When I woke up, I was in a giant classroom. A female teacher appeared before a group of people of all ages and genders, from children to adults, and said this: "You will be transferred to another world." In a classroom filled with people who had knowledge of otherworld transfers, the protagonist went through the skill allocation system—a development I had seen countless times on novel websites before. Death and another world. Acquiring skills with points. What was supposed to be a common otherworldly adventure story following this template actually was... The protagonist is neither a bullied child nor a genius. He cannot use "Plunder" or "Alchemy," the representatives of powerful skills, nor is he granted special skills by a god. But he wasn't forced to choose trap skills either. He simply survives. That's all he aims for as he goes through each day. That's this story. *Chapters marked with an asterisk in the title have status and skill information listed in the afterword.
| Word | Frequency | Difficulty |
|---|---|---|
| 煮物 | 2 | 4.27 |
| リボルバー | 2 | 4.91 |
| 小悪党 | 2 | 5.04 |
| 粗暴 | 2 | 4.78 |
| 北東部 | 2 | 4.97 |
| 売淫 | 2 | 3.60 |
| カーテン | 2 | 3.98 |
| 飲み | 2 | 3.48 |
| チラチラ | 2 | 4.14 |
| 図体 | 2 | 4.52 |
| 五人組 | 2 | 5.18 |
| 予想以上 | 2 | 3.93 |
| 何の役にも立たない | 2 | 4.79 |
| 真似し | 2 | 4.46 |
| 損失 | 2 | 4.37 |
| 長袖 | 2 | 4.78 |
| クォーター | 2 | 5.17 |
| 右半身 | 2 | 4.89 |
| 熱弁 | 2 | 4.76 |
| 別々 | 2 | 4.36 |
| ポーカーフェイス | 2 | 4.63 |
| 陰気 | 2 | 4.66 |
| 一般市民 | 2 | 4.42 |
| 解す | 2 | 4.28 |
| 二人分 | 2 | 4.38 |
| 留まり | 2 | 4.51 |
| 踏み入る | 2 | 4.52 |
| おかず | 2 | 4.30 |
| 根から | 2 | 5.37 |
| 獅子 | 2 | 3.41 |
| 授ける | 2 | 3.93 |
| 人一倍 | 2 | 4.65 |
| 雄弁 | 2 | 4.60 |
| 捕虜 | 2 | 3.87 |
| 取り繕う | 2 | 4.01 |
| べっとり | 2 | 5.00 |
| 審査官 | 2 | 5.39 |
| 飢え死に | 2 | 5.05 |
| 内陸部 | 2 | 4.96 |
| 若く見える | 2 | 4.93 |
| 可哀想 | 2 | 3.78 |
| 班長 | 2 | 4.39 |
| 物事 | 2 | 3.93 |
| お疲れ | 2 | 3.93 |
| 北北西 | 2 | 5.73 |
| いつの日か | 2 | 4.75 |
| 弓道 | 2 | 4.91 |
| 大部屋 | 2 | 4.39 |
| 詰まらない | 2 | 3.92 |
| 狙いを定める | 2 | 4.77 |
| 患う | 2 | 4.71 |
| はったり | 2 | 4.96 |
| 営む | 2 | 4.40 |
| 長引く | 2 | 4.17 |
| 対戦相手 | 2 | 4.20 |
| 雑音 | 2 | 4.63 |
| 野郎 | 2 | 3.52 |
| 手数 | 2 | 4.32 |
| 熱気 | 2 | 4.01 |
| 一掃 | 2 | 4.24 |
| 発生源 | 2 | 4.53 |
| 空腹 | 2 | 4.02 |
| 暇もなく | 2 | 4.45 |
| 情 | 2 | 3.87 |
| 擦れる | 2 | 4.56 |
| 萎む | 2 | 4.87 |
| 迫り | 2 | 4.32 |
| 施与 | 2 | 4.27 |
| とか何とか | 2 | 4.08 |
| 薬草 | 2 | 3.50 |
| 走り込む | 2 | 4.87 |
| 自前 | 2 | 4.19 |
| 将軍 | 2 | 3.14 |
| 一割 | 2 | 4.37 |
| 疑いの目 | 2 | 4.94 |
| 相乗効果 | 2 | 4.76 |
| カ | 2 | 4.14 |
| 気のない | 2 | 4.73 |
| 警報機 | 2 | 5.38 |
| おさらい | 2 | 4.90 |
| 狭し | 2 | 4.33 |
| もうちょい | 2 | 4.54 |
| 撃ち落とす | 2 | 4.44 |
| 乗り物 | 2 | 4.23 |
| からっきし | 2 | 5.03 |
| 精鋭 | 2 | 3.84 |
| トラウマ | 2 | 3.95 |
| 三角形 | 2 | 4.67 |
| 日用品 | 2 | 4.69 |
| 区別がつかない | 2 | 5.14 |
| 結界 | 2 | 2.91 |
| 使用条件 | 2 | 5.57 |
| ランドセル | 2 | 4.82 |
| 注意を払う | 2 | 4.95 |
| 覇王 | 2 | 4.43 |
| いささか | 2 | 3.93 |
| 堪まるか | 2 | 4.28 |
| お疲れさま | 2 | 4.25 |
| 逆手 | 2 | 4.34 |
| 更生 | 2 | 4.81 |
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