My name is Hayama Misuzu, a first-year middle school girl who possesses memories of my previous life. The world of this life bears a striking resemblance to an adult otome game for those under eighteen that I played in my previous life—one marked with a disclaimer. Satsuki, a female college student living next door at the Miso residence, is the heroine of that otome game, and I was cast in the role of her advisor. At least, within the game. However, living in this current life, this is not a game system but a reality governed by laws, physics, and common sense. While I desperately wanted to avoid the absurd, horrifying, and crimson developments that could occur like in that game, it seems Satsuki has become infatuated with one of the capture targets—an associate professor—and has stepped onto his romantic heroine route. Well, that can't be helped. Once you've entered a route, there's nothing for it. In the game's romantic maneuvering between the heroine and capture target, there's basically nothing I can do as the advisor cast in this reality. Or rather, I don't remember the content of the choices at all. So all I can do is pray that she doesn't choose the wrong option. Believing in Satsuki's heroine power! Since I lack the ability to provide information like in the game, the bare minimum of my role as an advisor is to—I've resolved to hold back the other half of the associate professor route, the flashy senior. But the problem standing before me is merciless. Just who exactly is this "flashy senior" who harbors the potential to transform into a criminal?
| Word | Frequency | Difficulty |
|---|---|---|
| 縁付く | 1 | 5.83 |
| 気軽 | 1 | 4.58 |
| 筑前煮 | 1 | 5.93 |
| しどろもどろ | 1 | 4.50 |
| お食事所 | 1 | 7.59 |
| 真向かい | 1 | 5.46 |
| 似た者同士 | 1 | 4.98 |
| わなわな | 1 | 4.58 |
| 磨り減る | 1 | 5.89 |
| 破壊 | 1 | 2.94 |
| 心から | 1 | 3.54 |
| 病床 | 1 | 4.89 |
| 空転 | 1 | 5.45 |
| ぶす | 1 | 5.26 |
| 人手 | 1 | 3.98 |
| ネイティブ | 1 | 5.45 |
| 朝靄 | 1 | 5.25 |
| チック | 1 | 4.94 |
| 折半 | 1 | 5.23 |
| 何でもかんでも | 1 | 4.59 |
| 噴き出す | 1 | 3.85 |
| 夫婦 | 1 | 3.61 |
| 増やす | 1 | 3.56 |
| 苦虫を噛み潰したよう | 1 | 4.57 |
| トップシークレット | 1 | 5.42 |
| お久しぶり | 1 | 3.77 |
| 一神教 | 1 | 5.17 |
| 増して | 1 | 3.73 |
| 思想家 | 1 | 5.72 |
| 近親相姦 | 1 | 5.71 |
| ぞんざい | 1 | 4.63 |
| 処理 | 1 | 3.41 |
| 現実感 | 1 | 4.66 |
| 拒否反応 | 1 | 4.97 |
| 事による | 1 | 4.28 |
| 化け | 1 | 4.37 |
| 脱ぎ捨てる | 1 | 4.37 |
| 無縁 | 1 | 4.13 |
| トッピング | 1 | 4.93 |
| バルコニー | 1 | 4.25 |
| パキッ | 1 | 5.41 |
| 恋愛物 | 1 | 5.72 |
| 対比 | 1 | 4.82 |
| 太鼓橋 | 1 | 7.05 |
| サスペンス | 1 | 5.61 |
| 何のかんの | 1 | 5.22 |
| 自然死 | 1 | 5.82 |
| 一纏め | 1 | 5.10 |
| 写実 | 1 | 5.78 |
| 取り組み | 1 | 5.01 |
| 態 | 1 | 4.05 |
| 収集 | 1 | 4.11 |
| 渦巻く | 1 | 3.90 |
| ソーダ | 1 | 5.28 |
| 肩をすくめる | 1 | 4.23 |
| 鉄拳 | 1 | 4.79 |
| 殊勝 | 1 | 4.50 |
| あんこ | 1 | 4.97 |
| 敏感 | 1 | 4.01 |
| 冥利に尽きる | 1 | 5.30 |
| ガッチリ | 1 | 4.76 |
| 地位 | 1 | 3.45 |
| 社会学 | 1 | 5.90 |
| 蹴る | 1 | 3.28 |
| 杜撰 | 1 | 4.87 |
| 指す | 1 | 3.83 |
| 開館 | 1 | 5.65 |
| 心を打つ | 1 | 5.81 |
| カレカノ | 1 | 6.42 |
| 今まで通り | 1 | 4.30 |
| 寺 | 1 | 4.14 |
| 冬場 | 1 | 4.77 |
| 遊び場 | 1 | 4.87 |
| 遮断 | 1 | 3.36 |
| 人聞きの悪い | 1 | 4.84 |
| 侮辱 | 1 | 4.05 |
| トロ | 1 | 4.62 |
| トランポリン | 1 | 5.55 |
| 頓珍漢 | 1 | 5.33 |
| 音声入力 | 1 | 5.57 |
| 生き様 | 1 | 4.75 |
| 長寿 | 1 | 4.63 |
| 三夏 | 1 | 4.33 |
| 高める | 1 | 3.89 |
| ふっかーつ | 1 | 6.75 |
| 反らす | 1 | 4.19 |
| 食器類 | 1 | 5.24 |
| 肉体的 | 1 | 4.18 |
| ハイタッチ | 1 | 4.98 |
| 速やか | 1 | 4.04 |
| 即決 | 1 | 4.75 |
| 可能性が低い | 1 | 5.24 |
| どうしたら | 1 | 4.28 |
| 如く | 1 | 3.59 |
| クイズ | 1 | 4.92 |
| 密会 | 1 | 4.91 |
| 安上がり | 1 | 4.99 |
| 見納め | 1 | 5.48 |
| 稚気 | 1 | 5.44 |
| 何の変哲も無い | 1 | 5.48 |
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