My name is Hayama Misuzu, a first-year middle school girl who possesses memories of my previous life. The world of this life bears a striking resemblance to an adult otome game for those under eighteen that I played in my previous life—one marked with a disclaimer. Satsuki, a female college student living next door at the Miso residence, is the heroine of that otome game, and I was cast in the role of her advisor. At least, within the game. However, living in this current life, this is not a game system but a reality governed by laws, physics, and common sense. While I desperately wanted to avoid the absurd, horrifying, and crimson developments that could occur like in that game, it seems Satsuki has become infatuated with one of the capture targets—an associate professor—and has stepped onto his romantic heroine route. Well, that can't be helped. Once you've entered a route, there's nothing for it. In the game's romantic maneuvering between the heroine and capture target, there's basically nothing I can do as the advisor cast in this reality. Or rather, I don't remember the content of the choices at all. So all I can do is pray that she doesn't choose the wrong option. Believing in Satsuki's heroine power! Since I lack the ability to provide information like in the game, the bare minimum of my role as an advisor is to—I've resolved to hold back the other half of the associate professor route, the flashy senior. But the problem standing before me is merciless. Just who exactly is this "flashy senior" who harbors the potential to transform into a criminal?
| Word | Frequency | Difficulty |
|---|---|---|
| 混む | 1 | 4.22 |
| ブチ切れる | 1 | 5.63 |
| 疼く | 1 | 4.52 |
| 長期 | 1 | 4.26 |
| 抽象絵画 | 1 | 7.29 |
| 占い師 | 1 | 4.51 |
| 付きまとう | 1 | 4.40 |
| 横断 | 1 | 4.58 |
| 引きずり出す | 1 | 4.40 |
| エピペン | 1 | 7.19 |
| 先行 | 1 | 3.80 |
| ポークカレー | 1 | 6.46 |
| 雑誌記事 | 1 | 6.94 |
| 程々 | 1 | 4.70 |
| でれっと | 1 | 5.57 |
| 口説き | 1 | 5.01 |
| しょぼん | 1 | 4.90 |
| どうどう | 1 | 4.95 |
| 正面から | 1 | 3.58 |
| 申し付ける | 1 | 4.67 |
| ゲームデザイン | 1 | 6.32 |
| 素地 | 1 | 5.57 |
| Jポップ | 1 | 6.99 |
| 赤み | 1 | 4.49 |
| 急き立てる | 1 | 5.31 |
| 梅しそ | 1 | 6.89 |
| 突き止める | 1 | 4.36 |
| 奇抜 | 1 | 4.64 |
| 惑星 | 1 | 3.98 |
| 約束通り | 1 | 4.40 |
| 来店 | 1 | 4.82 |
| 天の | 1 | 3.83 |
| 出立 | 1 | 4.09 |
| 各国 | 1 | 3.56 |
| 門扉 | 1 | 4.71 |
| ハゲ | 1 | 4.19 |
| 破壊 | 1 | 2.94 |
| 在り在り | 1 | 4.37 |
| 作法 | 1 | 4.09 |
| りょ | 1 | 4.48 |
| 実直 | 1 | 4.63 |
| 初回 | 1 | 4.65 |
| 手繰り | 1 | 4.78 |
| 照準 | 1 | 4.30 |
| 薫り | 1 | 4.70 |
| VR | 1 | 4.48 |
| 任意 | 1 | 3.62 |
| 犯罪率 | 1 | 5.79 |
| 市松模様 | 1 | 6.24 |
| 変わりやすい | 1 | 5.72 |
| スマホアプリ | 1 | 6.25 |
| とあって | 1 | 4.17 |
| 命令 | 1 | 3.05 |
| 流布 | 1 | 4.37 |
| 気鬱 | 1 | 5.67 |
| 転身 | 1 | 5.04 |
| 茶代 | 1 | 6.23 |
| 大迫力 | 1 | 5.57 |
| 貸す | 1 | 3.91 |
| 伺う | 1 | 3.58 |
| 父娘 | 1 | 4.96 |
| ほっぺ | 1 | 4.45 |
| 丸きり | 1 | 5.06 |
| 覚醒状態 | 1 | 5.53 |
| 足長 | 1 | 6.14 |
| 裏声 | 1 | 5.57 |
| シアター | 1 | 5.67 |
| 民謡 | 1 | 5.71 |
| ゲーマー | 1 | 4.49 |
| 確定的 | 1 | 4.99 |
| OL | 1 | 5.32 |
| 号令 | 1 | 4.02 |
| とうとう | 1 | 3.70 |
| アグレッシブ | 1 | 5.14 |
| 気構え | 1 | 5.21 |
| 連れて行く | 1 | 4.00 |
| 想像に難くない | 1 | 4.48 |
| 報道 | 1 | 4.65 |
| 全容 | 1 | 4.51 |
| 子達 | 1 | 3.90 |
| 受け流す | 1 | 3.78 |
| Σ | 1 | 5.11 |
| ゴリ | 1 | 4.71 |
| 次から次へと | 1 | 4.31 |
| 拭き取る | 1 | 4.78 |
| リウマチ | 1 | 6.34 |
| 加賀 | 1 | 3.82 |
| モサモサ | 1 | 6.09 |
| あんさん | 1 | 4.84 |
| 死に至らしめる | 1 | 5.25 |
| 全文 | 1 | 5.57 |
| 見直す | 1 | 4.15 |
| ご鞭撻 | 1 | 5.54 |
| 揺らぎ | 1 | 4.28 |
| 囲い | 1 | 4.47 |
| 連発 | 1 | 4.24 |
| 総菜 | 1 | 5.63 |
| 重々 | 1 | 4.33 |
| 決す | 1 | 4.17 |
| 助け | 1 | 3.10 |
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