My name is Hayama Misuzu, a first-year middle school girl who possesses memories of my previous life. The world of this life bears a striking resemblance to an adult otome game for those under eighteen that I played in my previous life—one marked with a disclaimer. Satsuki, a female college student living next door at the Miso residence, is the heroine of that otome game, and I was cast in the role of her advisor. At least, within the game. However, living in this current life, this is not a game system but a reality governed by laws, physics, and common sense. While I desperately wanted to avoid the absurd, horrifying, and crimson developments that could occur like in that game, it seems Satsuki has become infatuated with one of the capture targets—an associate professor—and has stepped onto his romantic heroine route. Well, that can't be helped. Once you've entered a route, there's nothing for it. In the game's romantic maneuvering between the heroine and capture target, there's basically nothing I can do as the advisor cast in this reality. Or rather, I don't remember the content of the choices at all. So all I can do is pray that she doesn't choose the wrong option. Believing in Satsuki's heroine power! Since I lack the ability to provide information like in the game, the bare minimum of my role as an advisor is to—I've resolved to hold back the other half of the associate professor route, the flashy senior. But the problem standing before me is merciless. Just who exactly is this "flashy senior" who harbors the potential to transform into a criminal?
| Word | Frequency | Difficulty |
|---|---|---|
| 釣果 | 1 | 5.16 |
| 童顔 | 1 | 4.64 |
| 整頓 | 1 | 5.03 |
| であるから | 1 | 3.77 |
| 作戦会議 | 1 | 4.31 |
| 閉鎖 | 1 | 4.32 |
| バイタリティー | 1 | 6.11 |
| 早速ですが | 1 | 4.90 |
| 室温 | 1 | 5.11 |
| 内部データ | 1 | 6.48 |
| 飲み残す | 1 | 7.59 |
| アイコンタクト | 1 | 4.60 |
| 真性 | 1 | 5.18 |
| 乱立 | 1 | 4.76 |
| その通り | 1 | 3.27 |
| 忍び寄る | 1 | 4.51 |
| ピッタリ | 1 | 4.30 |
| 栗鼠 | 1 | 4.94 |
| 白昼夢 | 1 | 5.10 |
| いいね | 1 | 3.98 |
| パーフェクト | 1 | 4.65 |
| 恋愛運 | 1 | 5.93 |
| すっとぼける | 1 | 5.01 |
| パズル | 1 | 4.70 |
| 切替 | 1 | 5.88 |
| 竃 | 1 | 3.88 |
| ほかほか | 1 | 5.21 |
| 残量 | 1 | 4.66 |
| 呼び声 | 1 | 4.62 |
| スペル | 1 | 4.22 |
| カラン | 1 | 4.65 |
| 自由意志 | 1 | 5.11 |
| いい加減にしろ | 1 | 4.48 |
| 指揮をとる | 1 | 5.39 |
| 一丁 | 1 | 4.83 |
| 得度 | 1 | 6.07 |
| 百年 | 1 | 4.07 |
| スマホアプリ | 1 | 6.25 |
| 人命 | 1 | 4.75 |
| 成果 | 1 | 3.51 |
| ませんでした | 1 | 4.28 |
| エリア | 1 | 3.49 |
| 切々 | 1 | 5.19 |
| 頭突き | 1 | 4.24 |
| 吃る | 1 | 5.33 |
| ペンキ | 1 | 5.17 |
| 除外 | 1 | 4.40 |
| 区別 | 1 | 4.02 |
| 早い者勝ち | 1 | 4.95 |
| 正に | 1 | 4.02 |
| 抜け抜け | 1 | 5.19 |
| ツナ缶 | 1 | 5.84 |
| 守備範囲 | 1 | 5.20 |
| 狭苦しい | 1 | 5.06 |
| ご縁 | 1 | 4.79 |
| 決戦 | 1 | 3.75 |
| 気が多い | 1 | 6.14 |
| ささっと | 1 | 4.71 |
| ずらす | 1 | 3.99 |
| 古く | 1 | 4.48 |
| 反らせる | 1 | 5.07 |
| 清純 | 1 | 5.17 |
| とんとん | 1 | 4.84 |
| 赤裸々 | 1 | 5.19 |
| サラダ菜 | 1 | 6.49 |
| 通達 | 1 | 4.06 |
| 結束 | 1 | 4.49 |
| 収穫 | 1 | 3.65 |
| 木 | 1 | 2.81 |
| 案件 | 1 | 3.94 |
| 混む | 1 | 4.22 |
| 形成 | 1 | 3.72 |
| 憑かれる | 1 | 4.47 |
| この上なく | 1 | 4.48 |
| にゃあ | 1 | 4.40 |
| アクシデント | 1 | 4.80 |
| としたって | 1 | 5.08 |
| お見合い | 1 | 4.43 |
| 束縛 | 1 | 4.35 |
| 大掃除 | 1 | 4.98 |
| 仕切 | 1 | 4.91 |
| 偏執狂 | 1 | 6.11 |
| 少食 | 1 | 5.48 |
| 露天 | 1 | 4.62 |
| 石組み | 1 | 5.38 |
| 焼酎 | 1 | 4.90 |
| 当てもなく | 1 | 4.96 |
| ネチネチ | 1 | 5.06 |
| 太鼓橋 | 1 | 7.05 |
| 早る | 1 | 4.24 |
| タワーマンション | 1 | 6.18 |
| 若武者 | 1 | 5.28 |
| 帰巣本能 | 1 | 5.75 |
| 事による | 1 | 4.28 |
| 単調 | 1 | 4.45 |
| 早過ぎる | 1 | 4.95 |
| 蜂 | 1 | 3.97 |
| ワンピ | 1 | 5.76 |
| 宣伝文句 | 1 | 5.91 |
| 話し出す | 1 | 4.27 |
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