A Japanese person, Haiwa Aki, was summoned as a "Gray Hero" to a parallel world. However, he was the only one among the 12 summoned heroes who took too long choosing his skills and was mistakenly transported to a different continent. The continent he was accidentally sent to was, worst of all, a inhuman demon realm called the "Continent of Finality"—a place that even the Demon King and heroes supposedly refuse to approach. A group of goblins so powerful they don't seem weak at all. An environment that changes rapidly and is unsuitable for survival. Abnormally high-level monsters surrounding the area. Having lived a life free from conflict in Japan, surviving on this continent is far too harsh. Aki walks down the path toward becoming something inhuman, relying on his skills and abilities as if being dyed by the Continent of Finality itself. As time passes, Haiwa Aki leaves the Continent of Finality having become the strongest. But what path does he now walk...? ※Since I am inexperienced, I may change settings and sentences due to lack of consideration or contradictions. I would be grateful if you would continue reading despite this. I would be happy to receive feedback of any kind. ※For update information, survival reports, and other detailed announcements, please follow the Twitter account '@chi_6umi'. ※This novel is also posted on 'Kakuyomu'.
| Word | Frequency | Difficulty |
|---|---|---|
| 個人的 | 16 | 3.62 |
| 寝込む | 16 | 4.29 |
| 幸い | 16 | 3.30 |
| 三回 | 16 | 4.07 |
| 成功 | 16 | 3.02 |
| 回し | 16 | 3.38 |
| 具合 | 16 | 3.52 |
| 取手 | 16 | 5.51 |
| 逆さ | 16 | 4.64 |
| 一連 | 16 | 3.96 |
| なぞ | 16 | 4.17 |
| 機嫌 | 16 | 3.63 |
| 銃 | 16 | 3.38 |
| 好み | 16 | 3.52 |
| 本拠地 | 16 | 3.97 |
| 飛び散る | 16 | 3.93 |
| 強か | 16 | 4.49 |
| 柵 | 16 | 3.75 |
| 不幸 | 16 | 3.66 |
| 先達 | 16 | 4.61 |
| 刎 | 16 | 3.53 |
| 引きずる | 16 | 3.86 |
| ってな | 16 | 3.50 |
| 宛 | 16 | 3.72 |
| 広大 | 16 | 3.78 |
| 巨体 | 16 | 3.50 |
| 足取り | 16 | 3.71 |
| 丘 | 16 | 3.57 |
| 無限 | 16 | 3.62 |
| 何百 | 16 | 3.96 |
| 鳴り響く | 16 | 3.83 |
| 脱 | 16 | 4.72 |
| 真上 | 16 | 4.09 |
| 真っ白 | 16 | 3.65 |
| 契約者 | 16 | 4.21 |
| 押さえ | 16 | 3.44 |
| 生命力 | 16 | 3.12 |
| 外す | 16 | 3.17 |
| 釣り竿 | 16 | 4.90 |
| 声色 | 16 | 4.03 |
| 弾丸 | 16 | 3.63 |
| アレ | 16 | 3.12 |
| 液体 | 16 | 3.65 |
| 行ってくる | 16 | 3.79 |
| 助手 | 16 | 3.99 |
| 危険度 | 16 | 4.20 |
| における | 16 | 3.46 |
| 陰 | 16 | 3.89 |
| 装飾 | 16 | 3.71 |
| 考慮 | 16 | 3.63 |
| 鳴らす | 16 | 3.32 |
| 寒気 | 16 | 4.19 |
| 胴体 | 16 | 3.61 |
| 押し寄せる | 16 | 3.80 |
| により | 16 | 2.99 |
| ピヨピヨ | 16 | 5.59 |
| 眠り | 16 | 3.57 |
| 静粛 | 16 | 4.99 |
| お姉さん | 16 | 3.31 |
| 許し | 16 | 3.29 |
| だけでなく | 16 | 3.27 |
| 恩 | 16 | 3.82 |
| 閉じ込める | 16 | 3.69 |
| 至る | 16 | 3.38 |
| 獰猛 | 16 | 4.02 |
| 次々 | 16 | 3.28 |
| 示し | 16 | 3.48 |
| 荒野 | 16 | 3.88 |
| 目撃 | 16 | 3.81 |
| 支障 | 16 | 3.99 |
| 息子 | 16 | 3.14 |
| 脅かす | 16 | 4.14 |
| 舵輪 | 16 | 5.16 |
| 参る | 16 | 3.61 |
| よー | 16 | 3.18 |
| 責める | 16 | 3.82 |
| 存在感 | 16 | 3.92 |
| 向かい合う | 16 | 3.83 |
| 段階 | 16 | 3.40 |
| 罠 | 16 | 3.13 |
| 境遇 | 16 | 4.09 |
| 丸々 | 16 | 4.39 |
| 午後 | 16 | 3.43 |
| 嬢ちゃん | 16 | 3.76 |
| 身内 | 16 | 3.67 |
| カエル | 16 | 4.21 |
| 差す | 16 | 3.65 |
| 決めつける | 15 | 4.34 |
| 間に合う | 15 | 3.38 |
| 数え | 15 | 3.89 |
| 切り替え | 15 | 3.89 |
| 馴染み | 15 | 4.06 |
| 個人 | 15 | 3.36 |
| 深刻 | 15 | 3.83 |
| 埃 | 15 | 3.99 |
| 呼びかける | 15 | 3.91 |
| 争覇 | 15 | 3.62 |
| 何なら | 15 | 3.90 |
| くそっ | 15 | 3.74 |
| 用事 | 15 | 3.50 |
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