The protagonist, who worked at a game company, is reborn into the world of their own company's game. In the world of an otome game, the protagonist resists, but is defeated by the coercive force and the condemned villain is removed, leading to a harem ending. The reason the protagonist resisted the scenario was...
| Word | Frequency | Difficulty |
|---|---|---|
| 重力 | 1 | 3.68 |
| 名 | 1 | 2.55 |
| 堂々 | 1 | 3.53 |
| 出席者 | 1 | 4.65 |
| 全て | 1 | 2.32 |
| 体 | 1 | 2.15 |
| 感謝 | 1 | 2.96 |
| 俺達 | 1 | 2.62 |
| 避ける | 1 | 3.08 |
| 達 | 1 | 1.88 |
| 贈る | 1 | 3.63 |
| 平民 | 1 | 3.37 |
| と言っても | 1 | 3.05 |
| そして | 1 | 1.87 |
| くれる | 1 | 1.97 |
| 今宵 | 1 | 4.40 |
| 一縷 | 1 | 5.23 |
| 劇 | 1 | 3.91 |
| 良い | 1 | 2.17 |
| 世界 | 1 | 2.18 |
| 剥奪 | 1 | 4.36 |
| 逃れ | 1 | 3.96 |
| 射手 | 1 | 3.08 |
| 参加者 | 1 | 3.85 |
| 囲む | 1 | 3.17 |
| 行動 | 1 | 2.64 |
| に沿って | 1 | 4.07 |
| 神様 | 1 | 3.24 |
| 落とす | 1 | 3.04 |
| 虐げる | 1 | 4.25 |
| ダメ | 1 | 2.93 |
| 哭く | 1 | 2.05 |
| ない | 1 | 1.61 |
| し | 1 | 1.60 |
| 貴公子 | 1 | 4.46 |
| です | 1 | 1.71 |
| ゲーム | 1 | 2.86 |
| 止め | 1 | 2.78 |
| 何も | 1 | 2.48 |
| 夜通し | 1 | 4.72 |
| 盛大 | 1 | 3.60 |
| 任せる | 1 | 3.12 |
| 耳 | 1 | 2.73 |
| 入学 | 1 | 3.63 |
| あれ | 1 | 2.23 |
| 安心 | 1 | 2.88 |
| 甲 | 1 | 4.00 |
| 耳元 | 1 | 3.76 |
| 隣 | 1 | 2.64 |
| どうか | 1 | 3.04 |
| ですか | 1 | 2.36 |
| ぞ | 1 | 2.08 |
| ー | 1 | 2.29 |
| ハーレム | 1 | 3.91 |
Showing 201 - 254 of 254 words