A Japanese person, Haiwa Aki, was summoned as a "Gray Hero" to a parallel world. However, he was the only one among the 12 summoned heroes who took too long choosing his skills and was mistakenly transported to a different continent. The continent he was accidentally sent to was, worst of all, a inhuman demon realm called the "Continent of Finality"—a place that even the Demon King and heroes supposedly refuse to approach. A group of goblins so powerful they don't seem weak at all. An environment that changes rapidly and is unsuitable for survival. Abnormally high-level monsters surrounding the area. Having lived a life free from conflict in Japan, surviving on this continent is far too harsh. Aki walks down the path toward becoming something inhuman, relying on his skills and abilities as if being dyed by the Continent of Finality itself. As time passes, Haiwa Aki leaves the Continent of Finality having become the strongest. But what path does he now walk...? ※Since I am inexperienced, I may change settings and sentences due to lack of consideration or contradictions. I would be grateful if you would continue reading despite this. I would be happy to receive feedback of any kind. ※For update information, survival reports, and other detailed announcements, please follow the Twitter account '@chi_6umi'. ※This novel is also posted on 'Kakuyomu'.
| Word | Frequency | Difficulty |
|---|---|---|
| 独立 | 6 | 3.90 |
| 難儀 | 6 | 4.28 |
| 三階 | 6 | 4.07 |
| 覚醒 | 6 | 3.73 |
| なりふり構わず | 6 | 4.94 |
| 多種多様 | 6 | 4.26 |
| 思惑 | 6 | 3.62 |
| 桁違い | 6 | 4.37 |
| 認知 | 6 | 4.35 |
| 微笑ましい | 6 | 3.74 |
| 青ざめる | 6 | 3.86 |
| 案件 | 6 | 3.94 |
| 曲がる | 6 | 3.96 |
| 花開く | 6 | 4.83 |
| 何とかして | 6 | 3.87 |
| 揺るがす | 6 | 4.30 |
| たっぷり | 6 | 3.52 |
| 立ち上る | 6 | 4.21 |
| 峰 | 6 | 4.12 |
| 事にする | 6 | 3.43 |
| 陣 | 6 | 3.20 |
| 選び | 6 | 3.89 |
| 反撃 | 6 | 3.52 |
| 散打 | 6 | 3.67 |
| 歪み | 6 | 3.95 |
| 飛び立つ | 6 | 4.05 |
| 視野 | 6 | 3.66 |
| 建てる | 6 | 4.02 |
| 拒否 | 6 | 3.61 |
| 何回か | 6 | 4.25 |
| 重圧 | 6 | 4.30 |
| 異論 | 6 | 4.06 |
| 我ながら | 6 | 4.00 |
| 突き抜ける | 6 | 4.11 |
| 入手 | 6 | 3.64 |
| 数日間 | 6 | 4.38 |
| 目で追う | 6 | 4.71 |
| ぱっと | 6 | 4.17 |
| 落胆 | 6 | 4.10 |
| 具に | 6 | 4.22 |
| 興奮気味 | 6 | 4.42 |
| 仰々しい | 6 | 4.56 |
| 災難 | 6 | 4.47 |
| 犯罪 | 6 | 3.81 |
| 溶解液 | 6 | 5.08 |
| ぶん殴る | 6 | 4.19 |
| 砕け | 6 | 3.75 |
| 掘り下げる | 6 | 4.82 |
| ここいら | 6 | 4.83 |
| 染み | 6 | 4.05 |
| 遙かに | 6 | 3.80 |
| 隠密 | 6 | 3.98 |
| 嘘をつく | 6 | 4.38 |
| 運営 | 6 | 3.53 |
| 携える | 6 | 4.02 |
| 立ちはだかる | 6 | 4.04 |
| 見覚えがある | 6 | 4.32 |
| 収穫 | 6 | 3.65 |
| 生命線 | 6 | 4.80 |
| 初めから | 6 | 3.96 |
| 壮年 | 6 | 4.22 |
| マイペース | 6 | 4.36 |
| 声を出す | 6 | 4.01 |
| 親戚 | 6 | 3.93 |
| うまいこと | 6 | 4.68 |
| 歴とした | 6 | 4.49 |
| 売り | 6 | 3.82 |
| ふかふか | 6 | 4.41 |
| 聞き取る | 6 | 4.50 |
| にも拘らず | 6 | 3.72 |
| バカみたい | 6 | 4.67 |
| 回りくどい | 6 | 4.52 |
| 思い知らす | 6 | 4.22 |
| 発現 | 6 | 3.81 |
| それはそれで | 6 | 3.69 |
| 手間取る | 6 | 4.29 |
| 込み | 6 | 3.73 |
| 黙りこくる | 6 | 4.80 |
| 乱闘 | 6 | 4.93 |
| 引き戻す | 6 | 4.12 |
| 苦難 | 6 | 4.32 |
| 死滅 | 6 | 4.88 |
| 控える | 6 | 3.77 |
| おおよそ | 6 | 3.85 |
| じまう | 6 | 4.32 |
| 言い分け | 6 | 4.35 |
| 上は | 6 | 4.00 |
| piyo | 6 | 5.33 |
| ティーカップ | 6 | 4.39 |
| 見抜く | 6 | 3.76 |
| 皮肉 | 6 | 3.76 |
| 狩猟 | 6 | 4.18 |
| 兼ねて | 6 | 3.83 |
| 張り巡らす | 6 | 4.37 |
| 1週間 | 6 | 4.26 |
| すまん | 6 | 3.60 |
| 重み | 6 | 4.00 |
| 攻め | 6 | 3.44 |
| 首筋 | 6 | 3.80 |
| 泥絵 | 6 | 4.31 |
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