My name is Hayama Misuzu, a first-year middle school girl who possesses memories of my previous life. The world of this life bears a striking resemblance to an adult otome game for those under eighteen that I played in my previous life—one marked with a disclaimer. Satsuki, a female college student living next door at the Miso residence, is the heroine of that otome game, and I was cast in the role of her advisor. At least, within the game. However, living in this current life, this is not a game system but a reality governed by laws, physics, and common sense. While I desperately wanted to avoid the absurd, horrifying, and crimson developments that could occur like in that game, it seems Satsuki has become infatuated with one of the capture targets—an associate professor—and has stepped onto his romantic heroine route. Well, that can't be helped. Once you've entered a route, there's nothing for it. In the game's romantic maneuvering between the heroine and capture target, there's basically nothing I can do as the advisor cast in this reality. Or rather, I don't remember the content of the choices at all. So all I can do is pray that she doesn't choose the wrong option. Believing in Satsuki's heroine power! Since I lack the ability to provide information like in the game, the bare minimum of my role as an advisor is to—I've resolved to hold back the other half of the associate professor route, the flashy senior. But the problem standing before me is merciless. Just who exactly is this "flashy senior" who harbors the potential to transform into a criminal?
| Word | Frequency | Difficulty |
|---|---|---|
| 伴う | 4 | 3.51 |
| 辛 | 4 | 4.07 |
| 地獄 | 4 | 3.43 |
| 烏龍茶 | 4 | 5.58 |
| 薄桃色 | 4 | 4.85 |
| 組み合わせ | 4 | 3.68 |
| 無人 | 4 | 4.19 |
| 心底 | 4 | 3.64 |
| ぐるぐる | 4 | 4.01 |
| ギクシャク | 4 | 5.07 |
| 着信音 | 4 | 4.80 |
| 真っ当 | 4 | 4.06 |
| 五徳 | 4 | 3.89 |
| 眠気 | 4 | 4.06 |
| 咳き込む | 4 | 4.31 |
| にしても | 4 | 3.12 |
| 神々しい | 4 | 4.15 |
| 本質 | 4 | 3.95 |
| おんぶ | 4 | 4.75 |
| 寄り | 4 | 3.93 |
| 解ける | 4 | 3.67 |
| 泣き崩れる | 4 | 4.64 |
| 飲み干す | 4 | 3.86 |
| 変える | 4 | 3.02 |
| 数秒 | 4 | 3.62 |
| 相槌 | 4 | 4.20 |
| 見詰める | 4 | 4.03 |
| 腰を下ろす | 4 | 4.19 |
| 緩める | 4 | 3.94 |
| 矛盾 | 4 | 3.95 |
| タルト | 4 | 4.59 |
| 中間テスト | 4 | 5.28 |
| 気力 | 4 | 3.86 |
| 体育学部 | 4 | 6.99 |
| 滑り落ちる | 4 | 4.53 |
| 導く | 4 | 3.63 |
| 早合点 | 4 | 5.21 |
| ぶち | 4 | 3.86 |
| んな | 4 | 3.82 |
| 餌 | 4 | 3.61 |
| 及ぶ | 4 | 3.48 |
| あんまりに | 4 | 4.75 |
| お時間 | 4 | 4.19 |
| 貸し出し | 4 | 4.56 |
| 演技 | 4 | 3.74 |
| 節 | 4 | 3.95 |
| 手前 | 4 | 3.33 |
| しまー | 4 | 4.67 |
| 罪 | 4 | 3.31 |
| 供 | 4 | 4.23 |
| 助手 | 4 | 3.99 |
| 開放感 | 4 | 4.93 |
| 心の中 | 4 | 3.40 |
| 散らし | 4 | 3.73 |
| 後ろめたい | 4 | 4.32 |
| 機能 | 4 | 3.28 |
| お婆さん | 4 | 4.17 |
| 安定 | 4 | 3.59 |
| 考えてみれば | 4 | 3.87 |
| 推測 | 4 | 3.43 |
| 登り | 4 | 4.18 |
| キツい | 4 | 4.55 |
| 偶 | 4 | 3.61 |
| 甘い物 | 4 | 4.52 |
| 上機嫌 | 4 | 3.88 |
| 介す | 4 | 4.22 |
| 構いません | 4 | 3.56 |
| 紫色 | 4 | 3.86 |
| 戊 | 4 | 3.85 |
| 娘さん | 4 | 3.99 |
| 健康 | 4 | 3.94 |
| きらり | 4 | 4.35 |
| お揃い | 4 | 4.44 |
| 十時 | 4 | 4.71 |
| 史記 | 4 | 4.33 |
| ゴクリ | 4 | 4.44 |
| はしゃぐ | 4 | 3.80 |
| 古くから | 4 | 4.34 |
| マシ | 4 | 3.53 |
| と言うより | 4 | 3.10 |
| 間違い | 4 | 3.21 |
| お茶目 | 4 | 4.80 |
| 吹っ飛ぶ | 4 | 3.76 |
| 心配性 | 4 | 4.51 |
| 迷う | 4 | 3.30 |
| ビニール | 4 | 5.04 |
| 待機 | 4 | 3.37 |
| オレンジジュース | 4 | 5.07 |
| スイッチ | 4 | 3.98 |
| 実行 | 4 | 3.57 |
| 躊躇い | 4 | 3.91 |
| ってか | 4 | 3.72 |
| いいや | 4 | 3.63 |
| 策 | 4 | 3.50 |
| 実現 | 4 | 3.79 |
| 地元 | 4 | 4.05 |
| せっせと | 4 | 4.37 |
| タレ | 4 | 4.33 |
| 長さ | 4 | 3.67 |
| 幼児 | 4 | 4.13 |
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