The protagonist's entire class is suddenly summoned to another world. What awaits him seems like a typical otherworld situation at first glance. However, although the protagonist obtains the occupation of a curse mage as a hero, he is deceived by the summoning country and thrown into prison. The hero and his companions, now enslaved with collars around their necks, are forcibly sent to a high-difficulty dungeon. Clear this? No way, that's impossible. We're still level 1? Amid the death and betrayal of his companions, the protagonist decides to escape prison and survive. Features jobs and skills. A growth-type cheat system. Basic updates every other day. Depending on real-life circumstances, it may be every 3-4 days. ☆ I have artwork that was sent to me.
| Word | Frequency | Difficulty |
|---|---|---|
| 仲間 | 23 | 2.81 |
| 巴豆 | 23 | 2.47 |
| やがて | 23 | 3.09 |
| アイリス | 23 | 3.56 |
| ねぇ | 23 | 2.61 |
| 今回 | 23 | 2.47 |
| ねえ | 23 | 2.74 |
| MP | 23 | 3.67 |
| らしい | 23 | 2.54 |
| とは言え | 23 | 2.60 |
| 経験値 | 23 | 3.61 |
| 宝箱 | 23 | 3.79 |
| 受ける | 23 | 2.66 |
| 妾 | 23 | 3.36 |
| あー | 23 | 2.91 |
| 構える | 22 | 3.27 |
| 向ける | 22 | 2.71 |
| 感じる | 22 | 2.58 |
| つもり | 22 | 2.48 |
| 女 | 22 | 2.48 |
| 開始 | 22 | 3.07 |
| 雰囲気 | 22 | 2.89 |
| 歩く | 22 | 2.65 |
| 残る | 22 | 2.71 |
| 知らない | 22 | 2.68 |
| どんな | 22 | 2.69 |
| 違いない | 22 | 3.16 |
| 一撃 | 22 | 2.89 |
| ことが出来る | 22 | 2.88 |
| 直ぐに | 22 | 2.43 |
| 死 | 22 | 3.03 |
| 答える | 22 | 2.69 |
| それじゃあ | 22 | 3.25 |
| により | 22 | 2.99 |
| 動揺 | 22 | 3.31 |
| 沢山 | 22 | 2.94 |
| 報告 | 22 | 2.76 |
| いずれ | 22 | 3.42 |
| 10 | 22 | 3.12 |
| 6 | 22 | 3.14 |
| 纏う | 22 | 3.15 |
| 最後 | 22 | 2.63 |
| ふと | 22 | 3.07 |
| 虚空 | 22 | 3.86 |
| 弱い | 22 | 3.11 |
| 匜 | 22 | 2.76 |
| 魔法陣 | 22 | 3.14 |
| なるほど | 22 | 2.67 |
| 30 | 22 | 3.54 |
| んです | 22 | 2.32 |
| 得る | 22 | 2.82 |
| 記憶 | 22 | 2.80 |
| 君たち | 22 | 3.51 |
| 変わる | 22 | 2.75 |
| 右眼 | 22 | 4.99 |
| 変化 | 22 | 2.90 |
| 帰る | 21 | 2.52 |
| 的 | 21 | 2.51 |
| そうか | 21 | 2.72 |
| そう言えば | 21 | 2.80 |
| 命令 | 21 | 3.05 |
| 一歩 | 21 | 3.21 |
| 限り | 21 | 2.90 |
| 戦う | 21 | 2.55 |
| 比々 | 21 | 4.26 |
| 出現 | 21 | 3.22 |
| 額 | 21 | 3.17 |
| 語る | 21 | 3.02 |
| 商人 | 21 | 3.03 |
| おい | 21 | 2.87 |
| ええ | 21 | 2.61 |
| 場 | 21 | 2.71 |
| お蔭で | 21 | 3.05 |
| 更に | 21 | 2.42 |
| 人物 | 21 | 2.80 |
| 輝く | 21 | 3.03 |
| 階層 | 21 | 3.17 |
| 随分 | 21 | 3.06 |
| 魂 | 21 | 3.01 |
| ないか | 21 | 2.68 |
| 少ない | 21 | 2.78 |
| 抵抗 | 21 | 2.84 |
| 水 | 20 | 2.51 |
| 壁 | 20 | 2.70 |
| おかしい | 20 | 2.76 |
| 店 | 20 | 2.73 |
| 城内 | 20 | 3.90 |
| 思い出す | 20 | 2.70 |
| クソ | 20 | 3.59 |
| 前衛 | 20 | 3.59 |
| 越える | 20 | 3.59 |
| 来 | 20 | 2.47 |
| 消す | 20 | 3.13 |
| 仕方ない | 20 | 2.99 |
| 馬鹿 | 20 | 2.99 |
| 着く | 20 | 3.05 |
| アホ | 20 | 3.68 |
| 位置 | 20 | 2.95 |
| 状況 | 20 | 2.49 |
| 兵 | 20 | 2.79 |
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