My name is Hayama Misuzu, a first-year middle school girl who possesses memories of my previous life. The world of this life bears a striking resemblance to an adult otome game for those under eighteen that I played in my previous life—one marked with a disclaimer. Satsuki, a female college student living next door at the Miso residence, is the heroine of that otome game, and I was cast in the role of her advisor. At least, within the game. However, living in this current life, this is not a game system but a reality governed by laws, physics, and common sense. While I desperately wanted to avoid the absurd, horrifying, and crimson developments that could occur like in that game, it seems Satsuki has become infatuated with one of the capture targets—an associate professor—and has stepped onto his romantic heroine route. Well, that can't be helped. Once you've entered a route, there's nothing for it. In the game's romantic maneuvering between the heroine and capture target, there's basically nothing I can do as the advisor cast in this reality. Or rather, I don't remember the content of the choices at all. So all I can do is pray that she doesn't choose the wrong option. Believing in Satsuki's heroine power! Since I lack the ability to provide information like in the game, the bare minimum of my role as an advisor is to—I've resolved to hold back the other half of the associate professor route, the flashy senior. But the problem standing before me is merciless. Just who exactly is this "flashy senior" who harbors the potential to transform into a criminal?
| Word | Frequency | Difficulty |
|---|---|---|
| 真意 | 6 | 4.00 |
| ライバル | 6 | 3.75 |
| 文字通り | 6 | 3.64 |
| 技術 | 6 | 2.97 |
| 立ち上がり | 6 | 3.46 |
| 我慢 | 6 | 3.21 |
| 昼 | 6 | 3.52 |
| 動作 | 6 | 3.43 |
| 画像 | 6 | 3.99 |
| 布団 | 6 | 3.68 |
| け | 6 | 3.49 |
| 挑む | 6 | 3.33 |
| スマート | 6 | 4.58 |
| 付いてる | 6 | 3.92 |
| 方角 | 6 | 3.79 |
| それはそれで | 6 | 3.69 |
| エビマヨ | 6 | 6.45 |
| 自体 | 6 | 3.10 |
| にんまり | 6 | 4.31 |
| パソコン | 6 | 4.05 |
| トラブル | 6 | 3.74 |
| ペロリ | 6 | 4.95 |
| 世帯 | 6 | 3.83 |
| こっくり | 6 | 5.23 |
| 地道 | 6 | 4.22 |
| 覚ます | 6 | 3.63 |
| 車内 | 6 | 4.40 |
| 打っ | 6 | 3.65 |
| 途切れる | 6 | 3.95 |
| 泊まる | 6 | 3.62 |
| ロリコン | 6 | 4.27 |
| に連れ | 6 | 3.76 |
| それ以上 | 6 | 3.13 |
| ドライヤー | 6 | 4.98 |
| 乾いた | 6 | 3.83 |
| 取り込む | 6 | 3.65 |
| この間 | 6 | 3.79 |
| 叫び | 6 | 3.32 |
| では無いか | 6 | 3.43 |
| これだけ | 6 | 3.14 |
| 干支 | 6 | 3.94 |
| 通じ | 6 | 4.26 |
| 通勤 | 6 | 5.14 |
| サポート | 6 | 3.73 |
| り | 6 | 3.59 |
| やり直し | 6 | 4.33 |
| 天 | 6 | 3.01 |
| 柱時計 | 6 | 5.58 |
| まったり | 6 | 4.42 |
| 風情 | 6 | 3.99 |
| ゲット | 6 | 4.21 |
| 基本的に | 6 | 3.18 |
| 幻 | 6 | 3.61 |
| 去年 | 6 | 3.78 |
| ゴメン | 6 | 4.19 |
| 恋愛感情 | 6 | 4.48 |
| 揃い | 6 | 4.05 |
| 仕上げ | 6 | 3.99 |
| 困った | 6 | 3.27 |
| 突撃 | 6 | 3.31 |
| 手槍 | 6 | 3.91 |
| 画工 | 6 | 4.11 |
| ホッと | 6 | 3.71 |
| 頓 | 6 | 4.52 |
| かね | 6 | 3.25 |
| ものか | 6 | 3.30 |
| ほう | 6 | 2.88 |
| 危機感 | 6 | 4.01 |
| 仕掛ける | 6 | 3.51 |
| シンク | 6 | 4.66 |
| 餓鬼 | 6 | 4.06 |
| よそ事 | 6 | 6.25 |
| アジサイ | 6 | 5.76 |
| 容器 | 6 | 4.13 |
| 感動 | 6 | 3.58 |
| 林間学校 | 6 | 5.38 |
| 潰す | 6 | 3.09 |
| 噤む | 6 | 4.38 |
| 腕前 | 6 | 3.92 |
| 古謡 | 6 | 3.99 |
| 給え | 6 | 4.07 |
| フィーバー | 6 | 5.33 |
| 大根 | 6 | 4.46 |
| 爆笑 | 6 | 4.40 |
| 異性 | 6 | 4.02 |
| 乗り切る | 6 | 4.30 |
| 映し出す | 6 | 3.87 |
| 胡乱 | 6 | 4.36 |
| 働く | 6 | 3.07 |
| 人種 | 6 | 3.77 |
| 華やか | 6 | 4.02 |
| 両目 | 6 | 4.25 |
| 今にも | 6 | 3.62 |
| とさ | 6 | 3.33 |
| 着込む | 6 | 4.06 |
| 頓着 | 6 | 4.70 |
| 踏まえる | 6 | 3.97 |
| 退院 | 6 | 4.70 |
| 葉っぱ | 6 | 4.16 |
| 敢えなく | 6 | 4.81 |
Showing 3901 - 4000 of 16,273 words