My name is Hayama Misuzu, a first-year middle school girl who possesses memories of my previous life. The world of this life bears a striking resemblance to an adult otome game for those under eighteen that I played in my previous life—one marked with a disclaimer. Satsuki, a female college student living next door at the Miso residence, is the heroine of that otome game, and I was cast in the role of her advisor. At least, within the game. However, living in this current life, this is not a game system but a reality governed by laws, physics, and common sense. While I desperately wanted to avoid the absurd, horrifying, and crimson developments that could occur like in that game, it seems Satsuki has become infatuated with one of the capture targets—an associate professor—and has stepped onto his romantic heroine route. Well, that can't be helped. Once you've entered a route, there's nothing for it. In the game's romantic maneuvering between the heroine and capture target, there's basically nothing I can do as the advisor cast in this reality. Or rather, I don't remember the content of the choices at all. So all I can do is pray that she doesn't choose the wrong option. Believing in Satsuki's heroine power! Since I lack the ability to provide information like in the game, the bare minimum of my role as an advisor is to—I've resolved to hold back the other half of the associate professor route, the flashy senior. But the problem standing before me is merciless. Just who exactly is this "flashy senior" who harbors the potential to transform into a criminal?
| Word | Frequency | Difficulty |
|---|---|---|
| 藻塩 | 1 | 5.16 |
| 問いかけ | 1 | 3.56 |
| ふーふー | 1 | 5.44 |
| 諌める | 1 | 4.51 |
| 放火魔 | 1 | 5.75 |
| 世界規模 | 1 | 5.08 |
| 利用価値 | 1 | 4.53 |
| 日本男児 | 1 | 5.81 |
| 貯金 | 1 | 4.52 |
| 塊 | 1 | 3.33 |
| 入店 | 1 | 4.85 |
| 沿う | 1 | 4.19 |
| 行動を取る | 1 | 4.59 |
| 良 | 1 | 3.62 |
| 変革 | 1 | 4.76 |
| 垂らし | 1 | 4.11 |
| コスモス | 1 | 4.34 |
| 曰う | 1 | 6.06 |
| 有無を言わせず | 1 | 5.13 |
| 面接 | 1 | 4.31 |
| 宗教家 | 1 | 5.30 |
| 愛着 | 1 | 4.49 |
| 応用問題 | 1 | 6.22 |
| 内部 | 1 | 3.28 |
| 半笑い | 1 | 4.91 |
| 打ち上がる | 1 | 5.64 |
| 風景画 | 1 | 5.35 |
| カラン | 1 | 4.65 |
| 路加 | 1 | 3.82 |
| 死角 | 1 | 4.04 |
| 嘗 | 1 | 4.42 |
| ぐしぐし | 1 | 5.44 |
| 区 | 1 | 3.84 |
| ませんでした | 1 | 4.28 |
| 内蓋 | 1 | 6.81 |
| 道筋 | 1 | 4.33 |
| 根元 | 1 | 4.10 |
| 危険物 | 1 | 4.70 |
| 丁々発止 | 1 | 5.67 |
| 三種 | 1 | 4.86 |
| 歌 | 1 | 3.41 |
| 息も絶え絶え | 1 | 4.56 |
| 諫める | 1 | 4.94 |
| 潤む | 1 | 4.00 |
| 一位 | 1 | 4.21 |
| ポッキーゲーム | 1 | 6.05 |
| ティッシュ | 1 | 4.90 |
| 汝 | 1 | 3.78 |
| 人気投票 | 1 | 5.15 |
| 擦り付ける | 1 | 4.38 |
| 老夫婦 | 1 | 4.89 |
| 三々五々 | 1 | 5.30 |
| こくん | 1 | 4.53 |
| 妨げる | 1 | 4.54 |
| 区別 | 1 | 4.02 |
| 三組 | 1 | 4.90 |
| チッ | 1 | 3.92 |
| 身を持って | 1 | 4.97 |
| 特筆すべき | 1 | 4.62 |
| ノンプレイヤーキャラクター | 1 | 5.54 |
| 舌の根 | 1 | 4.98 |
| 値段設定 | 1 | 5.29 |
| がっくり | 1 | 4.16 |
| 透け感 | 1 | 6.51 |
| 気掛かり | 1 | 5.11 |
| ミーティング | 1 | 4.75 |
| ぞんざい | 1 | 4.63 |
| 長旅 | 1 | 4.43 |
| 仰る通り | 1 | 4.48 |
| 飲食店 | 1 | 4.47 |
| 責任を持って | 1 | 4.59 |
| I | 1 | 4.87 |
| 幟 | 1 | 5.97 |
| 与る | 1 | 4.68 |
| 二部 | 1 | 5.08 |
| ニャン | 1 | 4.57 |
| 掛け声 | 1 | 4.15 |
| 風上 | 1 | 4.96 |
| 差し当たって | 1 | 4.77 |
| はにかむ | 1 | 4.26 |
| プレ | 1 | 4.93 |
| 謝り | 1 | 4.17 |
| 区切り | 1 | 4.31 |
| スタンス | 1 | 4.45 |
| びしびし | 1 | 5.11 |
| 単純明快 | 1 | 4.74 |
| 胸を撫で下ろす | 1 | 4.60 |
| 通り掛かり | 1 | 6.36 |
| 誘拐 | 1 | 3.76 |
| この野郎 | 1 | 4.28 |
| ぼけっと | 1 | 5.23 |
| 進行中 | 1 | 4.89 |
| 画用紙 | 1 | 5.67 |
| とも言う | 1 | 4.32 |
| 入院中 | 1 | 5.31 |
| 成就 | 1 | 4.50 |
| 足掻き | 1 | 4.62 |
| 何とも言えない | 1 | 4.01 |
| 白昼夢 | 1 | 5.10 |
| 小舅 | 1 | 6.45 |
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