My name is Hayama Misuzu, a first-year middle school girl who possesses memories of my previous life. The world of this life bears a striking resemblance to an adult otome game for those under eighteen that I played in my previous life—one marked with a disclaimer. Satsuki, a female college student living next door at the Miso residence, is the heroine of that otome game, and I was cast in the role of her advisor. At least, within the game. However, living in this current life, this is not a game system but a reality governed by laws, physics, and common sense. While I desperately wanted to avoid the absurd, horrifying, and crimson developments that could occur like in that game, it seems Satsuki has become infatuated with one of the capture targets—an associate professor—and has stepped onto his romantic heroine route. Well, that can't be helped. Once you've entered a route, there's nothing for it. In the game's romantic maneuvering between the heroine and capture target, there's basically nothing I can do as the advisor cast in this reality. Or rather, I don't remember the content of the choices at all. So all I can do is pray that she doesn't choose the wrong option. Believing in Satsuki's heroine power! Since I lack the ability to provide information like in the game, the bare minimum of my role as an advisor is to—I've resolved to hold back the other half of the associate professor route, the flashy senior. But the problem standing before me is merciless. Just who exactly is this "flashy senior" who harbors the potential to transform into a criminal?
| Word | Frequency | Difficulty |
|---|---|---|
| 撮る | 16 | 3.97 |
| チラッと | 16 | 4.46 |
| 感 | 16 | 3.39 |
| 頻繁 | 16 | 3.88 |
| その場 | 16 | 2.86 |
| 示し | 16 | 3.48 |
| 押し | 16 | 3.46 |
| 人々 | 16 | 2.97 |
| 予想 | 16 | 2.98 |
| 頂き | 16 | 3.86 |
| いっそ | 16 | 3.65 |
| 危険 | 16 | 2.75 |
| 将来 | 16 | 3.44 |
| 映る | 16 | 3.35 |
| 重たい | 16 | 3.96 |
| 教授 | 16 | 3.79 |
| 文化祭 | 16 | 4.30 |
| 必死 | 16 | 2.99 |
| 外 | 16 | 2.73 |
| 認め | 16 | 3.14 |
| 因みに | 16 | 3.82 |
| 出てくる | 16 | 3.14 |
| 看病 | 16 | 4.31 |
| いい | 16 | 2.05 |
| 昇降口 | 16 | 4.97 |
| 忘れ物 | 16 | 4.51 |
| 変 | 16 | 2.97 |
| 流石 | 15 | 3.52 |
| 気配 | 15 | 2.79 |
| トースト | 15 | 4.91 |
| 拗ねる | 15 | 3.97 |
| 祝詞 | 15 | 3.05 |
| 店 | 15 | 2.73 |
| リクエスト | 15 | 4.33 |
| ぺこり | 15 | 4.22 |
| 向かい合う | 15 | 3.83 |
| 添える | 15 | 3.65 |
| 耳元 | 15 | 3.76 |
| ばかりに | 15 | 3.19 |
| ありがとう御座います | 15 | 2.84 |
| 直ぐ | 15 | 2.97 |
| 付き | 15 | 3.15 |
| 蓋 | 15 | 3.70 |
| 機嫌 | 15 | 3.63 |
| 体調 | 15 | 3.59 |
| そうそう | 15 | 3.36 |
| 裾 | 15 | 3.75 |
| 滅茶苦茶 | 15 | 3.68 |
| 最初 | 15 | 2.54 |
| 捨てる | 15 | 3.06 |
| 可愛らしい | 15 | 3.32 |
| お見舞い | 15 | 4.28 |
| 押し付け | 15 | 3.70 |
| 位置 | 15 | 2.95 |
| 気になる | 15 | 3.19 |
| 受け取り | 15 | 3.68 |
| 面倒 | 15 | 2.94 |
| ボケ | 15 | 3.70 |
| 玉子焼き | 15 | 5.28 |
| 柵 | 15 | 3.75 |
| 沖 | 15 | 3.65 |
| 強引 | 15 | 3.42 |
| そっと | 15 | 3.14 |
| 陣 | 15 | 3.20 |
| 預け | 15 | 3.62 |
| ありがと | 15 | 3.60 |
| 亡くなる | 15 | 3.30 |
| 提案 | 15 | 3.12 |
| 注意 | 15 | 3.10 |
| 気まずい | 15 | 3.71 |
| 疲れ | 15 | 3.16 |
| チケット | 15 | 4.34 |
| めっちゃ | 15 | 3.83 |
| 抜け | 15 | 3.20 |
| お互いに | 15 | 3.53 |
| わたし達 | 15 | 4.31 |
| テストプレイ | 15 | 5.55 |
| 味わう | 15 | 3.58 |
| 転舵 | 15 | 3.34 |
| 手元 | 15 | 3.50 |
| 着ける | 15 | 3.43 |
| ような気がする | 15 | 3.55 |
| 1 | 15 | 2.85 |
| 脳裏 | 15 | 3.54 |
| どうしよう | 15 | 3.29 |
| 睨み付ける | 15 | 3.91 |
| 歩み寄る | 15 | 3.78 |
| 伝える | 15 | 2.98 |
| 類い | 15 | 4.48 |
| 油 | 15 | 3.59 |
| スプーン | 15 | 4.03 |
| 通話 | 15 | 4.18 |
| お邪魔 | 15 | 4.08 |
| 女 | 15 | 2.48 |
| よな | 15 | 2.69 |
| 夜呂死苦 | 15 | 3.17 |
| 集まる | 15 | 2.88 |
| 翌日 | 15 | 3.38 |
| 真面目 | 15 | 3.25 |
| 始め | 15 | 3.31 |
Showing 1601 - 1700 of 16,273 words