My name is Hayama Misuzu, a first-year middle school girl who possesses memories of my previous life. The world of this life bears a striking resemblance to an adult otome game for those under eighteen that I played in my previous life—one marked with a disclaimer. Satsuki, a female college student living next door at the Miso residence, is the heroine of that otome game, and I was cast in the role of her advisor. At least, within the game. However, living in this current life, this is not a game system but a reality governed by laws, physics, and common sense. While I desperately wanted to avoid the absurd, horrifying, and crimson developments that could occur like in that game, it seems Satsuki has become infatuated with one of the capture targets—an associate professor—and has stepped onto his romantic heroine route. Well, that can't be helped. Once you've entered a route, there's nothing for it. In the game's romantic maneuvering between the heroine and capture target, there's basically nothing I can do as the advisor cast in this reality. Or rather, I don't remember the content of the choices at all. So all I can do is pray that she doesn't choose the wrong option. Believing in Satsuki's heroine power! Since I lack the ability to provide information like in the game, the bare minimum of my role as an advisor is to—I've resolved to hold back the other half of the associate professor route, the flashy senior. But the problem standing before me is merciless. Just who exactly is this "flashy senior" who harbors the potential to transform into a criminal?
| Word | Frequency | Difficulty |
|---|---|---|
| 耐える | 11 | 3.10 |
| 癖に | 11 | 3.34 |
| 女子大生 | 11 | 5.12 |
| キス | 11 | 3.48 |
| お世話 | 11 | 3.59 |
| 真っ向から | 11 | 4.13 |
| 伝え | 11 | 3.05 |
| 何だって | 11 | 3.60 |
| 臥する | 11 | 3.59 |
| 紙袋 | 11 | 4.42 |
| 表 | 11 | 3.47 |
| 寝起き | 11 | 4.19 |
| どちら | 11 | 3.37 |
| ピンク | 11 | 3.89 |
| 問い掛け | 11 | 4.21 |
| 駅前 | 11 | 4.69 |
| 鼻 | 11 | 3.23 |
| ラスボス | 11 | 4.52 |
| 照れ | 11 | 3.61 |
| どうしても | 11 | 3.16 |
| 三 | 11 | 2.74 |
| 山野 | 11 | 3.73 |
| 差す | 11 | 3.65 |
| くるり | 11 | 3.94 |
| 佐賀 | 11 | 3.23 |
| 全員 | 11 | 2.61 |
| 焦る | 11 | 3.35 |
| 見つける | 11 | 2.80 |
| 叩き | 11 | 3.26 |
| 縫いぐるみ | 11 | 3.93 |
| ついさっき | 11 | 4.18 |
| だけでなく | 11 | 3.27 |
| ショック | 11 | 3.60 |
| 解説 | 11 | 3.79 |
| もぞもぞ | 11 | 4.55 |
| ぼんやり | 11 | 3.52 |
| 不機嫌 | 11 | 3.55 |
| おいて | 11 | 3.53 |
| 拭う | 11 | 3.60 |
| 飛び込む | 11 | 3.31 |
| ロリータ | 11 | 5.28 |
| 量 | 11 | 2.96 |
| 息子 | 11 | 3.14 |
| 力強い | 11 | 3.53 |
| 中でも | 11 | 3.22 |
| 一気に | 11 | 2.98 |
| 似る | 11 | 3.03 |
| 酔っ払う | 11 | 4.41 |
| 羽子 | 11 | 3.71 |
| 手織 | 11 | 2.80 |
| バッグ | 11 | 3.94 |
| 賑やか | 11 | 3.81 |
| 遂に | 11 | 3.82 |
| 詰め込む | 11 | 3.93 |
| 楽しげ | 11 | 3.83 |
| 呼び掛ける | 11 | 4.67 |
| 真下 | 11 | 3.15 |
| 財布 | 11 | 3.94 |
| ほんの | 11 | 3.64 |
| お米 | 11 | 4.43 |
| 余裕 | 11 | 2.89 |
| 零し | 11 | 4.20 |
| 並ぶ | 11 | 3.38 |
| 元気 | 11 | 3.07 |
| 童話 | 11 | 4.56 |
| それも | 11 | 2.72 |
| 若しくは | 11 | 3.38 |
| 迄に | 11 | 3.09 |
| 溢れる | 11 | 3.55 |
| 林 | 11 | 3.72 |
| 憧れ | 11 | 3.62 |
| 新しい | 11 | 2.99 |
| ほんのり | 11 | 4.12 |
| 向かい側 | 11 | 4.53 |
| に連れて | 11 | 3.40 |
| 種類 | 11 | 3.29 |
| 教える | 11 | 3.17 |
| 共通 | 11 | 3.78 |
| 店員 | 11 | 3.61 |
| 時点 | 11 | 3.13 |
| 人様 | 11 | 4.47 |
| 其れだけ | 11 | 2.66 |
| 丁寧 | 11 | 3.39 |
| 激しい | 11 | 3.10 |
| 老人 | 11 | 3.32 |
| 拭く | 11 | 3.81 |
| 美術館 | 11 | 4.86 |
| 具材 | 11 | 4.20 |
| 行き | 11 | 3.32 |
| 捲る | 11 | 3.89 |
| 鶏肉 | 11 | 4.43 |
| 解く | 11 | 3.30 |
| 水筒 | 11 | 4.16 |
| 下駄 | 11 | 4.44 |
| 杉 | 11 | 2.95 |
| 買い込む | 11 | 4.42 |
| 生き | 11 | 2.80 |
| 呑気 | 11 | 4.07 |
| 甘く | 11 | 3.72 |
| 全 | 11 | 3.31 |
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