My name is Hayama Misuzu, a first-year middle school girl who possesses memories of my previous life. The world of this life bears a striking resemblance to an adult otome game for those under eighteen that I played in my previous life—one marked with a disclaimer. Satsuki, a female college student living next door at the Miso residence, is the heroine of that otome game, and I was cast in the role of her advisor. At least, within the game. However, living in this current life, this is not a game system but a reality governed by laws, physics, and common sense. While I desperately wanted to avoid the absurd, horrifying, and crimson developments that could occur like in that game, it seems Satsuki has become infatuated with one of the capture targets—an associate professor—and has stepped onto his romantic heroine route. Well, that can't be helped. Once you've entered a route, there's nothing for it. In the game's romantic maneuvering between the heroine and capture target, there's basically nothing I can do as the advisor cast in this reality. Or rather, I don't remember the content of the choices at all. So all I can do is pray that she doesn't choose the wrong option. Believing in Satsuki's heroine power! Since I lack the ability to provide information like in the game, the bare minimum of my role as an advisor is to—I've resolved to hold back the other half of the associate professor route, the flashy senior. But the problem standing before me is merciless. Just who exactly is this "flashy senior" who harbors the potential to transform into a criminal?
| Word | Frequency | Difficulty |
|---|---|---|
| 噂 | 32 | 2.96 |
| 遊ぶ | 32 | 3.13 |
| 良かったら | 32 | 3.96 |
| 意識 | 32 | 2.77 |
| 受け | 32 | 2.61 |
| 答える | 32 | 2.69 |
| 勿論 | 32 | 2.47 |
| 明るい | 32 | 3.19 |
| 子ども | 32 | 3.42 |
| 妹 | 32 | 2.85 |
| 友 | 32 | 3.63 |
| 認識 | 32 | 3.06 |
| 掃除 | 32 | 3.48 |
| どうぞ | 33 | 3.16 |
| そろそろ | 33 | 2.88 |
| 通り | 33 | 2.74 |
| 分 | 33 | 2.75 |
| 改めて | 33 | 3.04 |
| のでは | 33 | 2.62 |
| 興味 | 33 | 2.96 |
| 妙 | 33 | 3.13 |
| 以外 | 33 | 2.55 |
| 支度 | 33 | 3.95 |
| そこ | 33 | 2.66 |
| 開け | 33 | 3.07 |
| 乙女ゲーム | 33 | 4.15 |
| やはり | 33 | 2.55 |
| 一人で | 33 | 2.92 |
| 浮かぶ | 33 | 2.94 |
| 話し掛ける | 33 | 4.01 |
| 芹 | 33 | 4.51 |
| 多い | 33 | 2.52 |
| 学生 | 33 | 3.50 |
| 包み | 33 | 3.81 |
| 感じる | 33 | 2.58 |
| 遅く | 33 | 3.46 |
| えっ | 33 | 2.85 |
| 室 | 33 | 3.39 |
| 立てて | 33 | 3.18 |
| 更に | 33 | 2.42 |
| 置き | 33 | 3.70 |
| 喫茶店 | 33 | 4.12 |
| 取り | 33 | 3.16 |
| つもり | 34 | 2.48 |
| 行動 | 34 | 2.64 |
| 出来 | 34 | 2.54 |
| 起きる | 34 | 2.74 |
| 反応 | 34 | 2.69 |
| これから | 34 | 2.69 |
| テスト | 34 | 3.77 |
| とも | 34 | 2.37 |
| 恋愛 | 34 | 3.65 |
| いらっしゃる | 34 | 3.26 |
| 中学 | 34 | 3.96 |
| こう | 34 | 2.92 |
| 髪の毛 | 34 | 3.78 |
| 見回す | 34 | 3.29 |
| ます | 34 | 2.81 |
| フェンス | 34 | 4.93 |
| 色々 | 34 | 2.52 |
| 回し | 34 | 3.38 |
| によって | 34 | 2.54 |
| 途中 | 34 | 2.94 |
| おかしい | 34 | 2.76 |
| 話す | 34 | 2.73 |
| と言った | 35 | 2.53 |
| 挟む | 35 | 3.31 |
| 会話 | 35 | 2.82 |
| 方が良い | 35 | 3.50 |
| 全然 | 35 | 3.10 |
| 美術 | 35 | 4.79 |
| 確か | 35 | 2.92 |
| 家庭教師 | 35 | 4.28 |
| 研究室 | 35 | 3.94 |
| 名 | 35 | 2.55 |
| 先 | 35 | 2.68 |
| 味 | 35 | 3.06 |
| 一人 | 35 | 2.46 |
| 保健室 | 35 | 4.33 |
| でもない | 35 | 2.85 |
| 写真 | 35 | 3.57 |
| 午後 | 35 | 3.43 |
| 遠慮 | 35 | 3.41 |
| 早い | 35 | 2.99 |
| 無言 | 35 | 3.22 |
| 振り | 36 | 2.89 |
| 聞こえ | 36 | 2.93 |
| プレイヤー | 36 | 3.10 |
| 気持ち | 36 | 2.61 |
| 味噌汁 | 36 | 4.30 |
| 部員 | 36 | 4.24 |
| それに | 36 | 2.23 |
| そう言えば | 36 | 2.80 |
| 着替え | 36 | 3.45 |
| 呼ぶ | 37 | 2.52 |
| 面白い | 37 | 2.98 |
| 巴豆 | 37 | 2.47 |
| 振り向く | 37 | 3.32 |
| 昔 | 37 | 2.93 |
| 内容 | 37 | 2.74 |
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