My name is Hayama Misuzu, a first-year middle school girl who possesses memories of my previous life. The world of this life bears a striking resemblance to an adult otome game for those under eighteen that I played in my previous life—one marked with a disclaimer. Satsuki, a female college student living next door at the Miso residence, is the heroine of that otome game, and I was cast in the role of her advisor. At least, within the game. However, living in this current life, this is not a game system but a reality governed by laws, physics, and common sense. While I desperately wanted to avoid the absurd, horrifying, and crimson developments that could occur like in that game, it seems Satsuki has become infatuated with one of the capture targets—an associate professor—and has stepped onto his romantic heroine route. Well, that can't be helped. Once you've entered a route, there's nothing for it. In the game's romantic maneuvering between the heroine and capture target, there's basically nothing I can do as the advisor cast in this reality. Or rather, I don't remember the content of the choices at all. So all I can do is pray that she doesn't choose the wrong option. Believing in Satsuki's heroine power! Since I lack the ability to provide information like in the game, the bare minimum of my role as an advisor is to—I've resolved to hold back the other half of the associate professor route, the flashy senior. But the problem standing before me is merciless. Just who exactly is this "flashy senior" who harbors the potential to transform into a criminal?
| Word | Frequency | Difficulty |
|---|---|---|
| 有り難うございました | 8 | 3.41 |
| 拘束 | 8 | 3.37 |
| 運転 | 8 | 4.11 |
| 分かり | 8 | 3.36 |
| 他にも | 8 | 3.22 |
| 臭い | 8 | 3.42 |
| 酔っ払い | 8 | 4.40 |
| 薄暗い | 8 | 3.70 |
| ワクワク | 8 | 4.10 |
| 舞う | 8 | 3.61 |
| 乗り込む | 8 | 3.56 |
| 火 | 8 | 2.74 |
| 遠目 | 8 | 3.86 |
| ティー | 8 | 4.40 |
| 案外 | 8 | 3.68 |
| お代わり | 8 | 4.39 |
| 学校帰り | 8 | 5.29 |
| 低層 | 8 | 4.03 |
| 生まれ | 8 | 3.27 |
| 半熟 | 8 | 5.13 |
| 瞬く | 8 | 3.86 |
| 接触 | 8 | 3.42 |
| 避ける | 7 | 3.08 |
| サイド | 7 | 4.22 |
| 予測 | 7 | 3.60 |
| にかけて | 7 | 3.65 |
| 終了 | 7 | 3.34 |
| 翻し | 7 | 4.21 |
| 七重 | 7 | 5.22 |
| 横目 | 7 | 3.67 |
| 仮説 | 7 | 4.14 |
| 兄妹 | 7 | 3.80 |
| 襲う | 7 | 2.75 |
| 運動 | 7 | 3.74 |
| とある | 7 | 3.37 |
| 苛め | 7 | 3.87 |
| 請け負う | 7 | 4.18 |
| 水面 | 7 | 3.79 |
| 飛び出し | 7 | 3.42 |
| 友情 | 7 | 3.99 |
| 筈 | 7 | 2.97 |
| 外見 | 7 | 3.45 |
| 行き交う | 7 | 4.29 |
| 開け放つ | 7 | 4.18 |
| ドーン | 7 | 4.57 |
| 剥く | 7 | 3.80 |
| 青 | 7 | 3.29 |
| フワフワ | 7 | 4.62 |
| ココア | 7 | 4.52 |
| 曰く | 7 | 3.58 |
| 片思い | 7 | 4.77 |
| 随分 | 7 | 3.06 |
| 翌朝 | 7 | 3.92 |
| 温泉街 | 7 | 4.79 |
| ホラー | 7 | 4.37 |
| 活動 | 7 | 3.19 |
| 良いね | 7 | 4.73 |
| 大人 | 7 | 3.10 |
| すぐ様 | 7 | 3.41 |
| マット | 7 | 4.75 |
| 大 | 7 | 2.53 |
| まとも | 7 | 3.58 |
| 迷い | 7 | 3.59 |
| 無表情 | 7 | 3.53 |
| 眠り | 7 | 3.57 |
| オリーブオイル | 7 | 4.75 |
| 仕舞う | 7 | 4.15 |
| パタパタ | 7 | 4.33 |
| 果たして | 7 | 3.43 |
| 破裂 | 7 | 4.12 |
| 寝入る | 7 | 4.61 |
| 貸し | 7 | 3.38 |
| 同居 | 7 | 4.56 |
| センス | 7 | 3.76 |
| に付き | 7 | 3.90 |
| 三和土 | 7 | 4.64 |
| 漏れ | 7 | 3.65 |
| ショートカット | 7 | 4.41 |
| 舞台 | 7 | 3.51 |
| がばっと | 7 | 4.53 |
| 死ぬ | 7 | 2.49 |
| 祖父 | 7 | 3.41 |
| ネット | 7 | 3.69 |
| ふふん | 7 | 4.08 |
| 倒れ込む | 7 | 3.92 |
| 生憎 | 7 | 3.80 |
| 手付き | 7 | 4.93 |
| ハグ | 7 | 4.58 |
| 方面 | 7 | 3.70 |
| 信じる | 7 | 2.80 |
| あっち | 7 | 3.48 |
| 云う | 7 | 2.77 |
| 握り | 7 | 3.58 |
| 思い切って | 7 | 4.40 |
| プレイヤーキャラクター | 7 | 5.25 |
| 反論 | 7 | 3.52 |
| 移す | 7 | 3.46 |
| 安堵 | 7 | 3.31 |
| 自動ドア | 7 | 5.00 |
| ふんわり | 7 | 4.29 |
Showing 3101 - 3200 of 16,273 words