My name is Hayama Misuzu, a first-year middle school girl who possesses memories of my previous life. The world of this life bears a striking resemblance to an adult otome game for those under eighteen that I played in my previous life—one marked with a disclaimer. Satsuki, a female college student living next door at the Miso residence, is the heroine of that otome game, and I was cast in the role of her advisor. At least, within the game. However, living in this current life, this is not a game system but a reality governed by laws, physics, and common sense. While I desperately wanted to avoid the absurd, horrifying, and crimson developments that could occur like in that game, it seems Satsuki has become infatuated with one of the capture targets—an associate professor—and has stepped onto his romantic heroine route. Well, that can't be helped. Once you've entered a route, there's nothing for it. In the game's romantic maneuvering between the heroine and capture target, there's basically nothing I can do as the advisor cast in this reality. Or rather, I don't remember the content of the choices at all. So all I can do is pray that she doesn't choose the wrong option. Believing in Satsuki's heroine power! Since I lack the ability to provide information like in the game, the bare minimum of my role as an advisor is to—I've resolved to hold back the other half of the associate professor route, the flashy senior. But the problem standing before me is merciless. Just who exactly is this "flashy senior" who harbors the potential to transform into a criminal?
| Word | Frequency | Difficulty |
|---|---|---|
| 今日のところは | 6 | 4.38 |
| 回り込み | 6 | 4.61 |
| ご存知 | 6 | 3.90 |
| 感動 | 6 | 3.58 |
| 可愛 | 6 | 3.79 |
| 飴 | 6 | 4.14 |
| 見掛け | 6 | 4.93 |
| 逃す | 6 | 3.61 |
| ホッと | 6 | 3.71 |
| 野良猫 | 6 | 4.99 |
| 酔う | 6 | 3.78 |
| ズルズル | 6 | 4.71 |
| 必須 | 6 | 3.81 |
| 全速力 | 6 | 4.27 |
| ないと | 6 | 3.06 |
| 好きなように | 6 | 4.28 |
| ペース | 6 | 3.79 |
| 投げかける | 6 | 3.87 |
| 緑 | 6 | 3.32 |
| 昼 | 6 | 3.52 |
| 救急隊 | 6 | 6.17 |
| 一時間 | 6 | 3.68 |
| 立派 | 6 | 3.24 |
| ギュッと | 6 | 4.25 |
| 当の本人 | 6 | 4.31 |
| 積極的 | 6 | 3.62 |
| スッと | 6 | 4.17 |
| 避け | 6 | 3.12 |
| そそくさ | 6 | 4.24 |
| 四苦八苦 | 6 | 4.69 |
| 格好いい | 6 | 3.76 |
| 弱い | 6 | 3.11 |
| 不穏 | 6 | 3.93 |
| バタバタ | 6 | 4.18 |
| でなければ | 6 | 3.51 |
| 確定 | 6 | 3.62 |
| こっくり | 6 | 5.23 |
| 知人 | 6 | 4.21 |
| 竹輪 | 6 | 5.33 |
| 映し出す | 6 | 3.87 |
| 仕掛ける | 6 | 3.51 |
| 唖然 | 6 | 3.69 |
| け | 6 | 3.49 |
| 行われる | 6 | 3.62 |
| 色彩 | 6 | 4.29 |
| 待ち | 6 | 3.69 |
| キャベツ | 6 | 4.47 |
| 弁解 | 6 | 4.43 |
| 恋愛感情 | 6 | 4.48 |
| 覚ます | 6 | 3.63 |
| にんまり | 6 | 4.31 |
| 輪 | 6 | 3.59 |
| 俺達 | 6 | 2.62 |
| 大皿 | 6 | 4.54 |
| 焼き | 6 | 3.55 |
| 幾度 | 6 | 4.33 |
| 泣く | 6 | 3.07 |
| チャラ | 6 | 4.61 |
| 舐める | 6 | 3.88 |
| 何気ない | 6 | 4.27 |
| 類 | 6 | 3.25 |
| お疲れ様 | 6 | 3.73 |
| 傾向 | 6 | 3.77 |
| ロリコン | 6 | 4.27 |
| 但し | 6 | 3.11 |
| パンツ | 6 | 3.93 |
| どちらかと言うと | 6 | 3.93 |
| コーヒー | 6 | 3.71 |
| そうすると | 6 | 3.89 |
| 真っ暗 | 6 | 3.97 |
| 末 | 6 | 3.86 |
| 揃い | 6 | 4.05 |
| 日帰り | 6 | 4.75 |
| 一連 | 6 | 3.96 |
| 全体的 | 6 | 3.96 |
| 割に | 6 | 3.65 |
| くしゃみ | 6 | 4.62 |
| それはそれで | 6 | 3.69 |
| 物なら | 6 | 3.68 |
| その人 | 6 | 3.51 |
| 勤しむ | 6 | 4.26 |
| 使嗾 | 6 | 3.46 |
| 吐息 | 6 | 3.83 |
| 取り込む | 6 | 3.65 |
| 後方 | 6 | 3.21 |
| パラパラ | 6 | 4.49 |
| 覚悟 | 6 | 3.02 |
| 昔話 | 6 | 4.35 |
| 怪訝 | 6 | 3.72 |
| では無いか | 6 | 3.43 |
| お返し | 6 | 4.00 |
| 異性 | 6 | 4.02 |
| 殺人鬼 | 6 | 4.51 |
| 方角 | 6 | 3.79 |
| サポート | 6 | 3.73 |
| 林間学校 | 6 | 5.38 |
| 駆け抜ける | 6 | 3.73 |
| 放り込み | 6 | 4.69 |
| ですら | 6 | 3.29 |
| 許可 | 6 | 3.18 |
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