My name is Hayama Misuzu, a first-year middle school girl who possesses memories of my previous life. The world of this life bears a striking resemblance to an adult otome game for those under eighteen that I played in my previous life—one marked with a disclaimer. Satsuki, a female college student living next door at the Miso residence, is the heroine of that otome game, and I was cast in the role of her advisor. At least, within the game. However, living in this current life, this is not a game system but a reality governed by laws, physics, and common sense. While I desperately wanted to avoid the absurd, horrifying, and crimson developments that could occur like in that game, it seems Satsuki has become infatuated with one of the capture targets—an associate professor—and has stepped onto his romantic heroine route. Well, that can't be helped. Once you've entered a route, there's nothing for it. In the game's romantic maneuvering between the heroine and capture target, there's basically nothing I can do as the advisor cast in this reality. Or rather, I don't remember the content of the choices at all. So all I can do is pray that she doesn't choose the wrong option. Believing in Satsuki's heroine power! Since I lack the ability to provide information like in the game, the bare minimum of my role as an advisor is to—I've resolved to hold back the other half of the associate professor route, the flashy senior. But the problem standing before me is merciless. Just who exactly is this "flashy senior" who harbors the potential to transform into a criminal?
| Word | Frequency | Difficulty |
|---|---|---|
| 垣間見る | 5 | 4.13 |
| 生る | 5 | 4.67 |
| と言うものは | 5 | 3.72 |
| 仕方 | 5 | 3.31 |
| 満面の笑み | 5 | 3.78 |
| 0 | 5 | 3.08 |
| きゅっと | 5 | 4.23 |
| ひっくり返す | 5 | 4.14 |
| ガラガラ | 5 | 4.56 |
| ぽい | 5 | 4.24 |
| 買い込み | 5 | 5.30 |
| 爆発 | 5 | 3.24 |
| 憂鬱 | 5 | 4.20 |
| それでも | 5 | 2.43 |
| 許し | 5 | 3.29 |
| 搬送 | 5 | 4.76 |
| 分野 | 5 | 4.00 |
| 小娘 | 5 | 3.84 |
| 共有 | 5 | 3.70 |
| 引っ越し | 5 | 4.29 |
| 屈む | 5 | 4.24 |
| 見返し | 5 | 4.36 |
| 黒い | 5 | 2.78 |
| ヘロヘロ | 5 | 5.17 |
| 連れ出す | 5 | 3.97 |
| 危機 | 5 | 3.52 |
| 羽織る | 5 | 3.89 |
| 痛く | 5 | 3.78 |
| 片腕 | 5 | 4.02 |
| 退出 | 5 | 4.16 |
| サイト | 5 | 4.11 |
| こら | 5 | 3.74 |
| 噛み締める | 5 | 4.00 |
| ロンドン | 5 | 4.87 |
| 惚れる | 5 | 3.82 |
| 迎えに行く | 5 | 4.48 |
| 邪魔にならない | 5 | 4.27 |
| 減り | 5 | 4.20 |
| 間近 | 5 | 3.76 |
| 人となり | 5 | 4.50 |
| 未然 | 5 | 4.85 |
| 割と | 5 | 3.40 |
| 騎馬像 | 5 | 6.51 |
| 口説く | 5 | 4.26 |
| 妨害 | 5 | 3.80 |
| 皆無 | 5 | 3.79 |
| リアクション | 5 | 4.20 |
| 大半 | 5 | 3.47 |
| ならぬ | 5 | 3.59 |
| 高台 | 5 | 4.46 |
| 放し | 5 | 4.10 |
| チャレンジ | 5 | 4.54 |
| 昼寝 | 5 | 4.08 |
| 冷やし | 5 | 4.29 |
| お仕置き | 5 | 4.07 |
| 取り付ける | 5 | 4.23 |
| 事が無い | 5 | 4.25 |
| 叺 | 5 | 4.82 |
| 手に取る | 5 | 4.11 |
| キリスト教 | 5 | 4.96 |
| メンバー | 5 | 3.05 |
| 対抗 | 5 | 3.55 |
| 貼る | 5 | 3.82 |
| 昼過ぎ | 5 | 4.15 |
| 巨大 | 5 | 2.78 |
| 率 | 5 | 3.88 |
| 傾く | 5 | 3.86 |
| 差し込む | 5 | 3.84 |
| 訳無い | 5 | 5.00 |
| 事になる | 5 | 2.71 |
| 与え | 5 | 2.95 |
| ほほう | 5 | 4.25 |
| 特定 | 5 | 3.61 |
| ビーチボール | 5 | 5.73 |
| 踊り | 5 | 3.82 |
| 使者 | 5 | 3.59 |
| 離婚 | 5 | 4.28 |
| 引き上げ | 5 | 4.05 |
| 陣取る | 5 | 4.07 |
| 面々 | 5 | 3.25 |
| 店内 | 5 | 3.76 |
| 目指す | 5 | 3.30 |
| 触る | 5 | 3.37 |
| 嗅ぐ | 5 | 3.86 |
| 無くても | 5 | 3.52 |
| まくり | 5 | 4.45 |
| 濁す | 5 | 4.23 |
| 脱げる | 5 | 4.73 |
| もうすぐ | 5 | 3.57 |
| 臨む | 5 | 4.12 |
| 次いで | 5 | 3.92 |
| 戸締まり | 5 | 5.44 |
| 詳細 | 5 | 3.48 |
| いよう | 5 | 4.09 |
| あら | 5 | 3.12 |
| 童男 | 5 | 3.91 |
| 特徴 | 5 | 3.47 |
| 入り込む | 5 | 3.69 |
| 貴重 | 5 | 3.50 |
| コント | 5 | 4.74 |
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