A Japanese person, Haiwa Aki, was summoned as a "Gray Hero" to a parallel world. However, he was the only one among the 12 summoned heroes who took too long choosing his skills and was mistakenly transported to a different continent. The continent he was accidentally sent to was, worst of all, a inhuman demon realm called the "Continent of Finality"—a place that even the Demon King and heroes supposedly refuse to approach. A group of goblins so powerful they don't seem weak at all. An environment that changes rapidly and is unsuitable for survival. Abnormally high-level monsters surrounding the area. Having lived a life free from conflict in Japan, surviving on this continent is far too harsh. Aki walks down the path toward becoming something inhuman, relying on his skills and abilities as if being dyed by the Continent of Finality itself. As time passes, Haiwa Aki leaves the Continent of Finality having become the strongest. But what path does he now walk...? ※Since I am inexperienced, I may change settings and sentences due to lack of consideration or contradictions. I would be grateful if you would continue reading despite this. I would be happy to receive feedback of any kind. ※For update information, survival reports, and other detailed announcements, please follow the Twitter account '@chi_6umi'. ※This novel is also posted on 'Kakuyomu'.
| Word | Frequency | Difficulty |
|---|---|---|
| 目の上のたんこぶ | 1 | 5.50 |
| 別れ道 | 1 | 5.47 |
| 無神経 | 1 | 4.74 |
| 襲 | 1 | 5.02 |
| 命の恩人 | 1 | 4.45 |
| 判断力 | 1 | 4.45 |
| 聞き取り | 1 | 4.51 |
| ひねり出す | 1 | 5.08 |
| 冒険心 | 1 | 5.32 |
| リア充 | 1 | 4.39 |
| 粘液 | 1 | 4.40 |
| シャイ | 1 | 4.73 |
| 結論付ける | 1 | 5.01 |
| 荘厳 | 1 | 4.44 |
| 間を置く | 1 | 5.46 |
| ダブル | 1 | 4.47 |
| 使い手 | 1 | 3.73 |
| 丙 | 1 | 4.32 |
| 飯屋 | 1 | 4.79 |
| シチュエーション | 1 | 4.31 |
| じーっと | 1 | 4.49 |
| 混じり合う | 1 | 5.53 |
| 分の1 | 1 | 4.66 |
| あんぐり | 1 | 4.62 |
| やっとこ | 1 | 5.36 |
| やり難い | 1 | 4.78 |
| 絞め殺す | 1 | 5.14 |
| 気が向かない | 1 | 6.09 |
| 禿げる | 1 | 5.05 |
| 凍てつく | 1 | 4.46 |
| 式 | 1 | 3.25 |
| 突き飛ばす | 1 | 4.19 |
| 余暇 | 1 | 5.31 |
| 根に持つ | 1 | 5.32 |
| 試みる | 1 | 3.89 |
| 行く先 | 1 | 4.59 |
| 息の根を止める | 1 | 5.21 |
| 絵になる | 1 | 4.69 |
| 売れ残る | 1 | 5.05 |
| ごった返す | 1 | 4.71 |
| 役割を果たす | 1 | 4.86 |
| 小技 | 1 | 5.18 |
| お願いいたします | 1 | 4.16 |
| 靴底 | 1 | 4.89 |
| 教会 | 1 | 3.16 |
| 深部 | 1 | 4.62 |
| ヤギ | 1 | 4.60 |
| 恵む | 1 | 4.96 |
| 万に一つ | 1 | 4.95 |
| 震わす | 1 | 4.70 |
| 詰み | 1 | 4.66 |
| 遠出 | 1 | 4.47 |
| 葉脈 | 1 | 5.50 |
| 回答 | 1 | 3.86 |
| 氾濫 | 1 | 4.24 |
| どちらにしても | 1 | 4.33 |
| 横領 | 1 | 4.71 |
| 埃っぽい | 1 | 5.02 |
| 逃げ延びる | 1 | 4.63 |
| 贔屓 | 1 | 4.30 |
| わあっ | 1 | 4.85 |
| 渇 | 1 | 5.59 |
| 明るさ | 1 | 4.32 |
| ガード | 1 | 3.92 |
| せっせと | 1 | 4.37 |
| タチの悪い | 1 | 5.28 |
| アンティーク | 1 | 4.90 |
| 破損 | 1 | 4.22 |
| 行き交い | 1 | 5.25 |
| 足がかり | 1 | 5.03 |
| 辻褄の合わない | 1 | 6.19 |
| いざ知らず | 1 | 4.60 |
| 一兵卒 | 1 | 5.00 |
| 大っきい | 1 | 4.79 |
| お母様 | 1 | 3.50 |
| 尊大 | 1 | 4.54 |
| 考え無し | 1 | 5.08 |
| きゃあ | 1 | 4.28 |
| 一芝居 | 1 | 5.37 |
| 五月蝿 | 1 | 5.79 |
| 近い内に | 1 | 4.89 |
| 発つ | 1 | 4.25 |
| 見当がつく | 1 | 5.49 |
| 握り返す | 1 | 4.91 |
| ストリート | 1 | 5.32 |
| 鍾乳石 | 1 | 5.16 |
| 心に響く | 1 | 5.23 |
| 大暴れ | 1 | 4.58 |
| 野花 | 1 | 5.21 |
| 正念場 | 1 | 4.87 |
| 息が詰まる | 1 | 4.89 |
| 薄っぺらい | 1 | 4.88 |
| 身動きがとれない | 1 | 5.36 |
| 確約 | 1 | 4.59 |
| 席に着く | 1 | 4.48 |
| 鮪 | 1 | 5.05 |
| 大筋 | 1 | 4.93 |
| 古く | 1 | 4.48 |
| 部隊長 | 1 | 4.21 |
| 饒舌 | 1 | 4.49 |
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