"Gaming isn't just playing!" One of the famous sayings that shines in the gaming world, especially in the online gaming community... A net game addict guild that accepts this incomprehensible saying as common sense to ordinary people finally sets their sights on the world's first VRMMO and steps up to conquer the game. "There are no enemies for us aiming to be the top conquest guild. Not quests, not dungeons, not cheat-mode couples! We'll trample everything with efficiency, strategy, and brute force numbers!" I intend to write about how these net game addicts with several screws loose in their heads take on the challenge of VRMMO. Thank you for your support. ~Depending on the situation, but basically there should be no problem with putting all status points into one stat. Depending on the game, isn't maxing out a single stat the standard in MMOs? ~Excerpt from Episode 17
| Word | Frequency | Difficulty |
|---|---|---|
| んじゃ | 3 | 2.56 |
| 9 | 3 | 3.33 |
| 全 | 3 | 3.31 |
| 負う | 3 | 3.33 |
| 感 | 3 | 3.39 |
| 概念 | 3 | 3.76 |
| レアアイテム | 3 | 4.77 |
| 草むら | 3 | 4.45 |
| 回 | 3 | 3.36 |
| タイマン | 3 | 5.08 |
| 二重人格 | 3 | 5.38 |
| 見様 | 3 | 3.25 |
| 緑 | 3 | 3.32 |
| 取っ | 3 | 3.00 |
| 予想以上 | 3 | 3.93 |
| 人格 | 3 | 3.90 |
| 堪能 | 3 | 3.84 |
| 広がる | 3 | 3.00 |
| 思考 | 3 | 3.07 |
| 重視 | 4 | 3.78 |
| 初めに | 4 | 3.94 |
| 移る | 4 | 3.53 |
| ふむ | 4 | 3.03 |
| 音量 | 4 | 4.72 |
| デスゲーム | 4 | 4.93 |
| がな | 4 | 3.14 |
| 握手 | 4 | 3.88 |
| アタッカー | 4 | 4.82 |
| ご了承ください | 4 | 4.54 |
| 戦略 | 4 | 3.93 |
| 限り | 4 | 2.90 |
| ものの | 4 | 2.77 |
| 本 | 4 | 2.87 |
| 整形 | 4 | 4.92 |
| 払う | 4 | 3.23 |
| 宿泊 | 4 | 4.09 |
| 分の | 4 | 3.41 |
| 繋げる | 4 | 3.94 |
| 告げる | 4 | 2.80 |
| 雰囲気 | 4 | 2.89 |
| 及び | 4 | 3.75 |
| 遥かに | 4 | 3.61 |
| 様子 | 4 | 2.34 |
| 知らない | 4 | 2.68 |
| 其れと | 4 | 2.92 |
| ってのは | 4 | 3.25 |
| や否や | 4 | 4.06 |
| 何の | 4 | 2.78 |
| 去る | 4 | 3.02 |
| お前たち | 4 | 3.46 |
| せめて | 4 | 3.31 |
| 何より | 4 | 3.02 |
| 肩 | 4 | 2.70 |
| 当然ながら | 4 | 3.77 |
| ボイスチャット | 4 | 5.49 |
| に付き | 4 | 3.90 |
| 主要 | 4 | 4.10 |
| 大学 | 4 | 3.68 |
| 森林 | 4 | 3.69 |
| 戻す | 4 | 3.27 |
| ゆっくり | 4 | 2.72 |
| 200 | 4 | 3.81 |
| 損得 | 4 | 4.97 |
| 追従 | 4 | 4.25 |
| 数人 | 4 | 3.53 |
| 予定通り | 4 | 3.81 |
| しっかり | 4 | 2.79 |
| その内 | 4 | 3.39 |
| 受ける | 4 | 2.66 |
| 時代 | 4 | 3.09 |
| 否定 | 4 | 3.07 |
| 尽きる | 4 | 3.67 |
| 最低 | 4 | 3.50 |
| みたいだ | 4 | 2.84 |
| 流れ | 4 | 2.90 |
| 言葉通り | 4 | 3.92 |
| 個室 | 4 | 4.02 |
| 思える | 4 | 2.63 |
| 変え | 4 | 3.14 |
| 未だに | 4 | 3.45 |
| 何人 | 4 | 3.88 |
| 先 | 4 | 2.68 |
| 応募者 | 4 | 5.44 |
| 担う | 4 | 3.72 |
| 迂回 | 4 | 4.05 |
| 戦 | 4 | 2.90 |
| 念のため | 4 | 3.66 |
| 要素 | 4 | 3.51 |
| クリア | 4 | 3.57 |
| 操作 | 4 | 3.18 |
| 選び | 4 | 3.89 |
| 話し合い | 4 | 3.49 |
| 何を | 4 | 2.46 |
| 威勢の良い | 4 | 5.06 |
| 台 | 4 | 3.48 |
| 発 | 4 | 3.60 |
| 転ぶ | 4 | 3.77 |
| 9時 | 4 | 4.75 |
| 崩壊 | 4 | 3.51 |
| 向き | 4 | 3.61 |
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