A Japanese person, Haiwa Aki, was summoned as a "Gray Hero" to a parallel world. However, he was the only one among the 12 summoned heroes who took too long choosing his skills and was mistakenly transported to a different continent. The continent he was accidentally sent to was, worst of all, a inhuman demon realm called the "Continent of Finality"—a place that even the Demon King and heroes supposedly refuse to approach. A group of goblins so powerful they don't seem weak at all. An environment that changes rapidly and is unsuitable for survival. Abnormally high-level monsters surrounding the area. Having lived a life free from conflict in Japan, surviving on this continent is far too harsh. Aki walks down the path toward becoming something inhuman, relying on his skills and abilities as if being dyed by the Continent of Finality itself. As time passes, Haiwa Aki leaves the Continent of Finality having become the strongest. But what path does he now walk...? ※Since I am inexperienced, I may change settings and sentences due to lack of consideration or contradictions. I would be grateful if you would continue reading despite this. I would be happy to receive feedback of any kind. ※For update information, survival reports, and other detailed announcements, please follow the Twitter account '@chi_6umi'. ※This novel is also posted on 'Kakuyomu'.
| Word | Frequency | Difficulty |
|---|---|---|
| 止むに止まれない | 1 | 7.11 |
| ウサギ | 1 | 3.75 |
| 振るわない | 1 | 5.40 |
| 張り合い | 1 | 4.91 |
| 気はない | 1 | 3.75 |
| 夜中 | 1 | 3.96 |
| 一役 | 1 | 4.76 |
| すり寄る | 1 | 4.70 |
| 注意を引く | 1 | 5.04 |
| 恨み言 | 1 | 4.66 |
| 細やか | 1 | 3.95 |
| げらげら | 1 | 5.32 |
| 弛め | 1 | 4.99 |
| しゅるしゅる | 1 | 5.19 |
| 免除 | 1 | 4.47 |
| 様式 | 1 | 4.55 |
| 奔騰 | 1 | 4.45 |
| 重ね合わせ | 1 | 5.06 |
| 筋トレ | 1 | 4.65 |
| いいって言う | 1 | 5.13 |
| 指向性 | 1 | 4.72 |
| ノリが悪い | 1 | 5.77 |
| 誇らしげ | 1 | 4.18 |
| 人間同士 | 1 | 4.68 |
| 見間違う | 1 | 4.95 |
| 出っ張り | 1 | 5.15 |
| 凹み | 1 | 4.49 |
| やん | 1 | 3.79 |
| 大違い | 1 | 4.43 |
| 肉付き | 1 | 4.91 |
| 他人行儀 | 1 | 4.77 |
| 泥団子 | 1 | 5.37 |
| 郡 | 1 | 4.63 |
| 念押し | 1 | 4.61 |
| 鞍 | 1 | 4.32 |
| 先手 | 1 | 4.22 |
| 暴挙 | 1 | 4.34 |
| 胸板 | 1 | 4.52 |
| 後継 | 1 | 4.54 |
| とうの昔 | 1 | 4.86 |
| 返り討ち | 1 | 4.06 |
| 照れ屋 | 1 | 5.10 |
| ほいほい | 1 | 4.97 |
| 難題 | 1 | 4.59 |
| アトラクション | 1 | 4.81 |
| 泥濘 | 1 | 4.75 |
| 傷がつく | 1 | 5.12 |
| 呼吸困難 | 1 | 5.08 |
| 噴き上がる | 1 | 5.05 |
| 道徳 | 1 | 4.79 |
| 奇麗さっぱり | 1 | 5.11 |
| ガシガシ | 1 | 4.80 |
| 絵の具 | 1 | 4.91 |
| ボサボサ | 1 | 4.64 |
| 還る | 1 | 4.36 |
| 食い放題 | 1 | 5.83 |
| 昼夜を問わず | 1 | 5.19 |
| ボロ雑巾 | 1 | 5.14 |
| 露天 | 1 | 4.62 |
| 大都 | 1 | 4.93 |
| ゲーマー | 1 | 4.49 |
| 甲冑 | 1 | 3.70 |
| マムシ | 1 | 5.86 |
| でなければならぬ | 1 | 5.91 |
| ピン | 1 | 4.44 |
| 重々しい | 1 | 4.11 |
| 亡き者 | 1 | 4.86 |
| 聞き耳を立てる | 1 | 5.22 |
| 料金 | 1 | 4.22 |
| 猛スピード | 1 | 4.74 |
| おもてなし | 1 | 4.65 |
| 挨拶を交わす | 1 | 4.72 |
| 発熱 | 1 | 4.74 |
| 木こり | 1 | 4.70 |
| 白楊 | 1 | 6.57 |
| 言い争う | 1 | 4.51 |
| 嫌々 | 1 | 4.67 |
| 象徴的 | 1 | 5.13 |
| 口を尖らせる | 1 | 4.93 |
| ランス | 1 | 4.15 |
| 理想像 | 1 | 5.31 |
| 思うに | 1 | 4.59 |
| ぷんぷん | 1 | 4.90 |
| 潔白 | 1 | 4.79 |
| 煮 | 1 | 4.37 |
| 志半ば | 1 | 5.42 |
| 頼りない | 1 | 4.22 |
| 動物達 | 1 | 4.86 |
| つまみ上げる | 1 | 5.04 |
| 鵜呑み | 1 | 4.76 |
| 情報量が多い | 1 | 6.05 |
| 左目 | 1 | 4.30 |
| 昇華 | 1 | 4.39 |
| 反感 | 1 | 4.46 |
| 仲が悪い | 1 | 4.56 |
| 責任を果たす | 1 | 5.69 |
| 満つ | 1 | 4.73 |
| 粘液 | 1 | 4.40 |
| 疎い | 1 | 4.20 |
| 路線 | 1 | 4.54 |
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