My name is Hayama Misuzu, a first-year middle school girl who possesses memories of my previous life. The world of this life bears a striking resemblance to an adult otome game for those under eighteen that I played in my previous life—one marked with a disclaimer. Satsuki, a female college student living next door at the Miso residence, is the heroine of that otome game, and I was cast in the role of her advisor. At least, within the game. However, living in this current life, this is not a game system but a reality governed by laws, physics, and common sense. While I desperately wanted to avoid the absurd, horrifying, and crimson developments that could occur like in that game, it seems Satsuki has become infatuated with one of the capture targets—an associate professor—and has stepped onto his romantic heroine route. Well, that can't be helped. Once you've entered a route, there's nothing for it. In the game's romantic maneuvering between the heroine and capture target, there's basically nothing I can do as the advisor cast in this reality. Or rather, I don't remember the content of the choices at all. So all I can do is pray that she doesn't choose the wrong option. Believing in Satsuki's heroine power! Since I lack the ability to provide information like in the game, the bare minimum of my role as an advisor is to—I've resolved to hold back the other half of the associate professor route, the flashy senior. But the problem standing before me is merciless. Just who exactly is this "flashy senior" who harbors the potential to transform into a criminal?
| Word | Frequency | Difficulty |
|---|---|---|
| 見渡す | 12 | 3.63 |
| 黙る | 12 | 2.92 |
| 像 | 12 | 3.61 |
| 乗っける | 12 | 4.74 |
| 握り締める | 12 | 3.81 |
| 一年生 | 12 | 4.16 |
| 年下 | 12 | 3.87 |
| 陽炎 | 12 | 4.53 |
| ハンバーグ | 12 | 4.16 |
| 引き | 12 | 3.23 |
| 冷たい | 12 | 3.11 |
| 調える | 12 | 4.73 |
| 一面 | 12 | 3.79 |
| 本編 | 12 | 4.03 |
| チェック | 12 | 3.65 |
| 良し | 12 | 3.85 |
| 屋台 | 12 | 3.39 |
| 隣人 | 12 | 4.62 |
| 釜師 | 12 | 4.47 |
| のせいで | 12 | 3.33 |
| 明け | 12 | 3.88 |
| 落ち | 12 | 3.01 |
| 騒ぐ | 12 | 3.50 |
| 欠航 | 12 | 3.74 |
| 教え子 | 12 | 4.39 |
| そうですね | 12 | 3.02 |
| 滑る | 12 | 3.72 |
| 装う | 12 | 3.97 |
| 所謂 | 12 | 3.49 |
| 閉める | 12 | 3.66 |
| 気合い | 12 | 3.98 |
| ホール | 12 | 3.84 |
| 持ち歩く | 12 | 4.25 |
| でもある | 12 | 2.97 |
| 崩す | 12 | 3.45 |
| つ | 12 | 3.24 |
| 盛大 | 12 | 3.60 |
| 辿る | 12 | 3.27 |
| となる | 12 | 2.78 |
| 能力 | 12 | 2.61 |
| 致す | 12 | 3.43 |
| 届け | 12 | 3.66 |
| 保つ | 12 | 3.36 |
| 残り | 12 | 3.10 |
| 止まる | 12 | 2.95 |
| 向き | 12 | 3.61 |
| ねぇ | 12 | 2.61 |
| お友達 | 12 | 3.90 |
| 伊艦 | 12 | 3.62 |
| 器用 | 12 | 3.03 |
| 登校 | 11 | 4.28 |
| 明後日 | 11 | 3.81 |
| 溢れる | 11 | 3.55 |
| キス | 11 | 3.48 |
| 人気 | 11 | 3.44 |
| 一気に | 11 | 2.98 |
| 詰まる | 11 | 3.59 |
| 教える | 11 | 3.17 |
| 表 | 11 | 3.47 |
| 着信 | 11 | 4.77 |
| 酔っ払う | 11 | 4.41 |
| ロリータ | 11 | 5.28 |
| 差 | 11 | 3.06 |
| 下駄 | 11 | 4.44 |
| 怪しい | 11 | 3.32 |
| 真っ向から | 11 | 4.13 |
| 焦る | 11 | 3.35 |
| 三 | 11 | 2.74 |
| ついさっき | 11 | 4.18 |
| やれ | 11 | 3.27 |
| 伝え | 11 | 3.05 |
| 解く | 11 | 3.30 |
| 鶏肉 | 11 | 4.43 |
| カーテン | 11 | 3.98 |
| 都合 | 11 | 3.56 |
| おいて | 11 | 3.53 |
| 抑え | 11 | 3.28 |
| 叩き | 11 | 3.26 |
| 激しい | 11 | 3.10 |
| 飛び込む | 11 | 3.31 |
| だけでなく | 11 | 3.27 |
| 刎 | 11 | 3.53 |
| 呼吸 | 11 | 3.43 |
| 以降 | 11 | 3.32 |
| 拭う | 11 | 3.60 |
| 美術館 | 11 | 4.86 |
| 思考 | 11 | 3.07 |
| 人様 | 11 | 4.47 |
| 鼻 | 11 | 3.23 |
| 後半 | 11 | 3.77 |
| 差す | 11 | 3.65 |
| 褒める | 11 | 3.20 |
| 顔立ち | 11 | 3.62 |
| 仲が良い | 11 | 4.21 |
| 続いて | 11 | 3.13 |
| 其れだけ | 11 | 2.66 |
| 呼び掛け | 11 | 4.58 |
| ほんのり | 11 | 4.12 |
| 杉 | 11 | 2.95 |
| 林 | 11 | 3.72 |
Showing 2101 - 2200 of 16,273 words