My name is Hayama Misuzu, a first-year middle school girl who possesses memories of my previous life. The world of this life bears a striking resemblance to an adult otome game for those under eighteen that I played in my previous life—one marked with a disclaimer. Satsuki, a female college student living next door at the Miso residence, is the heroine of that otome game, and I was cast in the role of her advisor. At least, within the game. However, living in this current life, this is not a game system but a reality governed by laws, physics, and common sense. While I desperately wanted to avoid the absurd, horrifying, and crimson developments that could occur like in that game, it seems Satsuki has become infatuated with one of the capture targets—an associate professor—and has stepped onto his romantic heroine route. Well, that can't be helped. Once you've entered a route, there's nothing for it. In the game's romantic maneuvering between the heroine and capture target, there's basically nothing I can do as the advisor cast in this reality. Or rather, I don't remember the content of the choices at all. So all I can do is pray that she doesn't choose the wrong option. Believing in Satsuki's heroine power! Since I lack the ability to provide information like in the game, the bare minimum of my role as an advisor is to—I've resolved to hold back the other half of the associate professor route, the flashy senior. But the problem standing before me is merciless. Just who exactly is this "flashy senior" who harbors the potential to transform into a criminal?
| Word | Frequency | Difficulty |
|---|---|---|
| 疑問文 | 1 | 6.27 |
| ぐずぐず | 1 | 4.70 |
| 何でもかんでも | 1 | 4.59 |
| どっちかと言うと | 1 | 4.76 |
| 惜しむ | 1 | 3.95 |
| 揺り動かす | 1 | 5.13 |
| 手繰り | 1 | 4.78 |
| 二の腕 | 1 | 4.42 |
| 器の大きい | 1 | 5.86 |
| どうやったら | 1 | 4.40 |
| 脆い | 1 | 4.01 |
| 人目に付く | 1 | 5.67 |
| 抱きしめる | 1 | 3.35 |
| 古来 | 1 | 4.50 |
| コピー | 1 | 4.23 |
| 進歩 | 1 | 4.29 |
| 予てより | 1 | 4.94 |
| すらも | 1 | 3.69 |
| 土足で | 1 | 5.00 |
| 立役者 | 1 | 4.81 |
| 三々五々 | 1 | 5.30 |
| 観覧料 | 1 | 6.78 |
| ばきっと | 1 | 4.55 |
| かくなる上は | 1 | 5.32 |
| 当て馬 | 1 | 4.79 |
| 危険度 | 1 | 4.20 |
| ご馳走様 | 1 | 5.10 |
| メーカー希望小売価格 | 1 | 7.59 |
| べし | 1 | 5.07 |
| 壊れる | 1 | 3.33 |
| 生まれてこのかた | 1 | 5.46 |
| この野郎 | 1 | 4.28 |
| 早る | 1 | 4.24 |
| えっちらおっちら | 1 | 5.23 |
| 弾き飛ばす | 1 | 4.55 |
| 黙考 | 1 | 4.87 |
| 切羽詰まる | 1 | 4.44 |
| そうじゃなくて | 1 | 4.17 |
| 執着心 | 1 | 5.04 |
| 自己申告 | 1 | 5.01 |
| 引き受ける | 1 | 3.91 |
| びびる | 1 | 4.52 |
| 準じる | 1 | 4.76 |
| ディスク | 1 | 5.25 |
| 錆び付く | 1 | 5.20 |
| 手法 | 1 | 4.15 |
| 主眼 | 1 | 4.98 |
| ございます | 1 | 3.47 |
| 耳を傾ける | 1 | 4.39 |
| 良案 | 1 | 5.46 |
| 衣食住 | 1 | 4.58 |
| 手に負えない | 1 | 4.60 |
| 食い付く | 1 | 5.65 |
| 加害者 | 1 | 4.63 |
| 指定席 | 1 | 5.30 |
| 多々 | 1 | 3.95 |
| 切れ端 | 1 | 4.76 |
| 常人 | 1 | 3.98 |
| 羞恥 | 1 | 4.20 |
| 看板 | 1 | 3.87 |
| お呼ばれ | 1 | 5.03 |
| 策略 | 1 | 4.41 |
| ばつが悪い | 1 | 5.72 |
| ネチネチ | 1 | 5.06 |
| 労り | 1 | 5.17 |
| 城下 | 1 | 4.43 |
| 窮まり | 1 | 6.61 |
| 葉茶 | 1 | 5.80 |
| 風評被害 | 1 | 5.21 |
| カラカラ | 1 | 4.50 |
| 躱す | 1 | 3.56 |
| やいやい | 1 | 5.60 |
| 先端 | 1 | 3.65 |
| 立地 | 1 | 4.46 |
| 若気 | 1 | 4.38 |
| 釣り上げる | 1 | 4.49 |
| 擦り寄る | 1 | 4.59 |
| 取り去る | 1 | 4.96 |
| 目を閉じる | 1 | 4.22 |
| 定める | 1 | 4.00 |
| 季節外れ | 1 | 5.30 |
| 憑かれる | 1 | 4.47 |
| 一杯々々 | 1 | 4.77 |
| 私的 | 1 | 4.34 |
| 茶色 | 1 | 3.87 |
| ほくそ笑む | 1 | 4.32 |
| 事実確認 | 1 | 5.15 |
| お目にかかる | 1 | 4.27 |
| ツナ缶 | 1 | 5.84 |
| 筑前煮 | 1 | 5.93 |
| 垂れ流す | 1 | 4.97 |
| S | 1 | 3.91 |
| 納め | 1 | 4.21 |
| 爆ぜる | 1 | 4.20 |
| 問題視 | 1 | 4.65 |
| 行動力 | 1 | 4.50 |
| 大っきい | 1 | 4.79 |
| アイロン | 1 | 5.27 |
| チカチカ | 1 | 4.90 |
| ブルーベリー | 1 | 5.16 |
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