"Gaming isn't just playing!" One of the famous sayings that shines in the gaming world, especially in the online gaming community... A net game addict guild that accepts this incomprehensible saying as common sense to ordinary people finally sets their sights on the world's first VRMMO and steps up to conquer the game. "There are no enemies for us aiming to be the top conquest guild. Not quests, not dungeons, not cheat-mode couples! We'll trample everything with efficiency, strategy, and brute force numbers!" I intend to write about how these net game addicts with several screws loose in their heads take on the challenge of VRMMO. Thank you for your support. ~Depending on the situation, but basically there should be no problem with putting all status points into one stat. Depending on the game, isn't maxing out a single stat the standard in MMOs? ~Excerpt from Episode 17
| Word | Frequency | Difficulty |
|---|---|---|
| 器用 | 3 | 3.03 |
| 病院 | 3 | 3.74 |
| 騒々しい | 3 | 4.48 |
| 昼夜 | 3 | 4.73 |
| 性質 | 3 | 3.54 |
| ホッと | 3 | 3.71 |
| 二重人格 | 3 | 5.38 |
| そう言えば | 3 | 2.80 |
| 確率的 | 3 | 5.47 |
| んー | 3 | 3.43 |
| 頂きます | 3 | 3.32 |
| 即座に | 3 | 3.25 |
| 嬉しそう | 3 | 3.06 |
| 昼 | 3 | 3.52 |
| 振り返る | 3 | 2.95 |
| 責任 | 3 | 3.30 |
| 付き | 3 | 3.15 |
| にしても | 3 | 3.12 |
| 各国 | 3 | 3.56 |
| 最低 | 4 | 3.50 |
| 戦略 | 4 | 3.93 |
| 荒い | 4 | 3.61 |
| ぶつける | 4 | 3.42 |
| 勤しむ | 4 | 4.26 |
| 大学 | 4 | 3.68 |
| 快感 | 4 | 4.52 |
| 戻す | 4 | 3.27 |
| 驚かす | 4 | 4.05 |
| 一様 | 4 | 4.04 |
| 個室 | 4 | 4.02 |
| 杉 | 4 | 2.95 |
| 一方 | 4 | 3.21 |
| ことが無い | 4 | 4.10 |
| 限り | 4 | 2.90 |
| 対象 | 4 | 3.14 |
| 何人 | 4 | 3.88 |
| うん | 4 | 2.39 |
| それ程 | 4 | 3.03 |
| 心 | 4 | 2.57 |
| 剔 | 4 | 2.60 |
| 威勢の良い | 4 | 5.06 |
| 新た | 4 | 3.00 |
| 目も当てられない | 4 | 4.61 |
| もの派 | 4 | 2.90 |
| 冗談 | 4 | 3.17 |
| 崩壊 | 4 | 3.51 |
| 恐怖 | 4 | 3.06 |
| 化学者 | 4 | 6.24 |
| 例えば | 4 | 3.22 |
| それにしても | 4 | 3.12 |
| その物 | 4 | 3.04 |
| 経験者 | 4 | 4.49 |
| 焦る | 4 | 3.35 |
| その場 | 4 | 2.86 |
| 会社 | 4 | 3.72 |
| 蘇生 | 4 | 4.01 |
| 直す | 4 | 3.51 |
| ダウン | 4 | 4.32 |
| 城下町 | 4 | 3.72 |
| 自ら | 4 | 2.87 |
| 宿泊 | 4 | 4.09 |
| いつの間にか | 4 | 3.19 |
| 稼ぎ | 4 | 3.82 |
| 主要 | 4 | 4.10 |
| ものを | 4 | 2.71 |
| だって | 4 | 2.30 |
| 迂回 | 4 | 4.05 |
| 応募者 | 4 | 5.44 |
| 克く | 4 | 2.46 |
| 因みに | 4 | 3.82 |
| や否や | 4 | 4.06 |
| 時代 | 4 | 3.09 |
| 防御 | 4 | 3.09 |
| 念のため | 4 | 3.66 |
| かね | 4 | 3.25 |
| 操作 | 4 | 3.18 |
| 指示 | 4 | 2.98 |
| やり | 4 | 3.43 |
| ボス | 4 | 3.34 |
| 謝罪 | 4 | 3.36 |
| ものの | 4 | 2.77 |
| 遅れる | 4 | 3.60 |
| 唱える | 4 | 3.44 |
| 権力 | 4 | 3.60 |
| 残った | 4 | 3.31 |
| 精神 | 4 | 3.21 |
| 注意 | 4 | 3.10 |
| 選び | 4 | 3.89 |
| 口にする | 4 | 3.30 |
| 宿屋 | 4 | 3.54 |
| 見上げる | 4 | 3.03 |
| ご了承ください | 4 | 4.54 |
| 追従 | 4 | 4.25 |
| 方向 | 4 | 3.02 |
| 揃う | 4 | 3.79 |
| デスゲーム | 4 | 4.93 |
| 発 | 4 | 3.60 |
| 健康 | 4 | 3.94 |
| 蓋 | 4 | 3.70 |
| 人物 | 4 | 2.80 |
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