My name is Hayama Misuzu, a first-year middle school girl who possesses memories of my previous life. The world of this life bears a striking resemblance to an adult otome game for those under eighteen that I played in my previous life—one marked with a disclaimer. Satsuki, a female college student living next door at the Miso residence, is the heroine of that otome game, and I was cast in the role of her advisor. At least, within the game. However, living in this current life, this is not a game system but a reality governed by laws, physics, and common sense. While I desperately wanted to avoid the absurd, horrifying, and crimson developments that could occur like in that game, it seems Satsuki has become infatuated with one of the capture targets—an associate professor—and has stepped onto his romantic heroine route. Well, that can't be helped. Once you've entered a route, there's nothing for it. In the game's romantic maneuvering between the heroine and capture target, there's basically nothing I can do as the advisor cast in this reality. Or rather, I don't remember the content of the choices at all. So all I can do is pray that she doesn't choose the wrong option. Believing in Satsuki's heroine power! Since I lack the ability to provide information like in the game, the bare minimum of my role as an advisor is to—I've resolved to hold back the other half of the associate professor route, the flashy senior. But the problem standing before me is merciless. Just who exactly is this "flashy senior" who harbors the potential to transform into a criminal?
| Word | Frequency | Difficulty |
|---|---|---|
| 兎角 | 1 | 4.67 |
| そんなこんな | 1 | 4.09 |
| 孤立化 | 1 | 6.04 |
| 勢 | 1 | 4.05 |
| 実家暮らし | 1 | 5.81 |
| 空転 | 1 | 5.45 |
| ヾ | 1 | 5.60 |
| 泣きべそ | 1 | 5.20 |
| どさくさ紛れ | 1 | 5.55 |
| 責め | 1 | 3.85 |
| ご尤も | 1 | 4.64 |
| 胴体 | 1 | 3.61 |
| たとえ話 | 1 | 5.41 |
| 口々に | 1 | 3.95 |
| 職業意識 | 1 | 5.79 |
| ポッキーゲーム | 1 | 6.05 |
| キリキリ | 1 | 4.79 |
| 仇 | 1 | 3.86 |
| 焦燥 | 1 | 4.32 |
| 褒め殺し | 1 | 5.55 |
| 同学年 | 1 | 4.91 |
| 不可 | 1 | 4.25 |
| 埋め合わせ | 1 | 4.88 |
| 何なら | 1 | 3.90 |
| 平然 | 1 | 4.05 |
| おしまい | 1 | 4.09 |
| 常時 | 1 | 4.03 |
| ぶっとい | 1 | 5.23 |
| 工夫 | 1 | 3.92 |
| 四人組 | 1 | 4.88 |
| ホンモノ | 1 | 5.36 |
| 誰だって | 1 | 4.04 |
| リンゴ | 1 | 3.88 |
| 数字 | 1 | 3.71 |
| 即行 | 1 | 5.03 |
| 動き回る | 1 | 3.92 |
| 結び付く | 1 | 5.24 |
| ジェラシー | 1 | 5.47 |
| 破壊力 | 1 | 3.93 |
| バカ高い | 1 | 5.61 |
| 交通事情 | 1 | 6.25 |
| シートベルト | 1 | 5.00 |
| 何とはなしに | 1 | 4.83 |
| 破顔 | 1 | 4.45 |
| 泣き言 | 1 | 4.55 |
| 言うなれば | 1 | 4.25 |
| 乱立 | 1 | 4.76 |
| パッタリ | 1 | 6.05 |
| 護身術 | 1 | 4.84 |
| マーリン | 1 | 4.53 |
| ご縁 | 1 | 4.79 |
| 朝昼晩 | 1 | 5.38 |
| 暴落 | 1 | 5.23 |
| 小手先 | 1 | 5.04 |
| 取り返しがつかない | 1 | 5.00 |
| 粘る | 1 | 4.31 |
| 目に入る | 1 | 4.32 |
| 宗教的 | 1 | 4.76 |
| 慣れっこ | 1 | 4.96 |
| 掛かり付け | 1 | 6.17 |
| 無しで | 1 | 3.72 |
| 取り合わせ | 1 | 5.19 |
| ドイツ | 1 | 4.03 |
| 出鼻を挫く | 1 | 5.75 |
| 集合 | 1 | 3.98 |
| 割り増し | 1 | 5.33 |
| 策略 | 1 | 4.41 |
| 密室殺人 | 1 | 6.10 |
| それ以上でもそれ以下でもない | 1 | 5.35 |
| トンビ | 1 | 5.63 |
| 公式 | 1 | 3.91 |
| こくん | 1 | 4.53 |
| ふんぞり返る | 1 | 4.49 |
| ギリシア語 | 1 | 6.22 |
| 隊務 | 1 | 6.43 |
| ちっ | 1 | 3.66 |
| 持ってくる | 1 | 3.93 |
| 効き | 1 | 4.36 |
| お頭 | 1 | 4.67 |
| 支援 | 1 | 3.43 |
| 目白押し | 1 | 5.30 |
| 高鳴る | 1 | 4.26 |
| 酢の物 | 1 | 5.73 |
| 輝くばかり | 1 | 5.59 |
| 転がし | 1 | 4.36 |
| イヤー | 1 | 5.30 |
| 誇らしげ | 1 | 4.18 |
| 朱色 | 1 | 4.56 |
| ぶっつけ本番 | 1 | 4.84 |
| 善かろう | 1 | 4.14 |
| 写実 | 1 | 5.78 |
| ちゃんとした | 1 | 4.02 |
| 組み合う | 1 | 5.08 |
| 融通 | 1 | 4.22 |
| 畜生 | 1 | 3.83 |
| 片目 | 1 | 4.16 |
| 必殺技 | 1 | 4.31 |
| 立ち直り | 1 | 4.78 |
| マジック | 1 | 3.39 |
| 若気 | 1 | 4.38 |
Showing 11001 - 11100 of 16,273 words