My name is Hayama Misuzu, a first-year middle school girl who possesses memories of my previous life. The world of this life bears a striking resemblance to an adult otome game for those under eighteen that I played in my previous life—one marked with a disclaimer. Satsuki, a female college student living next door at the Miso residence, is the heroine of that otome game, and I was cast in the role of her advisor. At least, within the game. However, living in this current life, this is not a game system but a reality governed by laws, physics, and common sense. While I desperately wanted to avoid the absurd, horrifying, and crimson developments that could occur like in that game, it seems Satsuki has become infatuated with one of the capture targets—an associate professor—and has stepped onto his romantic heroine route. Well, that can't be helped. Once you've entered a route, there's nothing for it. In the game's romantic maneuvering between the heroine and capture target, there's basically nothing I can do as the advisor cast in this reality. Or rather, I don't remember the content of the choices at all. So all I can do is pray that she doesn't choose the wrong option. Believing in Satsuki's heroine power! Since I lack the ability to provide information like in the game, the bare minimum of my role as an advisor is to—I've resolved to hold back the other half of the associate professor route, the flashy senior. But the problem standing before me is merciless. Just who exactly is this "flashy senior" who harbors the potential to transform into a criminal?
| Word | Frequency | Difficulty |
|---|---|---|
| 腹の虫 | 1 | 4.73 |
| 執拗 | 1 | 4.31 |
| ヾ | 1 | 5.60 |
| 文献 | 1 | 4.24 |
| ほろほろ | 1 | 5.09 |
| 二部 | 1 | 5.08 |
| 弾け飛ぶ | 1 | 4.88 |
| 睨め付ける | 1 | 5.76 |
| 呪術 | 1 | 3.87 |
| 前屈 | 1 | 5.80 |
| 文句をつける | 1 | 4.94 |
| ケチ | 1 | 4.37 |
| 勝利を収める | 1 | 5.28 |
| ラストチャンス | 1 | 5.83 |
| 何の事 | 1 | 4.62 |
| 興じる | 1 | 4.31 |
| 擦れ違う | 1 | 5.08 |
| 歩む | 1 | 3.82 |
| 飛び乗る | 1 | 4.17 |
| 素地 | 1 | 5.57 |
| 快適 | 1 | 4.05 |
| 画面越し | 1 | 5.33 |
| 苦しゅうない | 1 | 5.48 |
| 丸一日 | 1 | 4.40 |
| こほん | 1 | 4.62 |
| 先回り | 1 | 4.45 |
| 景品 | 1 | 4.77 |
| ある人 | 1 | 4.17 |
| がっくり | 1 | 4.16 |
| 口数 | 1 | 4.67 |
| オフホワイト | 1 | 6.09 |
| 猫被り | 1 | 5.85 |
| 現像 | 1 | 5.57 |
| 賛美 | 1 | 5.02 |
| 仕向ける | 1 | 4.62 |
| 失言 | 1 | 4.45 |
| 見とる | 1 | 5.81 |
| 緩み | 1 | 4.39 |
| 車線 | 1 | 5.30 |
| 守備範囲 | 1 | 5.20 |
| 女神 | 1 | 2.98 |
| 才能溢れる | 1 | 5.70 |
| 現状打破 | 1 | 5.87 |
| ドイツ | 1 | 4.03 |
| 安眠 | 1 | 4.81 |
| 完結 | 1 | 4.06 |
| 大荷物 | 1 | 4.85 |
| 三水 | 1 | 6.61 |
| 大袋 | 1 | 5.46 |
| 利用料金 | 1 | 6.14 |
| 現代文 | 1 | 5.81 |
| どうでも | 1 | 4.09 |
| 裏山 | 1 | 5.02 |
| 負ぶさる | 1 | 5.77 |
| 無しで | 1 | 3.72 |
| ガッチリ | 1 | 4.76 |
| 丸きり | 1 | 5.06 |
| 伝言板 | 1 | 6.04 |
| 在りか | 1 | 4.25 |
| 三大 | 1 | 4.29 |
| どちらからとも無く | 1 | 4.99 |
| ひもじい | 1 | 5.18 |
| 見物 | 1 | 4.07 |
| 急制動 | 1 | 5.18 |
| 苦行 | 1 | 4.69 |
| そぼろ | 1 | 5.64 |
| 唸り声 | 1 | 4.15 |
| しっかり者 | 1 | 4.90 |
| 考えにくい | 1 | 4.31 |
| 寄贈 | 1 | 5.14 |
| 何回か | 1 | 4.25 |
| 太平楽 | 1 | 6.07 |
| 報われる | 1 | 4.83 |
| タッチの差 | 1 | 5.93 |
| 市松模様 | 1 | 6.24 |
| 訳では無い | 1 | 4.16 |
| はっちゃける | 1 | 5.95 |
| 連続技 | 1 | 5.69 |
| 嗜虐性 | 1 | 5.85 |
| 替える | 1 | 4.63 |
| 移り変わる | 1 | 4.82 |
| 羅列 | 1 | 4.56 |
| 出席簿 | 1 | 5.99 |
| テレビゲーム | 1 | 5.39 |
| 八重歯 | 1 | 5.12 |
| 切羽詰まる | 1 | 4.44 |
| 擦り込む | 1 | 5.45 |
| 低速 | 1 | 5.06 |
| 目を凝らす | 1 | 4.60 |
| ユーザー登録 | 1 | 5.78 |
| 日照 | 1 | 5.75 |
| 妄動 | 1 | 4.36 |
| 薄れる | 1 | 3.95 |
| ぞわぞわ | 1 | 5.33 |
| 一番勝負 | 1 | 6.99 |
| ぶっとい | 1 | 5.23 |
| 備蓄 | 1 | 4.28 |
| 外出先 | 1 | 5.83 |
| 恫喝 | 1 | 4.67 |
| 出番 | 1 | 3.70 |
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