My name is Hayama Misuzu, a first-year middle school girl who possesses memories of my previous life. The world of this life bears a striking resemblance to an adult otome game for those under eighteen that I played in my previous life—one marked with a disclaimer. Satsuki, a female college student living next door at the Miso residence, is the heroine of that otome game, and I was cast in the role of her advisor. At least, within the game. However, living in this current life, this is not a game system but a reality governed by laws, physics, and common sense. While I desperately wanted to avoid the absurd, horrifying, and crimson developments that could occur like in that game, it seems Satsuki has become infatuated with one of the capture targets—an associate professor—and has stepped onto his romantic heroine route. Well, that can't be helped. Once you've entered a route, there's nothing for it. In the game's romantic maneuvering between the heroine and capture target, there's basically nothing I can do as the advisor cast in this reality. Or rather, I don't remember the content of the choices at all. So all I can do is pray that she doesn't choose the wrong option. Believing in Satsuki's heroine power! Since I lack the ability to provide information like in the game, the bare minimum of my role as an advisor is to—I've resolved to hold back the other half of the associate professor route, the flashy senior. But the problem standing before me is merciless. Just who exactly is this "flashy senior" who harbors the potential to transform into a criminal?
| Word | Frequency | Difficulty |
|---|---|---|
| 通し | 6 | 3.74 |
| 昔話 | 6 | 4.35 |
| 整える | 6 | 3.55 |
| パタン | 6 | 4.88 |
| 思い出 | 6 | 3.63 |
| 緑 | 6 | 3.32 |
| 大家さん | 6 | 5.03 |
| 鉢植え | 6 | 4.84 |
| 待ち構える | 6 | 3.84 |
| 寝ぼけ眼 | 6 | 4.89 |
| しみじみ | 6 | 3.97 |
| 刺身 | 6 | 4.47 |
| すんなり | 6 | 4.06 |
| 危機感 | 6 | 4.01 |
| 割に | 6 | 3.65 |
| 叫び | 6 | 3.32 |
| 含める | 6 | 3.11 |
| やり直し | 6 | 4.33 |
| 手掛かり | 6 | 4.29 |
| 勘 | 6 | 3.62 |
| またもや | 6 | 4.18 |
| 翻訳 | 6 | 4.05 |
| デッサン | 6 | 5.46 |
| 勤しむ | 6 | 4.26 |
| コンビニ弁当 | 6 | 5.61 |
| 殺人鬼 | 6 | 4.51 |
| パンツ | 6 | 3.93 |
| では無いか | 6 | 3.43 |
| 朝っぱらから | 6 | 4.77 |
| 色彩 | 6 | 4.29 |
| 二人組 | 6 | 4.29 |
| 食 | 6 | 3.75 |
| 見受ける | 6 | 3.93 |
| 透かし | 6 | 4.62 |
| トラブル | 6 | 3.74 |
| 幾度 | 6 | 4.33 |
| 最高 | 6 | 3.21 |
| 敢えなく | 6 | 4.81 |
| 感動 | 6 | 3.58 |
| ボス | 6 | 3.34 |
| 怪訝 | 6 | 3.72 |
| 一連 | 6 | 3.96 |
| 四苦八苦 | 6 | 4.69 |
| 日帰り | 6 | 4.75 |
| 方角 | 6 | 3.79 |
| 通じ | 6 | 4.26 |
| 斜面 | 6 | 4.22 |
| ソワソワ | 6 | 4.79 |
| 唖然 | 6 | 3.69 |
| パスタ | 6 | 4.16 |
| 突撃 | 6 | 3.31 |
| チミ | 6 | 5.85 |
| パソコン | 6 | 4.05 |
| にゃ | 6 | 3.21 |
| 枕 | 6 | 3.99 |
| 試し | 6 | 3.38 |
| 給え | 6 | 4.07 |
| 三十分 | 6 | 4.12 |
| とさ | 6 | 3.33 |
| 大貴族 | 6 | 4.13 |
| 存分に | 6 | 3.83 |
| 泣く | 6 | 3.07 |
| テーマ | 6 | 4.40 |
| 努めて | 6 | 4.18 |
| 死亡 | 6 | 3.75 |
| 働く | 6 | 3.07 |
| 済む | 6 | 3.11 |
| ライバル | 6 | 3.75 |
| 停止 | 6 | 3.57 |
| 大皿 | 6 | 4.54 |
| 困った | 6 | 3.27 |
| 大喜び | 6 | 4.23 |
| 才能 | 6 | 3.30 |
| 通勤 | 6 | 5.14 |
| 一般的 | 6 | 3.46 |
| 得ない | 6 | 3.43 |
| け | 6 | 3.49 |
| 何だと | 6 | 3.45 |
| 足留め | 6 | 5.59 |
| 脱力 | 6 | 4.18 |
| 当の本人 | 6 | 4.31 |
| 好きなように | 6 | 4.28 |
| 乱れ | 6 | 3.89 |
| 餓鬼 | 6 | 4.06 |
| 順調 | 6 | 3.49 |
| 応答 | 6 | 4.43 |
| 兼ねて | 6 | 3.83 |
| エスコート | 6 | 4.08 |
| 噛み砕く | 6 | 4.30 |
| 口付け | 6 | 4.38 |
| 何だかんだ | 6 | 3.70 |
| 替え | 6 | 4.19 |
| ほう | 6 | 2.88 |
| 固め | 6 | 3.71 |
| 噤む | 6 | 4.38 |
| 学年 | 6 | 4.02 |
| 方向性 | 6 | 4.10 |
| デフォルト | 6 | 4.66 |
| 確定 | 6 | 3.62 |
| 物なら | 6 | 3.68 |
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