A Japanese person, Haiwa Aki, was summoned as a "Gray Hero" to a parallel world. However, he was the only one among the 12 summoned heroes who took too long choosing his skills and was mistakenly transported to a different continent. The continent he was accidentally sent to was, worst of all, a inhuman demon realm called the "Continent of Finality"—a place that even the Demon King and heroes supposedly refuse to approach. A group of goblins so powerful they don't seem weak at all. An environment that changes rapidly and is unsuitable for survival. Abnormally high-level monsters surrounding the area. Having lived a life free from conflict in Japan, surviving on this continent is far too harsh. Aki walks down the path toward becoming something inhuman, relying on his skills and abilities as if being dyed by the Continent of Finality itself. As time passes, Haiwa Aki leaves the Continent of Finality having become the strongest. But what path does he now walk...? ※Since I am inexperienced, I may change settings and sentences due to lack of consideration or contradictions. I would be grateful if you would continue reading despite this. I would be happy to receive feedback of any kind. ※For update information, survival reports, and other detailed announcements, please follow the Twitter account '@chi_6umi'. ※This novel is also posted on 'Kakuyomu'.
| Word | Frequency | Difficulty |
|---|---|---|
| 業者 | 3 | 4.25 |
| カッと | 3 | 4.43 |
| 一心不乱 | 3 | 4.47 |
| 抜かり | 3 | 4.67 |
| ありゃ | 3 | 4.07 |
| 残さず | 3 | 4.35 |
| 目ぼしい | 3 | 4.57 |
| センス | 3 | 3.76 |
| 洋服 | 3 | 4.44 |
| 抵牾 | 3 | 3.86 |
| 遠征 | 3 | 3.84 |
| 花壇 | 3 | 4.44 |
| 矯正 | 3 | 4.60 |
| 問答 | 3 | 4.35 |
| やり過ぎ | 3 | 4.38 |
| 出自 | 3 | 4.20 |
| 燻る | 3 | 4.51 |
| 形作る | 3 | 4.21 |
| 鍵 | 3 | 3.33 |
| 厨房 | 3 | 3.70 |
| 戻って行く | 3 | 4.94 |
| 立ち直る | 3 | 4.19 |
| 亡国 | 3 | 4.74 |
| 遂行 | 3 | 4.23 |
| 手を握る | 3 | 4.47 |
| 不老 | 3 | 4.69 |
| ギィギィ | 3 | 5.81 |
| コスト | 3 | 4.10 |
| 大人数 | 3 | 4.27 |
| 細い糸 | 3 | 5.08 |
| 変わりない | 3 | 4.09 |
| 踏みだす | 3 | 5.41 |
| ぶちまける | 3 | 4.24 |
| 思いがけず | 3 | 4.83 |
| 地名 | 3 | 4.70 |
| 滅多にない | 3 | 4.30 |
| 騒々しい | 3 | 4.48 |
| 精度 | 3 | 4.06 |
| 下水道 | 3 | 4.66 |
| 選ばれる | 3 | 4.31 |
| 顧みる | 3 | 4.53 |
| 敗れる | 3 | 4.26 |
| 歯切れ | 3 | 4.85 |
| 馴れた | 3 | 5.35 |
| 美人 | 3 | 3.43 |
| 煩わせる | 3 | 4.61 |
| 神聖 | 3 | 3.63 |
| ネジ | 3 | 4.69 |
| 和らげる | 3 | 4.28 |
| 個々 | 3 | 4.30 |
| ぶら下げる | 3 | 4.30 |
| 怖気付く | 3 | 5.41 |
| 偏見 | 3 | 4.33 |
| 使い込む | 3 | 4.65 |
| 連れ戻す | 3 | 4.42 |
| 策 | 3 | 3.50 |
| マンガ | 3 | 4.26 |
| 注意点 | 3 | 4.75 |
| 好きなだけ | 3 | 4.20 |
| 言い張る | 3 | 4.26 |
| 引かれる | 3 | 4.40 |
| 思想 | 3 | 4.04 |
| 見劣り | 3 | 4.61 |
| 破棄 | 3 | 3.70 |
| この際 | 3 | 4.02 |
| 制す | 3 | 3.93 |
| 見違える | 3 | 4.66 |
| 半壊 | 3 | 4.40 |
| 一個人 | 3 | 4.84 |
| 若しかすると | 3 | 3.71 |
| アァ | 3 | 5.17 |
| 権威 | 3 | 4.01 |
| 後ろめたい | 3 | 4.32 |
| 追い抜く | 3 | 4.55 |
| 転がす | 3 | 4.15 |
| 失速 | 3 | 5.07 |
| 回数 | 3 | 3.91 |
| 年配 | 3 | 4.40 |
| 興味津々 | 3 | 4.06 |
| 400 | 3 | 4.25 |
| 引けを取らない | 3 | 4.89 |
| 遊びに行く | 3 | 4.54 |
| 大なり小なり | 3 | 4.82 |
| 閉まり | 3 | 5.02 |
| 不備 | 3 | 4.44 |
| 相手側 | 3 | 4.56 |
| 諭す | 3 | 4.07 |
| 怠ける | 3 | 4.63 |
| 示しがつかない | 3 | 5.27 |
| 手筈 | 3 | 4.37 |
| これっぽっち | 3 | 4.41 |
| 手にいれる | 3 | 5.75 |
| 妄信 | 3 | 5.22 |
| 害する | 3 | 4.39 |
| 内装 | 3 | 4.18 |
| 皮切り | 3 | 4.53 |
| 押し出す | 3 | 4.26 |
| コントロール | 3 | 3.85 |
| 太刀打ち | 3 | 4.53 |
| 秘める | 3 | 3.75 |
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