My name is Hayama Misuzu, a first-year middle school girl who possesses memories of my previous life. The world of this life bears a striking resemblance to an adult otome game for those under eighteen that I played in my previous life—one marked with a disclaimer. Satsuki, a female college student living next door at the Miso residence, is the heroine of that otome game, and I was cast in the role of her advisor. At least, within the game. However, living in this current life, this is not a game system but a reality governed by laws, physics, and common sense. While I desperately wanted to avoid the absurd, horrifying, and crimson developments that could occur like in that game, it seems Satsuki has become infatuated with one of the capture targets—an associate professor—and has stepped onto his romantic heroine route. Well, that can't be helped. Once you've entered a route, there's nothing for it. In the game's romantic maneuvering between the heroine and capture target, there's basically nothing I can do as the advisor cast in this reality. Or rather, I don't remember the content of the choices at all. So all I can do is pray that she doesn't choose the wrong option. Believing in Satsuki's heroine power! Since I lack the ability to provide information like in the game, the bare minimum of my role as an advisor is to—I've resolved to hold back the other half of the associate professor route, the flashy senior. But the problem standing before me is merciless. Just who exactly is this "flashy senior" who harbors the potential to transform into a criminal?
| Word | Frequency | Difficulty |
|---|---|---|
| 付いてる | 6 | 3.92 |
| てよ | 6 | 3.40 |
| 腕前 | 6 | 3.92 |
| 含める | 6 | 3.11 |
| いつまでも | 6 | 3.47 |
| 強制 | 6 | 3.79 |
| 戸 | 6 | 4.09 |
| 削る | 6 | 3.52 |
| 大貴族 | 6 | 4.13 |
| 鋭い | 6 | 3.08 |
| 技術 | 6 | 2.97 |
| 素通り | 6 | 4.42 |
| 例え | 6 | 3.46 |
| 去年 | 6 | 3.78 |
| 野良猫 | 6 | 4.99 |
| 咲い | 6 | 4.31 |
| 布団 | 6 | 3.68 |
| 思い出 | 6 | 3.63 |
| 葉っぱ | 6 | 4.16 |
| 打っ | 6 | 3.65 |
| 乗り切る | 6 | 4.30 |
| ロリコン | 6 | 4.27 |
| お返し | 6 | 4.00 |
| ガクッ | 6 | 5.06 |
| 食器 | 6 | 3.99 |
| 辛さ | 6 | 4.33 |
| てくてく | 6 | 4.88 |
| それより | 6 | 3.35 |
| 色合い | 6 | 3.98 |
| 太陽 | 6 | 3.32 |
| ホッと | 6 | 3.71 |
| 死亡 | 6 | 3.75 |
| 才能 | 6 | 3.30 |
| 鉢植え | 6 | 4.84 |
| ほう | 6 | 2.88 |
| 仮令 | 6 | 3.27 |
| 好む | 6 | 3.80 |
| 何だかんだ | 6 | 3.70 |
| 焼き | 6 | 3.55 |
| 余地 | 6 | 3.76 |
| 見られる | 6 | 3.60 |
| 亡き | 6 | 3.83 |
| 俺達 | 6 | 2.62 |
| パソコン | 6 | 4.05 |
| 駆け抜ける | 6 | 3.73 |
| 不自然 | 6 | 3.62 |
| 地道 | 6 | 4.22 |
| 妻 | 6 | 3.17 |
| 手間 | 6 | 3.57 |
| 何気ない | 6 | 4.27 |
| 汚れ | 6 | 3.65 |
| 引き続き | 6 | 4.02 |
| パラパラ | 6 | 4.49 |
| 餓鬼 | 6 | 4.06 |
| スッと | 6 | 4.17 |
| 宥める | 6 | 3.82 |
| 夜食 | 6 | 4.70 |
| 斜面 | 6 | 4.22 |
| それ以上 | 6 | 3.13 |
| 苦しむ | 6 | 3.67 |
| 底 | 6 | 3.46 |
| 菖蒲 | 6 | 5.04 |
| トラブル | 6 | 3.74 |
| アイデア | 6 | 4.09 |
| 成績 | 6 | 3.82 |
| 仲良し | 6 | 4.19 |
| スマート | 6 | 4.58 |
| 見掛け | 6 | 4.93 |
| 胡乱 | 6 | 4.36 |
| バレる | 6 | 3.43 |
| 希望 | 6 | 3.24 |
| 回り込み | 6 | 4.61 |
| 内側 | 6 | 3.53 |
| 替え | 6 | 4.19 |
| 閃く | 6 | 4.18 |
| 揃い | 6 | 4.05 |
| ですら | 6 | 3.29 |
| 解決 | 6 | 3.27 |
| 洗い | 6 | 4.13 |
| で候 | 6 | 3.44 |
| 格好いい | 6 | 3.76 |
| 製作者 | 6 | 4.35 |
| 乱暴 | 6 | 3.73 |
| 経て | 6 | 3.83 |
| エビマヨ | 6 | 6.45 |
| 方角 | 6 | 3.79 |
| 自然体 | 6 | 4.48 |
| 突撃 | 6 | 3.31 |
| 動作 | 6 | 3.43 |
| 持ち帰る | 6 | 3.86 |
| 指示 | 6 | 2.98 |
| 古謡 | 6 | 3.99 |
| 唖然 | 6 | 3.69 |
| 退院 | 6 | 4.70 |
| 敢えなく | 6 | 4.81 |
| 呆れ顔 | 6 | 4.34 |
| 一念 | 6 | 4.11 |
| 人種 | 6 | 3.77 |
| 分厚い | 6 | 3.77 |
| まともに | 6 | 3.42 |
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