My name is Hayama Misuzu, a first-year middle school girl who possesses memories of my previous life. The world of this life bears a striking resemblance to an adult otome game for those under eighteen that I played in my previous life—one marked with a disclaimer. Satsuki, a female college student living next door at the Miso residence, is the heroine of that otome game, and I was cast in the role of her advisor. At least, within the game. However, living in this current life, this is not a game system but a reality governed by laws, physics, and common sense. While I desperately wanted to avoid the absurd, horrifying, and crimson developments that could occur like in that game, it seems Satsuki has become infatuated with one of the capture targets—an associate professor—and has stepped onto his romantic heroine route. Well, that can't be helped. Once you've entered a route, there's nothing for it. In the game's romantic maneuvering between the heroine and capture target, there's basically nothing I can do as the advisor cast in this reality. Or rather, I don't remember the content of the choices at all. So all I can do is pray that she doesn't choose the wrong option. Believing in Satsuki's heroine power! Since I lack the ability to provide information like in the game, the bare minimum of my role as an advisor is to—I've resolved to hold back the other half of the associate professor route, the flashy senior. But the problem standing before me is merciless. Just who exactly is this "flashy senior" who harbors the potential to transform into a criminal?
| Word | Frequency | Difficulty |
|---|---|---|
| 量 | 11 | 2.96 |
| 羽子 | 11 | 3.71 |
| に連れて | 11 | 3.40 |
| 財布 | 11 | 3.94 |
| 揚げ物 | 11 | 4.57 |
| AI | 11 | 4.41 |
| 取り繕う | 11 | 4.01 |
| てな | 11 | 3.27 |
| 叩き | 11 | 3.26 |
| 癖に | 11 | 3.34 |
| 店員 | 11 | 3.61 |
| 元気 | 11 | 3.07 |
| ピンク | 11 | 3.89 |
| 捲る | 11 | 3.89 |
| 全員 | 11 | 2.61 |
| 詰め込む | 11 | 3.93 |
| ぼんやり | 11 | 3.52 |
| 行き | 11 | 3.32 |
| カップル | 11 | 4.15 |
| 鼻 | 11 | 3.23 |
| どちら | 11 | 3.37 |
| 幸福 | 10 | 3.74 |
| までも | 10 | 3.36 |
| 際に | 10 | 3.24 |
| 抜ける | 10 | 3.26 |
| 学習 | 10 | 4.07 |
| & | 10 | 3.78 |
| 座り | 10 | 3.58 |
| 連続 | 10 | 3.47 |
| 楽 | 10 | 3.16 |
| 願い事 | 10 | 4.83 |
| パジャマ姿 | 10 | 5.23 |
| 連れ込む | 10 | 4.39 |
| 救急車 | 10 | 4.82 |
| ケース | 10 | 3.90 |
| 掴み | 10 | 3.47 |
| 吹き出す | 10 | 4.12 |
| 購入 | 10 | 3.40 |
| 背もたれ | 10 | 4.31 |
| 相当 | 10 | 3.09 |
| 総出 | 10 | 2.91 |
| 注文 | 10 | 3.54 |
| 申し出 | 10 | 3.74 |
| お気に入り | 10 | 3.82 |
| 敷く | 10 | 3.70 |
| ぽんぽん | 10 | 4.28 |
| 数学 | 10 | 4.41 |
| 苦手 | 10 | 3.32 |
| 得意 | 10 | 3.23 |
| 帰り道 | 10 | 4.09 |
| ニコニコ | 10 | 3.89 |
| いつの間にか | 10 | 3.19 |
| 戻す | 10 | 3.27 |
| ハーレム | 10 | 3.91 |
| 海外 | 10 | 4.19 |
| 断言 | 10 | 3.62 |
| 零れる | 10 | 4.17 |
| 狭い | 10 | 3.45 |
| 動向 | 10 | 4.00 |
| お水 | 10 | 4.60 |
| だい | 10 | 3.56 |
| 解放 | 10 | 3.11 |
| ドレッシング | 10 | 4.86 |
| ビール | 10 | 4.02 |
| 押さえ | 10 | 3.44 |
| 振り回す | 10 | 3.42 |
| 緩い | 10 | 4.03 |
| さっきから | 10 | 3.61 |
| 追加 | 10 | 3.31 |
| その辺 | 10 | 3.37 |
| 否々 | 10 | 3.79 |
| 荷渡し | 10 | 4.31 |
| 嫉妬 | 10 | 3.54 |
| 買い出し | 10 | 4.37 |
| すれば | 10 | 2.59 |
| いつの間に | 10 | 3.85 |
| くるん | 10 | 4.01 |
| において | 10 | 3.01 |
| 低血圧 | 10 | 5.57 |
| 王子 | 10 | 2.76 |
| 当人 | 10 | 3.82 |
| 口にする | 10 | 3.30 |
| 続く | 10 | 2.90 |
| 自身 | 10 | 2.69 |
| 防ぐ | 10 | 3.23 |
| 是非 | 10 | 3.36 |
| 笑い声 | 10 | 3.54 |
| 素っ | 10 | 3.58 |
| 風景 | 10 | 3.68 |
| ツンデレ | 10 | 4.27 |
| いける | 10 | 3.19 |
| 滲む | 10 | 3.60 |
| 僅かに | 10 | 3.13 |
| 嘘 | 10 | 2.93 |
| 違和感 | 10 | 3.28 |
| 瞼 | 10 | 3.84 |
| スカート | 10 | 3.67 |
| 持ち主 | 10 | 3.54 |
| 予約 | 10 | 4.05 |
| 影響 | 10 | 3.05 |
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