My name is Hayama Misuzu, a first-year middle school girl who possesses memories of my previous life. The world of this life bears a striking resemblance to an adult otome game for those under eighteen that I played in my previous life—one marked with a disclaimer. Satsuki, a female college student living next door at the Miso residence, is the heroine of that otome game, and I was cast in the role of her advisor. At least, within the game. However, living in this current life, this is not a game system but a reality governed by laws, physics, and common sense. While I desperately wanted to avoid the absurd, horrifying, and crimson developments that could occur like in that game, it seems Satsuki has become infatuated with one of the capture targets—an associate professor—and has stepped onto his romantic heroine route. Well, that can't be helped. Once you've entered a route, there's nothing for it. In the game's romantic maneuvering between the heroine and capture target, there's basically nothing I can do as the advisor cast in this reality. Or rather, I don't remember the content of the choices at all. So all I can do is pray that she doesn't choose the wrong option. Believing in Satsuki's heroine power! Since I lack the ability to provide information like in the game, the bare minimum of my role as an advisor is to—I've resolved to hold back the other half of the associate professor route, the flashy senior. But the problem standing before me is merciless. Just who exactly is this "flashy senior" who harbors the potential to transform into a criminal?
| Word | Frequency | Difficulty |
|---|---|---|
| 布団 | 6 | 3.68 |
| 退院 | 6 | 4.70 |
| 緑 | 6 | 3.32 |
| チャラ | 6 | 4.61 |
| で候 | 6 | 3.44 |
| 挟み | 6 | 4.30 |
| たの | 6 | 3.30 |
| ソワソワ | 6 | 4.79 |
| ズル | 6 | 4.39 |
| ガクッ | 6 | 5.06 |
| 苦しむ | 6 | 3.67 |
| とさ | 6 | 3.33 |
| 使嗾 | 6 | 3.46 |
| 卒業 | 6 | 3.55 |
| かね | 6 | 3.25 |
| 創作 | 6 | 4.36 |
| 切れない | 6 | 3.53 |
| 摘む | 6 | 4.02 |
| 底 | 6 | 3.46 |
| 突撃 | 6 | 3.31 |
| どうも | 6 | 3.18 |
| 取り組む | 6 | 4.14 |
| ものか | 6 | 3.30 |
| 鉢植え | 6 | 4.84 |
| 自然体 | 6 | 4.48 |
| 一種 | 6 | 3.64 |
| かも知れません | 6 | 3.08 |
| 威厳 | 6 | 3.92 |
| 敢えなく | 6 | 4.81 |
| 真意 | 6 | 4.00 |
| 付いてる | 6 | 3.92 |
| 途切れる | 6 | 3.95 |
| 天 | 6 | 3.01 |
| 誤魔化す | 6 | 3.56 |
| 泊まる | 6 | 3.62 |
| 中心部 | 6 | 4.06 |
| 乱暴 | 6 | 3.73 |
| 戸 | 6 | 4.09 |
| ううむ | 6 | 4.32 |
| 鋭い | 6 | 3.08 |
| 弱い | 6 | 3.11 |
| 真っ白 | 6 | 3.65 |
| 格好良い | 6 | 4.44 |
| 挑む | 6 | 3.33 |
| 車内 | 6 | 4.40 |
| 咲い | 6 | 4.31 |
| 手入れ | 6 | 3.12 |
| 昔話 | 6 | 4.35 |
| 道すがら | 6 | 4.50 |
| どっちか | 6 | 4.25 |
| 足止め | 6 | 3.76 |
| 脱力 | 6 | 4.18 |
| 地道 | 6 | 4.22 |
| 竹輪 | 6 | 5.33 |
| 無論 | 6 | 3.28 |
| すべき | 6 | 3.46 |
| チノパン | 6 | 5.92 |
| 作 | 6 | 4.04 |
| 折れる | 6 | 3.58 |
| ほう | 6 | 2.88 |
| 狙い | 6 | 3.28 |
| デフォルト | 6 | 4.66 |
| 放り込み | 6 | 4.69 |
| 許可 | 6 | 3.18 |
| 最高 | 6 | 3.21 |
| 本棚 | 6 | 4.10 |
| 亡き | 6 | 3.83 |
| 引き続き | 6 | 4.02 |
| 腕前 | 6 | 3.92 |
| 逃す | 6 | 3.61 |
| 水分 | 6 | 4.04 |
| コッソリ | 6 | 5.02 |
| 通す | 6 | 3.39 |
| 勘弁 | 6 | 3.65 |
| 噛み砕く | 6 | 4.30 |
| 見掛け | 6 | 4.93 |
| まともに | 6 | 3.42 |
| ペース | 6 | 3.79 |
| ポツン | 6 | 4.75 |
| でしかない | 6 | 3.42 |
| 預ける | 6 | 3.74 |
| 天才 | 6 | 3.60 |
| お疲れ様 | 6 | 3.73 |
| 不穏 | 6 | 3.93 |
| 夫 | 6 | 3.35 |
| 爆笑 | 6 | 4.40 |
| 丸々 | 6 | 4.39 |
| 好感 | 6 | 4.36 |
| にゃ | 6 | 3.21 |
| 立ち上がり | 6 | 3.46 |
| コンビニ弁当 | 6 | 5.61 |
| 夜空 | 6 | 3.94 |
| 動揺 | 6 | 3.31 |
| 死亡 | 6 | 3.75 |
| 弁解 | 6 | 4.43 |
| ストーリー | 6 | 4.13 |
| 朝っぱらから | 6 | 4.77 |
| それ以上 | 6 | 3.13 |
| こっくり | 6 | 5.23 |
| 積極的 | 6 | 3.62 |
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