My name is Hayama Misuzu, a first-year middle school girl who possesses memories of my previous life. The world of this life bears a striking resemblance to an adult otome game for those under eighteen that I played in my previous life—one marked with a disclaimer. Satsuki, a female college student living next door at the Miso residence, is the heroine of that otome game, and I was cast in the role of her advisor. At least, within the game. However, living in this current life, this is not a game system but a reality governed by laws, physics, and common sense. While I desperately wanted to avoid the absurd, horrifying, and crimson developments that could occur like in that game, it seems Satsuki has become infatuated with one of the capture targets—an associate professor—and has stepped onto his romantic heroine route. Well, that can't be helped. Once you've entered a route, there's nothing for it. In the game's romantic maneuvering between the heroine and capture target, there's basically nothing I can do as the advisor cast in this reality. Or rather, I don't remember the content of the choices at all. So all I can do is pray that she doesn't choose the wrong option. Believing in Satsuki's heroine power! Since I lack the ability to provide information like in the game, the bare minimum of my role as an advisor is to—I've resolved to hold back the other half of the associate professor route, the flashy senior. But the problem standing before me is merciless. Just who exactly is this "flashy senior" who harbors the potential to transform into a criminal?
| Word | Frequency | Difficulty |
|---|---|---|
| っす | 11 | 3.15 |
| 具材 | 11 | 4.20 |
| 教える | 11 | 3.17 |
| 行き | 11 | 3.32 |
| 迄に | 11 | 3.09 |
| 量 | 11 | 2.96 |
| 杉 | 11 | 2.95 |
| 相応しい | 11 | 3.28 |
| 呑気 | 11 | 4.07 |
| 頷き | 11 | 3.24 |
| 思考 | 11 | 3.07 |
| 冷静 | 11 | 3.16 |
| 解説 | 11 | 3.79 |
| 水筒 | 11 | 4.16 |
| 見つける | 11 | 2.80 |
| パッと | 11 | 4.16 |
| ラスボス | 11 | 4.52 |
| 顔立ち | 11 | 3.62 |
| 後半 | 11 | 3.77 |
| フォーク | 11 | 3.95 |
| 刎 | 11 | 3.53 |
| 構え | 10 | 3.16 |
| 座り | 10 | 3.58 |
| その後 | 10 | 2.80 |
| 放課後 | 10 | 3.96 |
| 一生懸命 | 10 | 3.84 |
| ヒバリ | 10 | 6.24 |
| 幸福 | 10 | 3.74 |
| シャツ | 10 | 3.89 |
| 現在時刻 | 10 | 5.33 |
| 追い掛ける | 10 | 4.33 |
| とかで | 10 | 3.66 |
| パジャマ姿 | 10 | 5.23 |
| 洗う | 10 | 3.53 |
| 突き | 10 | 3.40 |
| 訳ではない | 10 | 3.38 |
| 預かる | 10 | 3.59 |
| チェア | 10 | 5.33 |
| 纏う | 10 | 3.15 |
| 手料理 | 10 | 4.51 |
| お金 | 10 | 3.09 |
| 切れ | 10 | 3.38 |
| ご機嫌 | 10 | 4.03 |
| お気に入り | 10 | 3.82 |
| 押さえ | 10 | 3.44 |
| 検索 | 10 | 4.06 |
| 面白 | 10 | 3.51 |
| グイッと | 10 | 4.99 |
| 振り回す | 10 | 3.42 |
| & | 10 | 3.78 |
| 喜び | 10 | 3.37 |
| 体験 | 10 | 3.69 |
| 申し出 | 10 | 3.74 |
| この後 | 10 | 3.49 |
| 三月 | 10 | 3.78 |
| 何と | 10 | 3.05 |
| その辺 | 10 | 3.37 |
| 分けて | 10 | 3.68 |
| ある程度 | 10 | 3.05 |
| 操作 | 10 | 3.18 |
| 倉庫 | 10 | 3.49 |
| 上着 | 10 | 3.94 |
| 踏む | 10 | 3.32 |
| お話 | 10 | 3.21 |
| 期間 | 10 | 3.58 |
| 楽 | 10 | 3.16 |
| 不味い | 10 | 3.21 |
| 王子 | 10 | 2.76 |
| と思われる | 10 | 3.34 |
| 精一杯 | 10 | 3.63 |
| 売り場 | 10 | 4.75 |
| 現す | 10 | 3.50 |
| 課題 | 10 | 3.83 |
| 風景 | 10 | 3.68 |
| 特別 | 10 | 3.12 |
| 保健室の先生 | 10 | 5.64 |
| でも無い | 10 | 4.13 |
| 放り出す | 10 | 3.88 |
| 弄る | 10 | 4.04 |
| くるん | 10 | 4.01 |
| 自身 | 10 | 2.69 |
| 僅かに | 10 | 3.13 |
| 解放 | 10 | 3.11 |
| 仕草 | 10 | 3.50 |
| 学習 | 10 | 4.07 |
| 是非 | 10 | 3.36 |
| 断言 | 10 | 3.62 |
| 泉 | 10 | 3.74 |
| ぽんぽん | 10 | 4.28 |
| ニコニコ | 10 | 3.89 |
| 咀嚼 | 10 | 4.15 |
| がち | 10 | 3.87 |
| 連れ込む | 10 | 4.39 |
| 吹き出す | 10 | 4.12 |
| 二人分 | 10 | 4.38 |
| 願い事 | 10 | 4.83 |
| 違和感 | 10 | 3.28 |
| 症状 | 10 | 4.00 |
| ツンデレ | 10 | 4.27 |
| 画道 | 10 | 3.23 |
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