My name is Hayama Misuzu, a first-year middle school girl who possesses memories of my previous life. The world of this life bears a striking resemblance to an adult otome game for those under eighteen that I played in my previous life—one marked with a disclaimer. Satsuki, a female college student living next door at the Miso residence, is the heroine of that otome game, and I was cast in the role of her advisor. At least, within the game. However, living in this current life, this is not a game system but a reality governed by laws, physics, and common sense. While I desperately wanted to avoid the absurd, horrifying, and crimson developments that could occur like in that game, it seems Satsuki has become infatuated with one of the capture targets—an associate professor—and has stepped onto his romantic heroine route. Well, that can't be helped. Once you've entered a route, there's nothing for it. In the game's romantic maneuvering between the heroine and capture target, there's basically nothing I can do as the advisor cast in this reality. Or rather, I don't remember the content of the choices at all. So all I can do is pray that she doesn't choose the wrong option. Believing in Satsuki's heroine power! Since I lack the ability to provide information like in the game, the bare minimum of my role as an advisor is to—I've resolved to hold back the other half of the associate professor route, the flashy senior. But the problem standing before me is merciless. Just who exactly is this "flashy senior" who harbors the potential to transform into a criminal?
| Word | Frequency | Difficulty |
|---|---|---|
| 重たい | 16 | 3.96 |
| 鍋 | 16 | 3.57 |
| 乙女 | 16 | 3.56 |
| 将来 | 16 | 3.44 |
| 得 | 16 | 2.96 |
| チラッと | 16 | 4.46 |
| 昇降口 | 16 | 4.97 |
| 認め | 16 | 3.14 |
| てっきり | 16 | 3.79 |
| 一旦 | 16 | 3.37 |
| 頻繁 | 16 | 3.88 |
| いい | 16 | 2.05 |
| 生きる | 16 | 3.23 |
| 手渡す | 16 | 3.71 |
| お皿 | 16 | 4.30 |
| 判断 | 16 | 2.74 |
| 看病 | 16 | 4.31 |
| 失敗 | 16 | 3.02 |
| 無くなる | 16 | 3.38 |
| 体重 | 16 | 3.75 |
| いそいそ | 16 | 4.39 |
| キョトン | 16 | 4.30 |
| モーニングセット | 16 | 6.06 |
| 因みに | 16 | 3.82 |
| チーズ | 16 | 3.94 |
| ええと | 16 | 3.61 |
| 運び | 16 | 3.76 |
| 店 | 15 | 2.73 |
| 蓋 | 15 | 3.70 |
| 流石 | 15 | 3.52 |
| 捨てる | 15 | 3.06 |
| 十分 | 15 | 2.75 |
| 放つ | 15 | 2.58 |
| 拳 | 15 | 2.95 |
| 受け取り | 15 | 3.68 |
| 注意 | 15 | 3.10 |
| お互いに | 15 | 3.53 |
| 耳元 | 15 | 3.76 |
| 押し付け | 15 | 3.70 |
| そうそう | 15 | 3.36 |
| そっと | 15 | 3.14 |
| めっちゃ | 15 | 3.83 |
| 女 | 15 | 2.48 |
| 体調 | 15 | 3.59 |
| 強引 | 15 | 3.42 |
| 不満 | 15 | 3.21 |
| 彼の | 15 | 2.60 |
| 念の為 | 15 | 4.08 |
| ボケ | 15 | 3.70 |
| 機嫌 | 15 | 3.63 |
| 引っ付く | 15 | 4.67 |
| 預け | 15 | 3.62 |
| ありがとう御座います | 15 | 2.84 |
| 帰ってくる | 15 | 3.74 |
| トースト | 15 | 4.91 |
| パジャマ | 15 | 4.57 |
| 真面目 | 15 | 3.25 |
| 口調 | 15 | 3.14 |
| 添える | 15 | 3.65 |
| 直ぐ | 15 | 2.97 |
| ありがと | 15 | 3.60 |
| 滅茶苦茶 | 15 | 3.68 |
| 始め | 15 | 3.31 |
| 下に | 15 | 3.15 |
| 玉子焼き | 15 | 5.28 |
| 可能 | 15 | 2.85 |
| リクエスト | 15 | 4.33 |
| 怪我 | 15 | 3.13 |
| 提案 | 15 | 3.12 |
| 回転 | 15 | 3.46 |
| 美しい | 15 | 2.99 |
| 気になる | 15 | 3.19 |
| チケット | 15 | 4.34 |
| お互い | 15 | 3.30 |
| 拗ねる | 15 | 3.97 |
| 祝詞 | 15 | 3.05 |
| 味わう | 15 | 3.58 |
| 抜け | 15 | 3.20 |
| スプーン | 15 | 4.03 |
| お見舞い | 15 | 4.28 |
| 亡くなる | 15 | 3.30 |
| 1 | 15 | 2.85 |
| たる | 15 | 3.17 |
| 伝える | 15 | 2.98 |
| よな | 15 | 2.69 |
| 失礼 | 15 | 3.13 |
| 油 | 15 | 3.59 |
| 着ける | 15 | 3.43 |
| 脳裏 | 15 | 3.54 |
| 貴方 | 15 | 2.53 |
| 死に | 15 | 3.20 |
| 柵 | 15 | 3.75 |
| 沖 | 15 | 3.65 |
| 通話 | 15 | 4.18 |
| 集まる | 15 | 2.88 |
| みたいだ | 15 | 2.84 |
| 手元 | 15 | 3.50 |
| 見事 | 15 | 3.20 |
| 夜呂死苦 | 15 | 3.17 |
| どうしよう | 15 | 3.29 |
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