My name is Hayama Misuzu, a first-year middle school girl who possesses memories of my previous life. The world of this life bears a striking resemblance to an adult otome game for those under eighteen that I played in my previous life—one marked with a disclaimer. Satsuki, a female college student living next door at the Miso residence, is the heroine of that otome game, and I was cast in the role of her advisor. At least, within the game. However, living in this current life, this is not a game system but a reality governed by laws, physics, and common sense. While I desperately wanted to avoid the absurd, horrifying, and crimson developments that could occur like in that game, it seems Satsuki has become infatuated with one of the capture targets—an associate professor—and has stepped onto his romantic heroine route. Well, that can't be helped. Once you've entered a route, there's nothing for it. In the game's romantic maneuvering between the heroine and capture target, there's basically nothing I can do as the advisor cast in this reality. Or rather, I don't remember the content of the choices at all. So all I can do is pray that she doesn't choose the wrong option. Believing in Satsuki's heroine power! Since I lack the ability to provide information like in the game, the bare minimum of my role as an advisor is to—I've resolved to hold back the other half of the associate professor route, the flashy senior. But the problem standing before me is merciless. Just who exactly is this "flashy senior" who harbors the potential to transform into a criminal?
| Word | Frequency | Difficulty |
|---|---|---|
| ムダ | 1 | 4.81 |
| ぶちまける | 1 | 4.24 |
| 利権 | 1 | 4.41 |
| 挽回 | 1 | 4.61 |
| 無名 | 1 | 4.58 |
| 妥協点 | 1 | 4.95 |
| 独り善がり | 1 | 5.58 |
| 炭酸水 | 1 | 5.07 |
| 何なら | 1 | 3.90 |
| 降り出す | 1 | 4.92 |
| 寝苦しい | 1 | 5.23 |
| 行き当たりばったり | 1 | 4.83 |
| 身を投じる | 1 | 5.07 |
| カルーアミルク | 1 | 6.64 |
| 座 | 1 | 3.73 |
| ヾ | 1 | 5.60 |
| 燦然と輝く | 1 | 5.30 |
| 嘆願 | 1 | 4.68 |
| 捏造 | 1 | 4.71 |
| 何とかなる | 1 | 3.77 |
| 五分咲き | 1 | 6.53 |
| 激安 | 1 | 5.65 |
| 古風 | 1 | 4.98 |
| 所有 | 1 | 3.86 |
| 不可抗力 | 1 | 4.67 |
| 調達 | 1 | 3.94 |
| 辞退 | 1 | 4.30 |
| 手を染める | 1 | 5.15 |
| 全容 | 1 | 4.51 |
| 発破 | 1 | 4.87 |
| 最寄り | 1 | 4.82 |
| 在らぬ | 1 | 4.68 |
| 形相 | 1 | 4.03 |
| 入れ替わる | 1 | 4.14 |
| 浅ましい | 1 | 4.64 |
| 湯船 | 1 | 4.19 |
| 彷徨 | 1 | 4.08 |
| 眠りこける | 1 | 4.79 |
| おほん | 1 | 5.05 |
| 過程 | 1 | 3.84 |
| 策略 | 1 | 4.41 |
| 投げ荷 | 1 | 5.12 |
| 物干し | 1 | 5.89 |
| くせー | 1 | 5.55 |
| ばつが悪い | 1 | 5.72 |
| 身を乗り出す | 1 | 4.51 |
| 良からぬ | 1 | 4.47 |
| 目先 | 1 | 4.56 |
| 言いづらい | 1 | 4.94 |
| 早引き | 1 | 6.59 |
| 枝分かれ | 1 | 4.81 |
| 期間限定 | 1 | 4.86 |
| 母方 | 1 | 4.80 |
| いい加減にしろ | 1 | 4.48 |
| 食事を取る | 1 | 4.89 |
| 最長 | 1 | 4.89 |
| 気軽 | 1 | 4.58 |
| 耐性 | 1 | 3.20 |
| 同一人物 | 1 | 4.50 |
| べえ | 1 | 5.23 |
| 一歩も引かない | 1 | 5.19 |
| 漫画 | 1 | 3.68 |
| 抜き出す | 1 | 4.67 |
| 何処から何処まで | 1 | 5.35 |
| 任務 | 1 | 3.38 |
| 応用問題 | 1 | 6.22 |
| 物憂い | 1 | 6.10 |
| お題目 | 1 | 5.26 |
| ぎゃあ | 1 | 4.17 |
| ぶつ | 1 | 4.55 |
| 絶壁 | 1 | 4.87 |
| 煮浸し | 1 | 6.18 |
| 舞い | 1 | 4.05 |
| グロ | 1 | 4.56 |
| タワーマンション | 1 | 6.18 |
| 謀 | 1 | 4.98 |
| ねばならぬ | 1 | 6.43 |
| 立役者 | 1 | 4.81 |
| 筈がない | 1 | 3.40 |
| ドバッと | 1 | 6.04 |
| 香る | 1 | 4.62 |
| 飛び降りる | 1 | 4.03 |
| キザったらしい | 1 | 5.83 |
| 気を付ける | 1 | 4.35 |
| 広さ | 1 | 3.71 |
| お供 | 1 | 4.18 |
| ほっぺ | 1 | 4.45 |
| 視 | 1 | 3.90 |
| 目っけ物 | 1 | 6.02 |
| グチグチ | 1 | 5.30 |
| 終始 | 1 | 4.16 |
| ボディーソープ | 1 | 5.92 |
| もう一方 | 1 | 4.35 |
| 気を引く | 1 | 5.03 |
| 人心地 | 1 | 4.99 |
| 二度と | 1 | 3.48 |
| 一年間 | 1 | 4.49 |
| 納豆 | 1 | 4.64 |
| 意図せず | 1 | 4.77 |
| 孤立化 | 1 | 6.04 |
Showing 13201 - 13300 of 16,273 words