My name is Hayama Misuzu, a first-year middle school girl who possesses memories of my previous life. The world of this life bears a striking resemblance to an adult otome game for those under eighteen that I played in my previous life—one marked with a disclaimer. Satsuki, a female college student living next door at the Miso residence, is the heroine of that otome game, and I was cast in the role of her advisor. At least, within the game. However, living in this current life, this is not a game system but a reality governed by laws, physics, and common sense. While I desperately wanted to avoid the absurd, horrifying, and crimson developments that could occur like in that game, it seems Satsuki has become infatuated with one of the capture targets—an associate professor—and has stepped onto his romantic heroine route. Well, that can't be helped. Once you've entered a route, there's nothing for it. In the game's romantic maneuvering between the heroine and capture target, there's basically nothing I can do as the advisor cast in this reality. Or rather, I don't remember the content of the choices at all. So all I can do is pray that she doesn't choose the wrong option. Believing in Satsuki's heroine power! Since I lack the ability to provide information like in the game, the bare minimum of my role as an advisor is to—I've resolved to hold back the other half of the associate professor route, the flashy senior. But the problem standing before me is merciless. Just who exactly is this "flashy senior" who harbors the potential to transform into a criminal?
| Word | Frequency | Difficulty |
|---|---|---|
| 何日 | 1 | 4.46 |
| ばんばん | 1 | 5.15 |
| ぬか喜び | 1 | 5.39 |
| 炸裂 | 1 | 3.88 |
| 監督 | 1 | 3.94 |
| 役立つ | 1 | 3.89 |
| 注意深い | 1 | 5.62 |
| 必至 | 1 | 4.38 |
| 帽子 | 1 | 3.88 |
| 推して | 1 | 4.91 |
| お世話になっております | 1 | 5.02 |
| 矢継ぎ早 | 1 | 4.52 |
| 三者三様 | 1 | 4.73 |
| 慮り | 1 | 5.59 |
| ほっと | 1 | 3.51 |
| 窮まり | 1 | 6.61 |
| 束縛 | 1 | 4.35 |
| 記述 | 1 | 4.14 |
| 仕方が無い | 1 | 4.08 |
| 息女 | 1 | 4.56 |
| 折り合い | 1 | 4.54 |
| 言うなれば | 1 | 4.25 |
| ただ者 | 1 | 4.95 |
| 茹だる | 1 | 4.97 |
| ジーンズ | 1 | 4.89 |
| 魂胆 | 1 | 4.58 |
| 持ち物 | 1 | 4.23 |
| 家電 | 1 | 5.06 |
| お札 | 1 | 4.91 |
| 平均的 | 1 | 4.42 |
| 雑 | 1 | 4.04 |
| 日照 | 1 | 5.75 |
| 拓く | 1 | 4.66 |
| 知らんけど | 1 | 4.70 |
| 巷 | 1 | 4.55 |
| 支持率 | 1 | 5.25 |
| 胸ポケット | 1 | 4.83 |
| スクリュードライバー | 1 | 5.61 |
| ファーストキス | 1 | 5.04 |
| 長期戦 | 1 | 4.50 |
| 貫禄 | 1 | 4.56 |
| 全文 | 1 | 5.57 |
| 希少価値 | 1 | 4.88 |
| 筈ない | 1 | 4.42 |
| 初回 | 1 | 4.65 |
| 十人並み | 1 | 5.81 |
| 平癒 | 1 | 6.59 |
| 自信満々 | 1 | 4.09 |
| ツツジ | 1 | 5.64 |
| 転倒 | 1 | 4.25 |
| 遅め | 1 | 4.73 |
| おくびにも出さず | 1 | 5.07 |
| ローマ字 | 1 | 5.62 |
| ウドの大木 | 1 | 6.55 |
| 方がよろしい | 1 | 4.61 |
| 拘束力 | 1 | 5.26 |
| もがき | 1 | 4.75 |
| 世俗 | 1 | 5.12 |
| 拘る | 1 | 4.18 |
| 無体 | 1 | 4.77 |
| サンキュー | 1 | 4.77 |
| ガツン | 1 | 4.69 |
| お伽噺 | 1 | 4.83 |
| 道筋 | 1 | 4.33 |
| サイテー | 1 | 5.30 |
| 逆行 | 1 | 5.05 |
| に対し | 1 | 3.21 |
| 家長 | 1 | 3.68 |
| 待ち時間 | 1 | 4.88 |
| 無闇やたら | 1 | 5.03 |
| 拗れ | 1 | 4.74 |
| 揺り動かす | 1 | 5.13 |
| 究極 | 1 | 4.13 |
| 転入 | 1 | 4.96 |
| 人権 | 1 | 4.69 |
| 回れ右 | 1 | 4.82 |
| 天候 | 1 | 4.30 |
| 行く末 | 1 | 4.25 |
| 商売上手 | 1 | 5.46 |
| 固形燃料 | 1 | 6.09 |
| 進言 | 1 | 4.10 |
| じゃんじゃん | 1 | 5.16 |
| MRI | 1 | 5.86 |
| 未使用 | 1 | 5.24 |
| オーブントースター | 1 | 6.04 |
| 天つゆ | 1 | 5.77 |
| 同日 | 1 | 4.88 |
| 余白 | 1 | 5.30 |
| 言い当てる | 1 | 4.55 |
| かなんな | 1 | 6.55 |
| 屈託 | 1 | 4.72 |
| 身じろぎ | 1 | 4.41 |
| 法的手続き | 1 | 6.81 |
| ゲームデザイン | 1 | 6.32 |
| パスケース | 1 | 5.84 |
| 一丁 | 1 | 4.83 |
| 賛美 | 1 | 5.02 |
| なりきり | 1 | 5.62 |
| 走り続ける | 1 | 4.72 |
| 現代人 | 1 | 4.83 |
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