My name is Hayama Misuzu, a first-year middle school girl who possesses memories of my previous life. The world of this life bears a striking resemblance to an adult otome game for those under eighteen that I played in my previous life—one marked with a disclaimer. Satsuki, a female college student living next door at the Miso residence, is the heroine of that otome game, and I was cast in the role of her advisor. At least, within the game. However, living in this current life, this is not a game system but a reality governed by laws, physics, and common sense. While I desperately wanted to avoid the absurd, horrifying, and crimson developments that could occur like in that game, it seems Satsuki has become infatuated with one of the capture targets—an associate professor—and has stepped onto his romantic heroine route. Well, that can't be helped. Once you've entered a route, there's nothing for it. In the game's romantic maneuvering between the heroine and capture target, there's basically nothing I can do as the advisor cast in this reality. Or rather, I don't remember the content of the choices at all. So all I can do is pray that she doesn't choose the wrong option. Believing in Satsuki's heroine power! Since I lack the ability to provide information like in the game, the bare minimum of my role as an advisor is to—I've resolved to hold back the other half of the associate professor route, the flashy senior. But the problem standing before me is merciless. Just who exactly is this "flashy senior" who harbors the potential to transform into a criminal?
| Word | Frequency | Difficulty |
|---|---|---|
| 急病 | 1 | 5.45 |
| 錆びる | 1 | 4.56 |
| 一名 | 1 | 4.35 |
| 心理的 | 1 | 4.62 |
| 中休み | 1 | 5.78 |
| 善かろう | 1 | 4.14 |
| 膝詰め | 1 | 6.59 |
| 生鮮食品 | 1 | 5.57 |
| ほざく | 1 | 4.44 |
| 毎食 | 1 | 5.22 |
| 苦しさ | 1 | 4.70 |
| 家族愛 | 1 | 5.09 |
| 裏山 | 1 | 5.02 |
| 穢多 | 1 | 4.20 |
| 朝靄 | 1 | 5.25 |
| ヾ | 1 | 5.60 |
| 絶好調 | 1 | 4.69 |
| 下欄 | 1 | 4.87 |
| 図太い | 1 | 4.50 |
| 山登り | 1 | 5.07 |
| 車体 | 1 | 4.49 |
| 前面 | 1 | 4.15 |
| お召し物 | 1 | 5.04 |
| Uターン | 1 | 5.23 |
| 試験 | 1 | 3.39 |
| 待ち時間 | 1 | 4.88 |
| 果物ナイフ | 1 | 5.51 |
| ダントツ | 1 | 5.10 |
| 勇み足 | 1 | 5.40 |
| 意気投合 | 1 | 4.64 |
| 青信号 | 1 | 6.07 |
| 見直す | 1 | 4.15 |
| 流出 | 1 | 4.43 |
| 仕組む | 1 | 4.43 |
| いいね | 1 | 3.98 |
| 突き当たり | 1 | 4.70 |
| 大き目 | 1 | 4.80 |
| コラ | 1 | 4.40 |
| 飲みかけ | 1 | 5.25 |
| 唆し | 1 | 5.03 |
| 読みかけ | 1 | 5.44 |
| 変る | 1 | 4.55 |
| 気が付くと | 1 | 4.42 |
| 差分 | 1 | 5.51 |
| まん丸 | 1 | 4.67 |
| 照準 | 1 | 4.30 |
| 某 | 1 | 3.78 |
| カラカラ | 1 | 4.50 |
| お久しぶり | 1 | 3.77 |
| 実直 | 1 | 4.63 |
| ほれほれ | 1 | 5.07 |
| 注射を打つ | 1 | 6.89 |
| 得てして | 1 | 4.84 |
| 営業スマイル | 1 | 4.88 |
| 漫画 | 1 | 3.68 |
| 前売り券 | 1 | 6.55 |
| 発祥地 | 1 | 6.26 |
| メロディー | 1 | 5.08 |
| 幼い頃 | 1 | 3.79 |
| お近づき | 1 | 4.90 |
| 威圧的 | 1 | 4.69 |
| ルンルン | 1 | 5.59 |
| 下宿 | 1 | 4.96 |
| 思いがけない | 1 | 4.45 |
| 大荷物 | 1 | 4.85 |
| 大名 | 1 | 4.38 |
| 仏教徒 | 1 | 5.87 |
| 煮込む | 1 | 4.08 |
| 想いを馳せる | 1 | 5.39 |
| 辞書を引く | 1 | 6.72 |
| 汚す | 1 | 4.07 |
| 無理強い | 1 | 4.53 |
| 暁 | 1 | 3.74 |
| 幾たび | 1 | 5.27 |
| 期間中 | 1 | 4.68 |
| 闇 | 1 | 2.79 |
| しかしながら | 1 | 3.91 |
| 惨状 | 1 | 4.12 |
| 遅筆 | 1 | 5.98 |
| 馬の脚 | 1 | 5.62 |
| ジッパー | 1 | 5.59 |
| 執拗 | 1 | 4.31 |
| 任す | 1 | 3.71 |
| 太め | 1 | 4.98 |
| 脱ぎ捨てる | 1 | 4.37 |
| いきる | 1 | 4.61 |
| どさり | 1 | 4.72 |
| 小突く | 1 | 4.26 |
| ロマン | 1 | 4.13 |
| 一糸乱れぬ | 1 | 4.85 |
| BGM | 1 | 4.92 |
| 噴く | 1 | 4.23 |
| 少しでも早く | 1 | 4.52 |
| 心無い | 1 | 5.05 |
| 後脚 | 1 | 5.32 |
| 死罪 | 1 | 4.57 |
| 息巻く | 1 | 4.64 |
| 至近距離 | 1 | 4.02 |
| 見越し | 1 | 4.26 |
| 守備範囲 | 1 | 5.20 |
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