My name is Hayama Misuzu, a first-year middle school girl who possesses memories of my previous life. The world of this life bears a striking resemblance to an adult otome game for those under eighteen that I played in my previous life—one marked with a disclaimer. Satsuki, a female college student living next door at the Miso residence, is the heroine of that otome game, and I was cast in the role of her advisor. At least, within the game. However, living in this current life, this is not a game system but a reality governed by laws, physics, and common sense. While I desperately wanted to avoid the absurd, horrifying, and crimson developments that could occur like in that game, it seems Satsuki has become infatuated with one of the capture targets—an associate professor—and has stepped onto his romantic heroine route. Well, that can't be helped. Once you've entered a route, there's nothing for it. In the game's romantic maneuvering between the heroine and capture target, there's basically nothing I can do as the advisor cast in this reality. Or rather, I don't remember the content of the choices at all. So all I can do is pray that she doesn't choose the wrong option. Believing in Satsuki's heroine power! Since I lack the ability to provide information like in the game, the bare minimum of my role as an advisor is to—I've resolved to hold back the other half of the associate professor route, the flashy senior. But the problem standing before me is merciless. Just who exactly is this "flashy senior" who harbors the potential to transform into a criminal?
| Word | Frequency | Difficulty |
|---|---|---|
| 寝 | 22 | 3.06 |
| 制服 | 22 | 3.59 |
| お風呂 | 22 | 3.65 |
| 尚 | 22 | 3.00 |
| 鶏 | 22 | 4.04 |
| 愛 | 22 | 3.07 |
| 主人公 | 22 | 3.33 |
| 残す | 22 | 2.85 |
| かなあ | 22 | 4.14 |
| 品 | 22 | 3.26 |
| 一敗 | 22 | 3.30 |
| 影 | 22 | 2.89 |
| 訳じゃない | 22 | 3.07 |
| 大人しく | 22 | 3.26 |
| アイス | 22 | 3.80 |
| 到着 | 22 | 3.05 |
| ハート | 22 | 3.84 |
| 待ち合わせ | 22 | 4.19 |
| 利用 | 22 | 2.98 |
| 日曜日 | 22 | 4.47 |
| 決して | 22 | 2.91 |
| に向けて | 22 | 3.12 |
| 重箱 | 22 | 5.16 |
| 隠れ | 22 | 3.31 |
| お帰り | 22 | 3.67 |
| 指先 | 22 | 3.46 |
| 恐らく | 22 | 2.72 |
| 放置 | 22 | 3.34 |
| ううん | 22 | 3.63 |
| 難しい | 22 | 2.74 |
| 厭々 | 22 | 3.29 |
| 外す | 22 | 3.17 |
| 現状 | 22 | 3.13 |
| やった | 22 | 2.95 |
| 皿 | 22 | 3.50 |
| どっち | 22 | 3.48 |
| ま | 22 | 2.85 |
| 眼鏡 | 22 | 3.60 |
| 後に | 22 | 2.87 |
| 整え | 22 | 3.41 |
| 大事 | 22 | 2.94 |
| 殆ど | 22 | 3.31 |
| あっさり | 23 | 3.15 |
| 事件 | 23 | 3.20 |
| 出掛ける | 23 | 4.10 |
| 天使 | 23 | 3.25 |
| 何とか | 23 | 2.77 |
| 大抵 | 23 | 3.58 |
| 見様 | 23 | 3.25 |
| またしても | 23 | 3.96 |
| 挑戦 | 23 | 3.70 |
| 夏休み | 23 | 3.96 |
| 神社 | 23 | 4.02 |
| 手作り | 23 | 4.15 |
| 宣言 | 23 | 3.25 |
| 様々 | 23 | 3.02 |
| 語る | 23 | 3.02 |
| 茶髪 | 23 | 4.25 |
| 壁 | 23 | 2.70 |
| 探す | 23 | 2.81 |
| 走る | 23 | 2.77 |
| キャラクター | 23 | 3.96 |
| あくまでも | 23 | 3.48 |
| ほぼ | 23 | 3.03 |
| 見やる | 23 | 3.65 |
| がし | 23 | 3.14 |
| はーい | 23 | 3.77 |
| 素敵 | 23 | 3.41 |
| 動かす | 23 | 2.95 |
| 気に入る | 23 | 3.24 |
| それぞれ | 23 | 2.90 |
| ぶつける | 23 | 3.42 |
| てね | 23 | 3.19 |
| そうして | 23 | 2.85 |
| 単に | 23 | 3.46 |
| 吹っ | 23 | 3.29 |
| 消える | 23 | 2.71 |
| 発言 | 23 | 3.13 |
| お香 | 23 | 3.15 |
| 事態 | 23 | 3.11 |
| 下着 | 23 | 3.75 |
| 裏 | 23 | 3.22 |
| 向ける | 23 | 2.71 |
| 桜ん坊 | 23 | 5.29 |
| 址 | 23 | 2.54 |
| ついでに | 23 | 3.19 |
| 現れる | 23 | 2.76 |
| バッドエンド | 23 | 4.81 |
| 勧め | 23 | 3.84 |
| ただ今 | 23 | 3.64 |
| お店 | 23 | 3.48 |
| 二佐 | 23 | 2.98 |
| 理由 | 24 | 2.47 |
| 中の人 | 24 | 4.72 |
| 珍しい | 24 | 2.91 |
| 土曜日 | 24 | 4.51 |
| 青年 | 24 | 3.20 |
| 取っ | 24 | 3.00 |
| 結ぶ | 24 | 3.30 |
| モーニング | 24 | 4.90 |
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