My name is Hayama Misuzu, a first-year middle school girl who possesses memories of my previous life. The world of this life bears a striking resemblance to an adult otome game for those under eighteen that I played in my previous life—one marked with a disclaimer. Satsuki, a female college student living next door at the Miso residence, is the heroine of that otome game, and I was cast in the role of her advisor. At least, within the game. However, living in this current life, this is not a game system but a reality governed by laws, physics, and common sense. While I desperately wanted to avoid the absurd, horrifying, and crimson developments that could occur like in that game, it seems Satsuki has become infatuated with one of the capture targets—an associate professor—and has stepped onto his romantic heroine route. Well, that can't be helped. Once you've entered a route, there's nothing for it. In the game's romantic maneuvering between the heroine and capture target, there's basically nothing I can do as the advisor cast in this reality. Or rather, I don't remember the content of the choices at all. So all I can do is pray that she doesn't choose the wrong option. Believing in Satsuki's heroine power! Since I lack the ability to provide information like in the game, the bare minimum of my role as an advisor is to—I've resolved to hold back the other half of the associate professor route, the flashy senior. But the problem standing before me is merciless. Just who exactly is this "flashy senior" who harbors the potential to transform into a criminal?
| Word | Frequency | Difficulty |
|---|---|---|
| 脳波 | 1 | 5.07 |
| ホンモノ | 1 | 5.36 |
| ゾンビ | 1 | 3.60 |
| 完膚無きまで | 1 | 5.33 |
| 街図 | 1 | 6.11 |
| けろっと | 1 | 5.09 |
| 数名 | 1 | 3.87 |
| 商売上手 | 1 | 5.46 |
| 神秘 | 1 | 4.25 |
| 現像 | 1 | 5.57 |
| 平均点 | 1 | 5.45 |
| だらしない | 1 | 4.53 |
| 落胆 | 1 | 4.10 |
| あだ名 | 1 | 4.36 |
| グロ | 1 | 4.56 |
| ご馳走さまでした | 1 | 4.73 |
| 羨望 | 1 | 4.42 |
| 生まれてこの方 | 1 | 5.01 |
| たらふく | 1 | 4.91 |
| 勢 | 1 | 4.05 |
| トーン | 1 | 4.39 |
| 暑さ | 1 | 4.19 |
| カリスマ | 1 | 4.48 |
| 神聖 | 1 | 3.63 |
| 扇風機 | 1 | 4.97 |
| 至近距離 | 1 | 4.02 |
| 打ち上がる | 1 | 5.64 |
| 放題 | 1 | 4.29 |
| 流行り | 1 | 4.65 |
| 帰還 | 1 | 3.35 |
| 現代人 | 1 | 4.83 |
| パセリ | 1 | 5.34 |
| 背中を向ける | 1 | 5.16 |
| 苦しさ | 1 | 4.70 |
| 横取り | 1 | 4.46 |
| 増大 | 1 | 4.13 |
| センセーショナル | 1 | 5.72 |
| 介在 | 1 | 4.87 |
| 比べ | 1 | 3.80 |
| 比重 | 1 | 4.72 |
| 臨終 | 1 | 5.33 |
| 虚しい | 1 | 4.46 |
| 見せ掛け | 1 | 5.40 |
| に対し | 1 | 3.21 |
| 三世 | 1 | 4.18 |
| 法的 | 1 | 4.75 |
| 集り | 1 | 5.10 |
| 考え過ぎ | 1 | 5.00 |
| オンラインゲーム | 1 | 4.96 |
| パタッと | 1 | 6.36 |
| 備え付け | 1 | 4.24 |
| 赤み | 1 | 4.49 |
| 地べた | 1 | 4.48 |
| 困り事 | 1 | 5.65 |
| 自説 | 1 | 5.39 |
| 湯冷め | 1 | 5.58 |
| 固持 | 1 | 5.97 |
| 大敵 | 1 | 5.08 |
| スペル | 1 | 4.22 |
| ドバッと | 1 | 6.04 |
| 言葉を濁す | 1 | 4.74 |
| 調理道具 | 1 | 5.15 |
| 無縁 | 1 | 4.13 |
| 不適当 | 1 | 5.45 |
| じゃーね | 1 | 6.02 |
| 飲兵衛 | 1 | 5.59 |
| 模索 | 1 | 4.22 |
| 小火 | 1 | 5.23 |
| 先立つ | 1 | 4.98 |
| 孫娘 | 1 | 4.24 |
| 片っ端から | 1 | 4.23 |
| 日取り | 1 | 4.63 |
| オーロラソース | 1 | 6.42 |
| ドタバタ | 1 | 4.81 |
| 偽物 | 1 | 3.89 |
| 一向に | 1 | 3.92 |
| サスペンス | 1 | 5.61 |
| 生兵法 | 1 | 5.96 |
| 杳として | 1 | 4.62 |
| 飛び下り | 1 | 5.47 |
| 味気ない | 1 | 4.66 |
| 想像に難くない | 1 | 4.48 |
| 移動中 | 1 | 4.29 |
| 恥入る | 1 | 6.59 |
| 消え去る | 1 | 3.85 |
| ぐぐっと | 1 | 5.16 |
| 膨大 | 1 | 3.67 |
| ルンルン | 1 | 5.59 |
| 雲を掴むよう | 1 | 5.84 |
| 実妹 | 1 | 5.28 |
| 歌 | 1 | 3.41 |
| 通帳 | 1 | 5.42 |
| 気に障る | 1 | 5.07 |
| 文法 | 1 | 5.10 |
| 手書き文字 | 1 | 6.78 |
| 加算 | 1 | 3.61 |
| 苦心 | 1 | 4.67 |
| 年甲斐 | 1 | 4.93 |
| 予測不能 | 1 | 5.45 |
| 焼き立て | 1 | 5.11 |
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