けない | 25 | 3.50 |
| 細かい | 25 | 3.66 |
| 落ち込む | 25 | 3.58 |
| 味 | 25 | 3.06 |
| 割と | 25 | 3.40 |
| 飛び交う | 25 | 4.04 |
| 女の人 | 25 | 4.06 |
| にも関わらず | 25 | 3.64 |
| 硬直 | 25 | 3.71 |
| のみ | 25 | 3.02 |
| キッチン | 25 | 4.01 |
| 尽くす | 25 | 3.43 |
| 実際は | 25 | 3.72 |
| 幾らでも | 25 | 3.46 |
| 横たわる | 25 | 3.82 |
| を通して | 25 | 3.48 |
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