My name is Hayama Misuzu, a first-year middle school girl who possesses memories of my previous life. The world of this life bears a striking resemblance to an adult otome game for those under eighteen that I played in my previous life—one marked with a disclaimer. Satsuki, a female college student living next door at the Miso residence, is the heroine of that otome game, and I was cast in the role of her advisor. At least, within the game. However, living in this current life, this is not a game system but a reality governed by laws, physics, and common sense. While I desperately wanted to avoid the absurd, horrifying, and crimson developments that could occur like in that game, it seems Satsuki has become infatuated with one of the capture targets—an associate professor—and has stepped onto his romantic heroine route. Well, that can't be helped. Once you've entered a route, there's nothing for it. In the game's romantic maneuvering between the heroine and capture target, there's basically nothing I can do as the advisor cast in this reality. Or rather, I don't remember the content of the choices at all. So all I can do is pray that she doesn't choose the wrong option. Believing in Satsuki's heroine power! Since I lack the ability to provide information like in the game, the bare minimum of my role as an advisor is to—I've resolved to hold back the other half of the associate professor route, the flashy senior. But the problem standing before me is merciless. Just who exactly is this "flashy senior" who harbors the potential to transform into a criminal?
| Word | Frequency | Difficulty |
|---|---|---|
| 人混み | 3 | 4.22 |
| 染める | 3 | 3.96 |
| 珈琲 | 3 | 4.59 |
| シャケ | 3 | 5.59 |
| オーソドックス | 3 | 4.79 |
| つつある | 3 | 3.63 |
| こさえる | 3 | 5.00 |
| 下がり | 3 | 4.06 |
| 炊きたて | 3 | 5.57 |
| お疲れ | 3 | 3.93 |
| 梨 | 3 | 3.33 |
| 和風 | 3 | 4.52 |
| 前方 | 3 | 3.44 |
| 子ども扱い | 3 | 4.91 |
| 講じる | 3 | 4.46 |
| 参道 | 3 | 5.44 |
| スズ | 3 | 4.73 |
| 金山 | 3 | 5.05 |
| パターン | 3 | 3.74 |
| 救う | 3 | 3.16 |
| 甚い | 3 | 3.90 |
| 走り | 3 | 3.44 |
| 振り掛け | 3 | 5.67 |
| 手慣れる | 3 | 4.90 |
| 縁 | 3 | 3.49 |
| ウケる | 3 | 4.79 |
| 飛び退く | 3 | 4.13 |
| 延々 | 3 | 4.91 |
| 湫 | 3 | 4.57 |
| 試す | 3 | 3.51 |
| シチュエーション | 3 | 4.31 |
| 悩ましい | 3 | 4.36 |
| 中庭 | 3 | 3.72 |
| 校外学習 | 3 | 6.02 |
| 勤め | 3 | 4.04 |
| 温もり | 3 | 4.01 |
| 釣る | 3 | 3.87 |
| 数日 | 3 | 3.33 |
| 安静 | 3 | 4.48 |
| 尊敬 | 3 | 3.63 |
| 低下 | 3 | 3.67 |
| ようやっと | 3 | 4.83 |
| 頭脳 | 3 | 3.87 |
| 敬礼 | 3 | 3.94 |
| あれよあれよと言う間に | 3 | 5.60 |
| スーツ姿 | 3 | 4.79 |
| 加減 | 3 | 3.84 |
| お通し | 3 | 4.95 |
| 称号 | 3 | 3.46 |
| ほど近い | 3 | 4.68 |
| やり合う | 3 | 4.24 |
| 現象 | 3 | 3.59 |
| 逃走 | 3 | 3.94 |
| ふん | 3 | 3.34 |
| 自意識過剰 | 3 | 4.79 |
| 外れ | 3 | 3.58 |
| 成立 | 3 | 3.73 |
| 盛り上がり | 3 | 4.14 |
| 愚か | 3 | 3.48 |
| 関係者 | 3 | 3.56 |
| 削ぐ | 3 | 4.07 |
| 塗料 | 3 | 4.70 |
| 降り注ぐ | 3 | 3.60 |
| 別段 | 3 | 4.01 |
| ほらみぃ | 3 | 7.05 |
| 体育会系 | 3 | 4.89 |
| 言葉に詰まる | 3 | 4.53 |
| べ | 3 | 3.49 |
| 切 | 3 | 3.67 |
| 浚う | 3 | 5.00 |
| メートル | 3 | 3.08 |
| 百円 | 3 | 5.14 |
| ハラハラ | 3 | 4.55 |
| 定 | 3 | 3.81 |
| 伏せる | 3 | 3.75 |
| 取り止める | 3 | 5.48 |
| 整理 | 3 | 3.62 |
| 吐き出す | 3 | 3.41 |
| 無難 | 3 | 3.98 |
| 身内 | 3 | 3.67 |
| お願い事 | 3 | 5.30 |
| 出口 | 3 | 3.76 |
| これまでに | 3 | 4.00 |
| 飲みやすい | 3 | 5.16 |
| 意気込み | 3 | 4.53 |
| じゃう | 3 | 4.07 |
| ブラシ | 3 | 4.65 |
| 実際のところ | 3 | 4.06 |
| 振り切る | 3 | 4.01 |
| 絡み | 3 | 4.14 |
| 絵文字 | 3 | 5.60 |
| 目覚まし | 3 | 4.92 |
| 寝台 | 3 | 3.85 |
| 宝石 | 3 | 3.36 |
| 何者 | 3 | 3.64 |
| 撒く | 3 | 3.69 |
| 問題ない | 3 | 3.12 |
| 最短 | 3 | 4.34 |
| 意向 | 3 | 4.10 |
| おいおい | 3 | 3.46 |
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