A young man who was obsessively playing a robot battle game noticed a video advertisement for what appeared to be a fantasy game in the corner of the screen while browsing the game's forum between matches. However, it was actually a dimensional rift that would draw the young man to another world. Driven by curiosity, the young man clicked on the video and was transported to that other world as the character he had been playing in the game he was using. Along with the combat robots he had been piloting in the game. In a sword and magic world where giant armored knights powered by magic and legendary colossal beasts roam freely, the young man dominates his enemies while piloting five combat robots: a general-purpose type, an air combat type, a land combat type, a naval combat type, and an experimental prototype type. In other words, it's a story about a young man who brought realistic-style mecha like mobile suits into a magical robot world similar to Danbine or Holy Seal. It has some comedic and erotic elements.
| Word | Frequency | Difficulty |
|---|---|---|
| 負けじと | 2 | 4.46 |
| メイド喫茶 | 2 | 5.20 |
| 跡形も無く | 2 | 5.20 |
| 手活け | 2 | 3.75 |
| 日々 | 2 | 3.25 |
| マウスカーソル | 2 | 6.69 |
| やり遂げる | 2 | 4.39 |
| 未使用 | 2 | 5.24 |
| 考え直す | 2 | 4.34 |
| 勝率 | 2 | 4.63 |
| 判明 | 2 | 3.66 |
| 問いかけ | 2 | 3.56 |
| 真面目 | 2 | 3.25 |
| 花 | 2 | 2.84 |
| 俊英 | 2 | 5.26 |
| 振るう | 2 | 3.18 |
| 呼吸 | 2 | 3.43 |
| 話し合う | 2 | 3.53 |
| 闖入者 | 2 | 4.94 |
| 辞書 | 2 | 4.57 |
| 控え室 | 2 | 4.33 |
| ハングアップ | 2 | 7.11 |
| 子孫 | 2 | 4.02 |
| 緊急会議 | 2 | 5.14 |
| 兼任 | 2 | 4.75 |
| 金 | 2 | 2.82 |
| そうしたら | 2 | 3.96 |
| 振るった | 2 | 3.96 |
| 時を同じくして | 2 | 4.97 |
| メニュー | 2 | 3.60 |
| 証として | 2 | 4.79 |
| ベクトル | 2 | 4.77 |
| 自ずと | 2 | 4.42 |
| 関心 | 2 | 3.93 |
| 烏兎 | 2 | 4.54 |
| 呪詛 | 2 | 3.95 |
| チート | 2 | 3.76 |
| 見るべき | 2 | 4.53 |
| 奇襲攻撃 | 2 | 5.26 |
| 価値観 | 2 | 3.95 |
| 住まう | 2 | 4.00 |
| 汚れ | 2 | 3.65 |
| インプラント | 2 | 6.28 |
| 紳士 | 2 | 3.96 |
| 翌日 | 2 | 3.38 |
| さて置く | 2 | 5.65 |
| しな | 2 | 3.10 |
| 見当がつく | 2 | 5.49 |
| おくびにも出さず | 2 | 5.07 |
| なさる | 2 | 3.34 |
| 行儀 | 2 | 4.37 |
| 幾ばくか | 2 | 4.81 |
| 水柱 | 2 | 4.70 |
| 落とし穴 | 2 | 4.04 |
| 越え | 2 | 3.58 |
| 敷く | 2 | 3.70 |
| 屠る | 2 | 4.01 |
| 無しに | 2 | 3.75 |
| 久しい | 2 | 4.27 |
| 山ほど | 2 | 4.16 |
| 細め | 2 | 3.57 |
| 蓄積 | 2 | 4.04 |
| 膠着状態 | 2 | 4.64 |
| 派生 | 2 | 4.30 |
| 張り巡らす | 2 | 4.37 |
| 右往左往 | 2 | 4.51 |
| 引き起こす | 2 | 3.81 |
| フィメール | 2 | 7.29 |
| 欠損 | 2 | 4.32 |
| 心底 | 2 | 3.64 |
| マッスル | 2 | 5.12 |
| 繋ぎ | 2 | 3.95 |
| どう見ても | 2 | 3.66 |
| 未だ未だ | 2 | 3.13 |
| 立ち入り | 2 | 4.56 |
| 呻り | 2 | 4.91 |
| 口実 | 2 | 4.26 |
| 一転 | 2 | 4.05 |
| 葬る | 2 | 4.21 |
| 足元 | 2 | 3.26 |
| 生 | 2 | 3.40 |
| ゲーム感覚 | 2 | 5.29 |
| もんで | 2 | 4.08 |
| 持っていく | 2 | 3.97 |
| 永劫 | 2 | 4.77 |
| 町並み | 2 | 4.51 |
| 不愉快 | 2 | 3.94 |
| 発意 | 2 | 3.84 |
| 八つ当たり | 2 | 4.16 |
| 反射 | 2 | 3.76 |
| 三本 | 2 | 4.05 |
| 一喝 | 2 | 4.40 |
| 編隊 | 2 | 4.67 |
| 人柄 | 2 | 4.12 |
| 活躍 | 2 | 3.42 |
| 貴金属 | 2 | 4.69 |
| バランス感覚 | 2 | 5.07 |
| 機密事項 | 2 | 5.07 |
| さえすれば | 2 | 4.16 |
| はて | 2 | 4.16 |
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