A Japanese person, Haiwa Aki, was summoned as a "Gray Hero" to a parallel world. However, he was the only one among the 12 summoned heroes who took too long choosing his skills and was mistakenly transported to a different continent. The continent he was accidentally sent to was, worst of all, a inhuman demon realm called the "Continent of Finality"—a place that even the Demon King and heroes supposedly refuse to approach. A group of goblins so powerful they don't seem weak at all. An environment that changes rapidly and is unsuitable for survival. Abnormally high-level monsters surrounding the area. Having lived a life free from conflict in Japan, surviving on this continent is far too harsh. Aki walks down the path toward becoming something inhuman, relying on his skills and abilities as if being dyed by the Continent of Finality itself. As time passes, Haiwa Aki leaves the Continent of Finality having become the strongest. But what path does he now walk...? ※Since I am inexperienced, I may change settings and sentences due to lack of consideration or contradictions. I would be grateful if you would continue reading despite this. I would be happy to receive feedback of any kind. ※For update information, survival reports, and other detailed announcements, please follow the Twitter account '@chi_6umi'. ※This novel is also posted on 'Kakuyomu'.
| Word | Frequency | Difficulty |
|---|---|---|
| 数日後 | 3 | 4.04 |
| 勘ぐる | 3 | 4.86 |
| 無力感 | 3 | 4.78 |
| 半数 | 3 | 3.95 |
| 虚無感 | 3 | 5.17 |
| あい | 3 | 3.89 |
| 六月 | 3 | 4.60 |
| お爺ちゃん | 3 | 3.83 |
| 毛色 | 3 | 4.68 |
| 力不足 | 3 | 4.38 |
| 隅々 | 3 | 4.37 |
| 去なす | 3 | 4.89 |
| 寛大 | 3 | 4.38 |
| 蒐集家 | 3 | 5.84 |
| 会釈 | 3 | 4.14 |
| 降りかかる | 3 | 4.53 |
| 語尾 | 3 | 4.36 |
| 準ずる | 3 | 4.80 |
| 和らげる | 3 | 4.28 |
| 呼ばわり | 3 | 4.19 |
| パキッ | 3 | 5.41 |
| 酷 | 3 | 4.12 |
| すれすれ | 3 | 4.68 |
| 違法 | 3 | 4.43 |
| そうみたい | 3 | 4.43 |
| 知らせ | 3 | 3.68 |
| 電光石火 | 3 | 5.00 |
| 遊びに行く | 3 | 4.54 |
| お側 | 3 | 4.55 |
| 数倍 | 3 | 4.22 |
| ぶちまける | 3 | 4.24 |
| 部品 | 3 | 4.04 |
| 上り | 3 | 4.17 |
| 持ち前 | 3 | 4.60 |
| 博打 | 3 | 4.52 |
| 2回 | 3 | 4.22 |
| 首都 | 3 | 3.65 |
| 回廊 | 3 | 3.89 |
| 押し出す | 3 | 4.26 |
| 一本道 | 3 | 4.50 |
| 仮納 | 3 | 4.37 |
| 固唾を飲む | 3 | 5.97 |
| 生前 | 3 | 4.05 |
| 納得がいく | 3 | 4.60 |
| 遂行 | 3 | 4.23 |
| 悪人 | 3 | 4.19 |
| 遠征 | 3 | 3.84 |
| 咲かせる | 3 | 4.31 |
| 踊る | 3 | 3.51 |
| 処罰 | 3 | 4.03 |
| プライベート | 3 | 4.27 |
| 陸の孤島 | 3 | 5.59 |
| 戻って行く | 3 | 4.94 |
| 弱み | 3 | 4.27 |
| 額面 | 3 | 4.83 |
| 手合わせ | 3 | 4.16 |
| 足をとめる | 3 | 5.88 |
| 真昼間 | 3 | 5.12 |
| 破綻 | 3 | 4.27 |
| 点呼 | 3 | 4.96 |
| 遠い昔 | 3 | 4.75 |
| 突っ切る | 3 | 4.33 |
| ギィギィ | 3 | 5.81 |
| 投じる | 3 | 4.12 |
| 交ぜる | 3 | 4.57 |
| 燻る | 3 | 4.51 |
| じゃろ | 3 | 4.25 |
| 学理 | 3 | 4.81 |
| 嘆き | 3 | 4.17 |
| 特産品 | 3 | 4.46 |
| 推進力 | 3 | 4.67 |
| 見る度に | 3 | 5.11 |
| 悟り | 3 | 4.34 |
| 結構大変 | 3 | 4.83 |
| 出店 | 3 | 4.30 |
| 仮 | 3 | 3.86 |
| 見識 | 3 | 4.70 |
| 資質 | 3 | 4.04 |
| 哀れみ | 3 | 4.59 |
| 呼び寄せる | 3 | 3.91 |
| 前払い | 3 | 4.97 |
| 均等 | 3 | 4.57 |
| 模造 | 3 | 5.07 |
| この外 | 3 | 5.65 |
| かき消える | 3 | 4.97 |
| 呑み込み | 3 | 4.82 |
| ギャン | 3 | 5.54 |
| 飾り気のない | 3 | 4.96 |
| 耳障り | 3 | 4.41 |
| 度合い | 3 | 4.30 |
| 仕返し | 3 | 4.33 |
| 間違い無い | 3 | 4.60 |
| 失速 | 3 | 5.07 |
| 乍らに | 3 | 4.53 |
| スタイル | 3 | 3.70 |
| あと一歩 | 3 | 4.68 |
| 上り詰める | 3 | 4.56 |
| といっても過言ではない | 3 | 4.38 |
| 極めつけ | 3 | 4.75 |
| 新芽 | 3 | 5.26 |
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