My name is Hayama Misuzu, a first-year middle school girl who possesses memories of my previous life. The world of this life bears a striking resemblance to an adult otome game for those under eighteen that I played in my previous life—one marked with a disclaimer. Satsuki, a female college student living next door at the Miso residence, is the heroine of that otome game, and I was cast in the role of her advisor. At least, within the game. However, living in this current life, this is not a game system but a reality governed by laws, physics, and common sense. While I desperately wanted to avoid the absurd, horrifying, and crimson developments that could occur like in that game, it seems Satsuki has become infatuated with one of the capture targets—an associate professor—and has stepped onto his romantic heroine route. Well, that can't be helped. Once you've entered a route, there's nothing for it. In the game's romantic maneuvering between the heroine and capture target, there's basically nothing I can do as the advisor cast in this reality. Or rather, I don't remember the content of the choices at all. So all I can do is pray that she doesn't choose the wrong option. Believing in Satsuki's heroine power! Since I lack the ability to provide information like in the game, the bare minimum of my role as an advisor is to—I've resolved to hold back the other half of the associate professor route, the flashy senior. But the problem standing before me is merciless. Just who exactly is this "flashy senior" who harbors the potential to transform into a criminal?
| Word | Frequency | Difficulty |
|---|---|---|
| 有無 | 4 | 4.00 |
| 四日 | 4 | 3.94 |
| ゲームプレイ | 4 | 5.55 |
| 思惑 | 4 | 3.62 |
| 申す | 4 | 3.40 |
| タルト | 4 | 4.59 |
| 叩き込む | 4 | 3.56 |
| きらり | 4 | 4.35 |
| 入念 | 4 | 4.40 |
| 何時から | 4 | 3.95 |
| ビクッと | 4 | 4.37 |
| 普段通り | 4 | 4.15 |
| 機能 | 4 | 3.28 |
| 忍ぶ | 4 | 4.41 |
| 擦る | 4 | 4.08 |
| 減塩 | 4 | 5.97 |
| 矛盾 | 4 | 3.95 |
| ロマンチスト | 4 | 5.36 |
| 問い返す | 4 | 4.31 |
| ちらほら | 4 | 4.10 |
| 容姿 | 4 | 3.46 |
| 制作者 | 4 | 5.11 |
| 果実 | 4 | 3.73 |
| 古くから | 4 | 4.34 |
| オレンジ | 4 | 4.24 |
| 一斉に | 4 | 3.36 |
| かつて | 4 | 3.09 |
| 宙 | 4 | 3.47 |
| 尾 | 4 | 3.44 |
| 防波堤 | 4 | 4.86 |
| 娘さん | 4 | 3.99 |
| 王 | 4 | 2.44 |
| 思い当たる | 4 | 3.99 |
| 安堵感 | 4 | 4.94 |
| 一方 | 4 | 3.21 |
| 以来 | 4 | 3.53 |
| 九時 | 4 | 4.71 |
| 古 | 4 | 3.76 |
| 返却 | 4 | 4.44 |
| 二歩 | 4 | 4.41 |
| 死因 | 4 | 4.50 |
| ポ | 4 | 4.39 |
| ばー | 4 | 4.56 |
| 迷う | 4 | 3.30 |
| 毎週 | 4 | 4.55 |
| 朝日 | 4 | 4.14 |
| もごもご | 4 | 4.55 |
| 触れ合い | 4 | 4.68 |
| 南 | 4 | 3.23 |
| とて | 4 | 3.45 |
| 思い付き | 4 | 4.64 |
| マシ | 4 | 3.53 |
| し始める | 4 | 4.01 |
| 退散 | 4 | 4.35 |
| 絶妙 | 4 | 4.07 |
| 覗き見 | 4 | 4.38 |
| オレンジジュース | 4 | 5.07 |
| ぐるぐる | 4 | 4.01 |
| シャワー | 4 | 4.13 |
| 維持 | 4 | 3.34 |
| 節 | 4 | 3.95 |
| 神々しい | 4 | 4.15 |
| 変わってる | 4 | 4.47 |
| 浮かれる | 4 | 4.03 |
| 手伝う | 4 | 3.17 |
| 段々 | 4 | 3.84 |
| ロッカー | 4 | 4.73 |
| 校内 | 4 | 4.50 |
| 一発 | 4 | 3.49 |
| 漏れる | 4 | 3.55 |
| 登場人物 | 4 | 4.18 |
| お茶目 | 4 | 4.80 |
| 殺し | 4 | 2.99 |
| 爪先 | 4 | 4.47 |
| 打ち | 4 | 3.63 |
| 寝転がる | 4 | 4.07 |
| イルカ | 4 | 4.73 |
| オイル | 4 | 4.65 |
| 包容力 | 4 | 4.94 |
| 丸見え | 4 | 4.59 |
| 消え失せる | 4 | 4.26 |
| 盛んに | 4 | 4.65 |
| 仕切れない | 4 | 4.29 |
| シミュレーションゲーム | 4 | 5.33 |
| サンド | 4 | 4.25 |
| 距離感 | 4 | 4.28 |
| フツー | 4 | 5.13 |
| 馴染む | 4 | 3.96 |
| アナフィラキシーショック | 4 | 6.12 |
| 評判 | 4 | 3.70 |
| 我が心 | 4 | 5.55 |
| 表明 | 4 | 4.26 |
| 守る | 4 | 2.66 |
| ウィンドウショッピング | 4 | 5.57 |
| テラス席 | 4 | 5.26 |
| 一筋 | 4 | 4.11 |
| 概ね | 4 | 4.08 |
| 複数人 | 4 | 4.38 |
| ずいっ | 4 | 5.53 |
| 伝説 | 4 | 3.51 |
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