Suddenly, Suzuki was blown into an unfamiliar room along with a flash of light. There, he finds himself forced to explore a labyrinth as a player. Through a bulletin board medium, he repeatedly shares and exchanges information with other players in the same situation as him, and proceeds with his exploration alongside a familiar spirit. This is a story of that journey. Suzuki himself is not the heroic type. He progresses, growing stronger slowly and steadily rather than rapidly. ※This work is a revised edition of the labyrinth and bulletin board from a previous work, as the title suggests. There are many differences from before, but the overall flow of the story remains the same. The previous work is here: http://ncode.syosetu.com/n1799br/
| Word | Frequency | Difficulty |
|---|---|---|
| 奴ら | 15 | 3.10 |
| 綺麗 | 15 | 2.92 |
| 開放 | 15 | 3.85 |
| 全滅 | 15 | 3.60 |
| ないと | 15 | 3.06 |
| 相談 | 15 | 3.14 |
| 回収 | 15 | 3.27 |
| 光る | 15 | 3.26 |
| 伝わる | 15 | 3.09 |
| 作り | 15 | 3.14 |
| 変え | 15 | 3.14 |
| 逃げ | 15 | 3.21 |
| 下半身 | 15 | 3.91 |
| ある意味 | 15 | 3.54 |
| 触れ | 15 | 3.33 |
| 前線 | 15 | 3.66 |
| 想定 | 15 | 3.45 |
| 数日 | 15 | 3.33 |
| 交わす | 15 | 3.24 |
| 命 | 15 | 2.72 |
| 真面目 | 15 | 3.25 |
| 持ち | 15 | 2.99 |
| お願い | 15 | 2.92 |
| 夜呂死苦 | 15 | 3.17 |
| 先行 | 15 | 3.80 |
| 提案 | 15 | 3.12 |
| 抵抗 | 15 | 2.84 |
| 即死 | 15 | 3.50 |
| 英雄 | 15 | 3.16 |
| 叫び | 15 | 3.32 |
| マッピング | 15 | 4.54 |
| かっ | 15 | 3.46 |
| 混乱 | 15 | 3.09 |
| 隠す | 15 | 3.08 |
| 反動 | 15 | 3.82 |
| に対する | 16 | 2.99 |
| やれ | 16 | 3.27 |
| 倒れ | 16 | 3.21 |
| 何でも | 16 | 3.05 |
| せい | 16 | 2.98 |
| 膝 | 16 | 3.14 |
| 眠る | 16 | 3.15 |
| 襲撃 | 16 | 3.23 |
| 全長 | 16 | 4.06 |
| タイミング | 16 | 3.16 |
| 直ぐ | 16 | 2.97 |
| 取り | 16 | 3.16 |
| 不明 | 16 | 3.44 |
| 届く | 16 | 2.86 |
| と言えば | 16 | 3.04 |
| 疑問 | 16 | 2.92 |
| 高価 | 16 | 3.78 |
| 呆れる | 16 | 3.09 |
| 出来る限り | 16 | 4.04 |
| 危ない | 16 | 3.21 |
| 撒く | 16 | 3.69 |
| ちょ | 16 | 3.41 |
| 通る | 16 | 3.21 |
| 番組 | 16 | 4.40 |
| 土 | 16 | 2.90 |
| まじか | 16 | 3.76 |
| あくまで | 16 | 3.29 |
| あるらしい | 16 | 3.61 |
| わざわざ | 16 | 3.09 |
| 食う | 16 | 3.13 |
| トラウマ | 16 | 3.95 |
| 冷静 | 16 | 3.16 |
| 分け | 16 | 2.31 |
| ものの | 16 | 2.77 |
| 取得 | 16 | 3.58 |
| とは限らない | 16 | 3.88 |
| もので | 16 | 2.67 |
| 勘弁 | 16 | 3.65 |
| 待機 | 16 | 3.37 |
| 如何した | 16 | 3.27 |
| 多少 | 16 | 3.02 |
| 刀身 | 16 | 3.73 |
| なれば | 16 | 2.99 |
| ストック | 16 | 4.25 |
| 年齢 | 16 | 3.21 |
| 迄に | 16 | 3.09 |
| 左右 | 16 | 3.23 |
| 四端 | 16 | 3.17 |
| スタイル | 16 | 3.70 |
| 合わせる | 16 | 3.24 |
| 挨拶 | 16 | 2.94 |
| 捨てる | 16 | 3.06 |
| 引っかかる | 16 | 3.71 |
| 皮 | 16 | 3.44 |
| 何じゃ | 16 | 3.36 |
| 次第 | 16 | 3.34 |
| 遅い | 16 | 3.19 |
| 訳じゃない | 16 | 3.07 |
| 離す | 16 | 3.22 |
| 鳴る | 16 | 3.48 |
| あんな | 17 | 2.93 |
| ハーレム | 17 | 3.91 |
| 対策 | 17 | 3.35 |
| って言う | 17 | 2.83 |
| 意見 | 17 | 3.05 |
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