A Japanese person, Haiwa Aki, was summoned as a "Gray Hero" to a parallel world. However, he was the only one among the 12 summoned heroes who took too long choosing his skills and was mistakenly transported to a different continent. The continent he was accidentally sent to was, worst of all, a inhuman demon realm called the "Continent of Finality"—a place that even the Demon King and heroes supposedly refuse to approach. A group of goblins so powerful they don't seem weak at all. An environment that changes rapidly and is unsuitable for survival. Abnormally high-level monsters surrounding the area. Having lived a life free from conflict in Japan, surviving on this continent is far too harsh. Aki walks down the path toward becoming something inhuman, relying on his skills and abilities as if being dyed by the Continent of Finality itself. As time passes, Haiwa Aki leaves the Continent of Finality having become the strongest. But what path does he now walk...? ※Since I am inexperienced, I may change settings and sentences due to lack of consideration or contradictions. I would be grateful if you would continue reading despite this. I would be happy to receive feedback of any kind. ※For update information, survival reports, and other detailed announcements, please follow the Twitter account '@chi_6umi'. ※This novel is also posted on 'Kakuyomu'.
| Word | Frequency | Difficulty |
|---|---|---|
| 追い込み | 2 | 4.89 |
| ちゃり | 2 | 5.07 |
| 下らん | 2 | 4.69 |
| 可能な限り | 2 | 3.96 |
| 花が咲く | 2 | 4.79 |
| 先を急ぐ | 2 | 4.85 |
| 保有 | 2 | 3.92 |
| 差出人 | 2 | 4.66 |
| 船体 | 2 | 4.14 |
| みたく | 2 | 4.18 |
| 除隊 | 2 | 5.33 |
| 手綱 | 2 | 3.89 |
| 1回 | 2 | 4.13 |
| 時間をかける | 2 | 4.86 |
| 長方形 | 2 | 4.52 |
| 遣う | 2 | 4.39 |
| 正式名称 | 2 | 4.69 |
| 定まる | 2 | 4.24 |
| 蟲 | 2 | 3.85 |
| キョトン | 2 | 4.30 |
| 塗れる | 2 | 4.47 |
| 猿 | 2 | 3.64 |
| 察するに | 2 | 4.10 |
| 三懸 | 2 | 5.06 |
| 温存 | 2 | 4.23 |
| 驚いたことに | 2 | 4.63 |
| 邪魔くさい | 2 | 5.53 |
| 鼻孔 | 2 | 4.85 |
| 何が何でも | 2 | 4.57 |
| 煮えたぎる | 2 | 4.91 |
| ククク | 2 | 4.45 |
| 有り体に | 2 | 4.84 |
| 怒鳴りつける | 2 | 4.33 |
| バリエーション | 2 | 4.56 |
| 握りつぶし | 2 | 5.11 |
| 相席 | 2 | 5.05 |
| ぞわり | 2 | 4.84 |
| 君臨 | 2 | 4.15 |
| 戦 | 2 | 2.90 |
| 違える | 2 | 4.29 |
| 標高 | 2 | 4.60 |
| 一重に | 2 | 4.49 |
| 粒揃い | 2 | 6.00 |
| 御 | 2 | 3.20 |
| 土師器 | 2 | 5.17 |
| 優しくする | 2 | 4.97 |
| 目を配る | 2 | 5.46 |
| 竦む | 2 | 4.38 |
| 全くもう | 2 | 4.79 |
| 重用 | 2 | 4.64 |
| 話声 | 2 | 5.41 |
| 対になる | 2 | 5.10 |
| ハエ | 2 | 4.90 |
| 刺激的 | 2 | 4.66 |
| どうとでも | 2 | 4.32 |
| 絡み付く | 2 | 4.85 |
| 脱する | 2 | 4.75 |
| 故意に | 2 | 4.74 |
| 苦しめる | 2 | 4.03 |
| ゴクリ | 2 | 4.44 |
| ばっかし | 2 | 5.24 |
| 面白がる | 2 | 4.86 |
| 青臭い | 2 | 4.83 |
| 戦果 | 2 | 3.96 |
| 愛嬌 | 2 | 4.29 |
| 凄腕 | 2 | 4.28 |
| 悲哀 | 2 | 4.71 |
| 第一印象 | 2 | 4.52 |
| 付け加え | 2 | 4.39 |
| 人通り | 2 | 4.24 |
| 弾き出す | 2 | 4.92 |
| 東西南北 | 2 | 4.68 |
| 勝率 | 2 | 4.63 |
| 下さる | 2 | 3.31 |
| 意気込み | 2 | 4.53 |
| 振り分け | 2 | 4.66 |
| 静謐 | 2 | 4.54 |
| つなぎ止める | 2 | 5.34 |
| 10000 | 2 | 4.91 |
| 100000 | 2 | 5.93 |
| 急かす | 2 | 4.12 |
| 裕福 | 2 | 4.17 |
| 言いたげ | 2 | 4.45 |
| 画す | 2 | 4.61 |
| カリカリ | 2 | 4.65 |
| 美形 | 2 | 4.02 |
| 野暮 | 2 | 4.51 |
| 響かせる | 2 | 3.93 |
| 口籠る | 2 | 5.58 |
| 身代わり | 2 | 4.29 |
| できるだけ早く | 2 | 4.83 |
| 弱い者 | 2 | 4.73 |
| たらい回し | 2 | 5.42 |
| 肩書き | 2 | 4.28 |
| 狂人 | 2 | 4.16 |
| 食い下がる | 2 | 4.39 |
| 空模様 | 2 | 5.24 |
| 意志の疎通 | 2 | 5.55 |
| 衆目 | 2 | 4.76 |
| 馳走 | 2 | 5.25 |
Showing 7601 - 7700 of 20,017 words