My name is Hayama Misuzu, a first-year middle school girl who possesses memories of my previous life. The world of this life bears a striking resemblance to an adult otome game for those under eighteen that I played in my previous life—one marked with a disclaimer. Satsuki, a female college student living next door at the Miso residence, is the heroine of that otome game, and I was cast in the role of her advisor. At least, within the game. However, living in this current life, this is not a game system but a reality governed by laws, physics, and common sense. While I desperately wanted to avoid the absurd, horrifying, and crimson developments that could occur like in that game, it seems Satsuki has become infatuated with one of the capture targets—an associate professor—and has stepped onto his romantic heroine route. Well, that can't be helped. Once you've entered a route, there's nothing for it. In the game's romantic maneuvering between the heroine and capture target, there's basically nothing I can do as the advisor cast in this reality. Or rather, I don't remember the content of the choices at all. So all I can do is pray that she doesn't choose the wrong option. Believing in Satsuki's heroine power! Since I lack the ability to provide information like in the game, the bare minimum of my role as an advisor is to—I've resolved to hold back the other half of the associate professor route, the flashy senior. But the problem standing before me is merciless. Just who exactly is this "flashy senior" who harbors the potential to transform into a criminal?
| Word | Frequency | Difficulty |
|---|---|---|
| 参加 | 13 | 2.93 |
| 冷え | 13 | 4.00 |
| 代 | 13 | 2.96 |
| かのように | 13 | 3.02 |
| 唐名 | 13 | 2.55 |
| 眠れる | 13 | 3.78 |
| 片隅 | 13 | 3.91 |
| 呑む | 13 | 3.66 |
| 云々 | 13 | 3.91 |
| 爽やか | 13 | 3.79 |
| 唐突 | 13 | 3.52 |
| 表現 | 13 | 3.37 |
| ビミョー | 13 | 5.40 |
| さては | 13 | 4.53 |
| つーか | 13 | 3.86 |
| 四 | 13 | 3.02 |
| 正しい | 13 | 3.12 |
| 危うく | 13 | 3.97 |
| 進む | 13 | 2.84 |
| 時代 | 13 | 3.09 |
| スリッパ | 13 | 4.93 |
| どういう | 13 | 2.81 |
| 波 | 13 | 3.25 |
| 六月 | 13 | 4.60 |
| 早々 | 13 | 3.54 |
| 決め | 13 | 3.10 |
| 知識 | 13 | 3.01 |
| かっ | 13 | 3.46 |
| 飛んで | 13 | 3.00 |
| お休み | 13 | 3.72 |
| どころか | 13 | 3.21 |
| 駆け出す | 13 | 3.78 |
| 目撃 | 13 | 3.81 |
| 見開く | 13 | 3.32 |
| 小学生 | 13 | 3.95 |
| お湯 | 13 | 3.74 |
| とっても | 13 | 3.57 |
| 留守番 | 13 | 4.00 |
| 母 | 13 | 2.96 |
| 自信 | 13 | 3.13 |
| 眉 | 13 | 3.26 |
| 姫 | 13 | 2.82 |
| 手段 | 13 | 3.10 |
| 天井 | 13 | 3.32 |
| 物語 | 13 | 3.37 |
| 指し示す | 13 | 3.98 |
| って言うか | 13 | 3.52 |
| おにぎり | 13 | 4.15 |
| そりゃ | 13 | 3.16 |
| 他に | 13 | 3.02 |
| 器 | 13 | 3.42 |
| 幼少期 | 13 | 4.39 |
| によると | 13 | 3.63 |
| 図書室 | 13 | 4.11 |
| 込み | 13 | 3.73 |
| 並べる | 13 | 3.53 |
| アイスティー | 13 | 5.28 |
| 仕丁 | 13 | 3.25 |
| 本心 | 13 | 3.75 |
| 当たる | 13 | 3.06 |
| 附属 | 13 | 5.42 |
| お前ら | 13 | 3.22 |
| 親 | 13 | 3.18 |
| 取っ手 | 13 | 3.44 |
| 感想 | 13 | 3.18 |
| 引き留める | 13 | 4.25 |
| よる | 13 | 3.28 |
| 時には | 13 | 3.07 |
| 見つめる | 13 | 2.75 |
| 徐々に | 13 | 3.30 |
| 苦しい | 13 | 3.37 |
| 将に | 13 | 3.16 |
| 無 | 13 | 3.31 |
| 階 | 13 | 3.43 |
| 一歩 | 13 | 3.21 |
| 余計 | 13 | 3.16 |
| 衝撃 | 13 | 3.03 |
| き | 13 | 3.28 |
| 駄目 | 13 | 2.86 |
| 匂い | 13 | 3.08 |
| いつも通り | 12 | 3.43 |
| 向き | 12 | 3.61 |
| 金網 | 12 | 5.09 |
| 陽炎 | 12 | 4.53 |
| 三人 | 12 | 2.77 |
| 部屋着 | 12 | 4.83 |
| 魔法使い | 12 | 3.03 |
| 場面 | 12 | 3.55 |
| あーん | 12 | 4.32 |
| 保つ | 12 | 3.36 |
| 短い | 12 | 3.10 |
| 久々 | 12 | 3.70 |
| 屋台 | 12 | 3.39 |
| 意見 | 12 | 3.05 |
| 握り締める | 12 | 3.81 |
| 早くも | 12 | 4.11 |
| 放り込む | 12 | 3.72 |
| 照らす | 12 | 3.40 |
| 梅雨 | 12 | 4.72 |
| 乗っける | 12 | 4.74 |
Showing 1901 - 2000 of 16,273 words