My name is Hayama Misuzu, a first-year middle school girl who possesses memories of my previous life. The world of this life bears a striking resemblance to an adult otome game for those under eighteen that I played in my previous life—one marked with a disclaimer. Satsuki, a female college student living next door at the Miso residence, is the heroine of that otome game, and I was cast in the role of her advisor. At least, within the game. However, living in this current life, this is not a game system but a reality governed by laws, physics, and common sense. While I desperately wanted to avoid the absurd, horrifying, and crimson developments that could occur like in that game, it seems Satsuki has become infatuated with one of the capture targets—an associate professor—and has stepped onto his romantic heroine route. Well, that can't be helped. Once you've entered a route, there's nothing for it. In the game's romantic maneuvering between the heroine and capture target, there's basically nothing I can do as the advisor cast in this reality. Or rather, I don't remember the content of the choices at all. So all I can do is pray that she doesn't choose the wrong option. Believing in Satsuki's heroine power! Since I lack the ability to provide information like in the game, the bare minimum of my role as an advisor is to—I've resolved to hold back the other half of the associate professor route, the flashy senior. But the problem standing before me is merciless. Just who exactly is this "flashy senior" who harbors the potential to transform into a criminal?
| Word | Frequency | Difficulty |
|---|---|---|
| そっくり | 3 | 3.72 |
| 腹立つ | 3 | 4.63 |
| 矢束 | 3 | 4.09 |
| 発表 | 3 | 3.71 |
| 脱 | 3 | 4.72 |
| 箪笥 | 3 | 4.40 |
| 不快 | 3 | 3.73 |
| 乙女ゲー | 3 | 4.78 |
| 一袋 | 3 | 5.16 |
| 鍋奉行 | 3 | 6.23 |
| 目の当たり | 3 | 3.91 |
| がかる | 3 | 4.18 |
| 干す | 3 | 4.39 |
| 籠 | 3 | 3.62 |
| 人混み | 3 | 4.22 |
| ぶらぶら | 3 | 4.50 |
| 半眼 | 3 | 4.65 |
| 邂逅 | 3 | 4.34 |
| うんと | 3 | 3.95 |
| お天気 | 3 | 5.05 |
| ズカズカ | 3 | 5.13 |
| パターン | 3 | 3.74 |
| ころっと | 3 | 4.95 |
| 通過 | 3 | 3.83 |
| ヴァーチャルリアリティ | 3 | 5.47 |
| 写真立て | 3 | 5.66 |
| 性質 | 3 | 3.54 |
| 弾ける | 3 | 3.73 |
| 終末 | 3 | 4.64 |
| 削ぐ | 3 | 4.07 |
| 数多 | 3 | 3.88 |
| 塗料 | 3 | 4.70 |
| 銘々 | 3 | 5.62 |
| 仰け反る | 3 | 4.32 |
| 解消 | 3 | 3.69 |
| 五角形 | 3 | 5.57 |
| お誕生日 | 3 | 4.98 |
| 何者 | 3 | 3.64 |
| 黙殺 | 3 | 4.65 |
| 柔軟 | 3 | 4.18 |
| 案じる | 3 | 4.03 |
| 導き出す | 3 | 4.29 |
| 付け加える | 3 | 4.02 |
| 衣服 | 3 | 3.77 |
| 神棚 | 3 | 5.32 |
| チャック | 3 | 5.16 |
| 建て | 3 | 3.89 |
| 湧き出る | 3 | 4.35 |
| 辛うじて | 3 | 3.67 |
| 聞かす | 3 | 3.61 |
| 段 | 3 | 4.10 |
| 歯 | 3 | 3.47 |
| 自慢げ | 3 | 4.25 |
| 徹底 | 3 | 4.04 |
| 刻 | 3 | 2.65 |
| 辿り着く | 3 | 3.83 |
| 七人 | 3 | 4.21 |
| ティーポット | 3 | 4.99 |
| 胸を張る | 3 | 4.25 |
| 付け加え | 3 | 4.39 |
| 正座 | 3 | 4.08 |
| リズム | 3 | 4.26 |
| 襟 | 3 | 4.34 |
| 最短 | 3 | 4.34 |
| 直裁 | 3 | 6.11 |
| 生き物 | 3 | 3.36 |
| 内所 | 3 | 4.97 |
| 戦う | 3 | 2.55 |
| 散々 | 3 | 3.63 |
| 病み上がり | 3 | 4.74 |
| 支配 | 3 | 3.31 |
| 特技 | 3 | 4.25 |
| ピース | 3 | 4.42 |
| 非常識 | 3 | 4.07 |
| シャケ | 3 | 5.59 |
| 包帯 | 3 | 3.96 |
| つつある | 3 | 3.63 |
| お子ちゃま | 3 | 5.25 |
| オーラ | 3 | 3.69 |
| 一泊 | 3 | 4.26 |
| ステータス | 3 | 2.82 |
| 断念 | 3 | 4.45 |
| 頂戴 | 3 | 3.89 |
| 大いに | 3 | 3.63 |
| 回収 | 3 | 3.27 |
| 無茶 | 3 | 3.39 |
| 追い付く | 3 | 4.20 |
| コンソメ | 3 | 4.87 |
| 初々しい | 3 | 4.71 |
| あれよあれよと言う間に | 3 | 5.60 |
| 校外学習 | 3 | 6.02 |
| 晴れて | 3 | 4.13 |
| 高松 | 3 | 5.51 |
| 仕掛 | 3 | 4.20 |
| 未 | 3 | 3.83 |
| 省く | 3 | 4.27 |
| キーワード | 3 | 4.54 |
| 褪める | 3 | 4.55 |
| ずばっと | 3 | 5.07 |
| 目覚まし時計 | 3 | 5.16 |
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