My name is Hayama Misuzu, a first-year middle school girl who possesses memories of my previous life. The world of this life bears a striking resemblance to an adult otome game for those under eighteen that I played in my previous life—one marked with a disclaimer. Satsuki, a female college student living next door at the Miso residence, is the heroine of that otome game, and I was cast in the role of her advisor. At least, within the game. However, living in this current life, this is not a game system but a reality governed by laws, physics, and common sense. While I desperately wanted to avoid the absurd, horrifying, and crimson developments that could occur like in that game, it seems Satsuki has become infatuated with one of the capture targets—an associate professor—and has stepped onto his romantic heroine route. Well, that can't be helped. Once you've entered a route, there's nothing for it. In the game's romantic maneuvering between the heroine and capture target, there's basically nothing I can do as the advisor cast in this reality. Or rather, I don't remember the content of the choices at all. So all I can do is pray that she doesn't choose the wrong option. Believing in Satsuki's heroine power! Since I lack the ability to provide information like in the game, the bare minimum of my role as an advisor is to—I've resolved to hold back the other half of the associate professor route, the flashy senior. But the problem standing before me is merciless. Just who exactly is this "flashy senior" who harbors the potential to transform into a criminal?
| Word | Frequency | Difficulty |
|---|---|---|
| 反映 | 6 | 4.16 |
| 配置 | 6 | 3.45 |
| ロリコン | 6 | 4.27 |
| 逃す | 6 | 3.61 |
| 地道 | 6 | 4.22 |
| 一時間 | 6 | 3.68 |
| 俺達 | 6 | 2.62 |
| 平日 | 6 | 4.63 |
| 泣く | 6 | 3.07 |
| 葉っぱ | 6 | 4.16 |
| 含める | 6 | 3.11 |
| 恋愛感情 | 6 | 4.48 |
| 吐息 | 6 | 3.83 |
| 通す | 6 | 3.39 |
| 預ける | 6 | 3.74 |
| 例え | 6 | 3.46 |
| 途切れる | 6 | 3.95 |
| コクリ | 6 | 4.44 |
| 感嘆 | 6 | 3.80 |
| 行われる | 6 | 3.62 |
| 色彩 | 6 | 4.29 |
| 最高 | 6 | 3.21 |
| 不自然 | 6 | 3.62 |
| ピタ | 6 | 5.79 |
| 停止 | 6 | 3.57 |
| 希望 | 6 | 3.24 |
| 古謡 | 6 | 3.99 |
| 探り | 6 | 4.11 |
| ボンヤリ | 6 | 4.89 |
| かも知れません | 6 | 3.08 |
| 一本 | 6 | 3.25 |
| 心理学 | 6 | 5.44 |
| 弱い | 6 | 3.11 |
| 色合い | 6 | 3.98 |
| 容器 | 6 | 4.13 |
| コソコソ | 6 | 4.55 |
| 困った | 6 | 3.27 |
| 友好 | 6 | 4.26 |
| パラパラ | 6 | 4.49 |
| 練習 | 6 | 3.24 |
| 食 | 6 | 3.75 |
| 作 | 6 | 4.04 |
| 大家さん | 6 | 5.03 |
| 住宅街 | 6 | 4.59 |
| ポツン | 6 | 4.75 |
| 若しも | 6 | 3.42 |
| 格好いい | 6 | 3.76 |
| 仮令 | 6 | 3.27 |
| 物なら | 6 | 3.68 |
| 菖蒲 | 6 | 5.04 |
| 毎朝 | 6 | 4.38 |
| またもや | 6 | 4.18 |
| おとぎ話 | 6 | 4.49 |
| 引き続き | 6 | 4.02 |
| 足りない | 6 | 3.25 |
| 給え | 6 | 4.07 |
| レアチーズケーキ | 6 | 5.82 |
| ログイン | 6 | 3.97 |
| にんまり | 6 | 4.31 |
| 合わせる | 6 | 3.24 |
| 駆け抜ける | 6 | 3.73 |
| 今にも | 6 | 3.62 |
| 立派 | 6 | 3.24 |
| 中心部 | 6 | 4.06 |
| 洗い | 6 | 4.13 |
| 存分に | 6 | 3.83 |
| 余地 | 6 | 3.76 |
| 画像 | 6 | 3.99 |
| 今日のところは | 6 | 4.38 |
| ご迷惑 | 6 | 4.16 |
| 川床 | 6 | 4.81 |
| 絵筆 | 6 | 5.46 |
| 確定 | 6 | 3.62 |
| 摘む | 6 | 4.02 |
| 何だと | 6 | 3.45 |
| 道すがら | 6 | 4.50 |
| 積極的 | 6 | 3.62 |
| 鉢植え | 6 | 4.84 |
| 水分 | 6 | 4.04 |
| 威厳 | 6 | 3.92 |
| 応答 | 6 | 4.43 |
| ペース | 6 | 3.79 |
| 退院 | 6 | 4.70 |
| 一連 | 6 | 3.96 |
| 仲間 | 6 | 2.81 |
| 底 | 6 | 3.46 |
| 才能 | 6 | 3.30 |
| 背負う | 6 | 3.31 |
| アジサイ | 6 | 5.76 |
| じっと | 6 | 3.19 |
| お客さん | 6 | 3.75 |
| 削る | 6 | 3.52 |
| 自然体 | 6 | 4.48 |
| 手おけ | 6 | 3.35 |
| バタバタ | 6 | 4.18 |
| チミ | 6 | 5.85 |
| 感触 | 6 | 3.37 |
| しみじみ | 6 | 3.97 |
| 関連 | 6 | 3.73 |
| 後ろ盾 | 6 | 4.11 |
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