The protagonist, who worked at a game company, is reborn into the world of their own company's game. In the world of an otome game, the protagonist resists, but is defeated by the coercive force and the condemned villain is removed, leading to a harem ending. The reason the protagonist resisted the scenario was...
| Word | Frequency | Difficulty |
|---|---|---|
| 今 | 2 | 1.97 |
| 者 | 2 | 2.04 |
| ば | 2 | 1.60 |
| 身 | 2 | 2.54 |
| さ | 2 | 1.59 |
| 乙女ゲーム | 2 | 4.15 |
| 家 | 2 | 2.15 |
| 下 | 2 | 1.38 |
| において | 2 | 3.01 |
| しまう | 2 | 2.03 |
| この | 2 | 1.58 |
| 離す | 2 | 3.22 |
| これで | 2 | 2.58 |
| 国外追放 | 2 | 4.72 |
| な | 2 | 1.04 |
| 手 | 2 | 1.97 |
| か | 2 | 1.46 |
| 願い | 2 | 3.38 |
| 事 | 2 | 1.75 |
| 悪役 | 2 | 3.75 |
| 宰相 | 2 | 3.27 |
| なる | 2 | 1.37 |
| 俺 | 2 | 1.41 |
| 魔法 | 2 | 1.91 |
| しかし | 3 | 2.08 |
| 騎士 | 3 | 2.31 |
| いる | 3 | 1.00 |
| 断罪 | 3 | 4.08 |
| 団長 | 3 | 3.09 |
| 攻略 | 3 | 3.09 |
| 彼方 | 3 | 2.51 |
| 対象 | 3 | 3.14 |
| パーティー | 3 | 3.12 |
| 下さい | 3 | 2.34 |
| して | 3 | 1.31 |
| として | 3 | 1.89 |
| シナリオ | 4 | 4.19 |
| られる | 4 | 1.68 |
| 王子 | 4 | 2.76 |
| 板 | 4 | 1.29 |
| 第一 | 4 | 3.13 |
| する | 5 | 1.24 |
| と | 6 | 0.77 |
| 子息 | 6 | 3.88 |
| で | 7 | 0.86 |
| が | 8 | 0.48 |
| から | 8 | 1.17 |
| れる | 8 | 1.22 |
| 私 | 13 | 1.50 |
| て | 15 | 0.56 |
| を | 18 | 0.41 |
| に | 19 | 0.54 |
| の | 23 | 0.28 |
| は | 24 | 0.48 |
Showing 201 - 254 of 254 words