A boy named Shin, who possessed memories from his previous life, was taken in by an old man called the "Sage" by people around the world. The sage had mastered all forms of magic and saved humanity from disaster numerous times. Raised as the grandson of the sage who had retired from the world to live in seclusion, Shin absorbed all of the sage's techniques and grew to the point where he could even develop his own magic, thanks to his previous life's memories. Then, when Shin turned 15 and was about to become independent, his grandfather said: "Oh, I forgot to teach you common sense." To teach his grandson, who had grown in an unconventional manner, the level of ordinary people, common sense of society, and how to interact with others, the sage enrolls him in the "Aalsheid Advanced Magic Academy" located in the capital of the Aalsheid Kingdom.
| Word | Frequency | Difficulty |
|---|---|---|
| 別荘 | 1 | 4.20 |
| 昼も夜も | 1 | 5.24 |
| 伸びをする | 1 | 4.75 |
| 気丈 | 1 | 4.44 |
| 祝祭 | 1 | 4.85 |
| 被弾 | 1 | 4.54 |
| 証として | 1 | 4.79 |
| 理由付け | 1 | 5.15 |
| ぱしぱし | 1 | 5.70 |
| 邪視 | 1 | 4.37 |
| 先が思いやられる | 1 | 5.24 |
| あのねえ | 1 | 5.42 |
| ブー | 1 | 4.86 |
| ザラ | 1 | 4.99 |
| 牡鹿 | 1 | 5.46 |
| 機動性 | 1 | 4.76 |
| ファーストネーム | 1 | 5.37 |
| 木の実 | 1 | 4.22 |
| 精神感応 | 1 | 4.91 |
| 嫌に | 1 | 4.40 |
| ワイン | 1 | 3.73 |
| 優れない | 1 | 4.69 |
| コテ | 1 | 5.52 |
| 異を唱える | 1 | 4.79 |
| 不審者 | 1 | 4.26 |
| 整備工 | 1 | 6.99 |
| 良い具合に | 1 | 5.37 |
| 準 | 1 | 3.95 |
| 注文通り | 1 | 5.36 |
| 高学年 | 1 | 5.00 |
| 考えもつかない | 1 | 5.83 |
| 欲心 | 1 | 6.40 |
| どや | 1 | 5.29 |
| 人柄 | 1 | 4.12 |
| 悼む | 1 | 4.77 |
| 偲ぶ | 1 | 4.42 |
| 平坦 | 1 | 4.32 |
| 多方面に | 1 | 5.65 |
| ガン見 | 1 | 4.72 |
| 史話 | 1 | 4.29 |
| 爆上げ | 1 | 5.72 |
| 銀 | 1 | 3.11 |
| テラス | 1 | 4.19 |
| 肩すかし | 1 | 5.49 |
| 隔壁 | 1 | 4.96 |
| 不愉快 | 1 | 3.94 |
| 開けっ放し | 1 | 4.94 |
| 体に悪い | 1 | 5.27 |
| 組織票 | 1 | 6.15 |
| 端正 | 1 | 4.47 |
| 人柱 | 1 | 5.26 |
| 気取られる | 1 | 5.20 |
| 官能 | 1 | 5.46 |
| 割 | 1 | 3.87 |
| 年とる | 1 | 5.89 |
| 最長 | 1 | 4.89 |
| 練り歩く | 1 | 4.94 |
| 吹き上がる | 1 | 4.91 |
| 延いては | 1 | 4.39 |
| 下書き | 1 | 5.33 |
| 箱詰め | 1 | 5.53 |
| 統一性 | 1 | 5.21 |
| 争闘 | 1 | 4.78 |
| 押し売り | 1 | 5.18 |
| 電車 | 1 | 4.10 |
| 解決案 | 1 | 5.48 |
| キャリアを積む | 1 | 7.29 |
| 脳溢血 | 1 | 6.39 |
| どうしてる | 1 | 4.96 |
| 附属 | 1 | 5.42 |
| 振りをする | 1 | 4.61 |
| 宝の山 | 1 | 4.98 |
| 恫喝 | 1 | 4.67 |
| ゲスい | 1 | 5.45 |
| 馬鹿にする | 1 | 4.43 |
| 1日 | 1 | 3.81 |
| バカヤロウ | 1 | 5.45 |
| 泣き出す | 1 | 4.80 |
| 海栗 | 1 | 4.45 |
| 優に | 1 | 4.11 |
| ぴしり | 1 | 4.91 |
| 漸く | 1 | 4.14 |
| ヘトヘト | 1 | 5.26 |
| 当てずっぽう | 1 | 5.14 |
| 囃す | 1 | 4.98 |
| 卿 | 1 | 3.26 |
| 仮眠室 | 1 | 5.13 |
| 叱りつける | 1 | 4.72 |
| 有耶無耶 | 1 | 4.86 |
| 身を護る | 1 | 5.27 |
| 睥睨 | 1 | 4.45 |
| 似つく | 1 | 4.06 |
| 無法 | 1 | 4.89 |
| 勝ち取る | 1 | 4.29 |
| オン・オフ | 1 | 6.20 |
| 差し押さえる | 1 | 6.00 |
| 三分の一 | 1 | 4.40 |
| 見たり聞いたり | 1 | 5.70 |
| ウィンド | 1 | 4.37 |
| ボン | 1 | 4.74 |
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