My name is Hayama Misuzu, a first-year middle school girl who possesses memories of my previous life. The world of this life bears a striking resemblance to an adult otome game for those under eighteen that I played in my previous life—one marked with a disclaimer. Satsuki, a female college student living next door at the Miso residence, is the heroine of that otome game, and I was cast in the role of her advisor. At least, within the game. However, living in this current life, this is not a game system but a reality governed by laws, physics, and common sense. While I desperately wanted to avoid the absurd, horrifying, and crimson developments that could occur like in that game, it seems Satsuki has become infatuated with one of the capture targets—an associate professor—and has stepped onto his romantic heroine route. Well, that can't be helped. Once you've entered a route, there's nothing for it. In the game's romantic maneuvering between the heroine and capture target, there's basically nothing I can do as the advisor cast in this reality. Or rather, I don't remember the content of the choices at all. So all I can do is pray that she doesn't choose the wrong option. Believing in Satsuki's heroine power! Since I lack the ability to provide information like in the game, the bare minimum of my role as an advisor is to—I've resolved to hold back the other half of the associate professor route, the flashy senior. But the problem standing before me is merciless. Just who exactly is this "flashy senior" who harbors the potential to transform into a criminal?
| Word | Frequency | Difficulty |
|---|---|---|
| 矢束 | 3 | 4.09 |
| 救い | 3 | 3.62 |
| スコーン | 3 | 4.90 |
| ドロドロ | 3 | 4.44 |
| 指摘 | 3 | 3.38 |
| ひらひら | 3 | 4.13 |
| 先ほどから | 3 | 4.01 |
| 特売品 | 3 | 6.06 |
| 干す | 3 | 4.39 |
| 傷心 | 3 | 4.90 |
| 封じる | 3 | 3.58 |
| 射出 | 3 | 4.08 |
| もう一人 | 3 | 3.48 |
| とろけるチーズ | 3 | 6.22 |
| 二価 | 3 | 4.42 |
| 百パー | 3 | 6.10 |
| 反省 | 3 | 3.53 |
| ホットケーキミックス | 3 | 6.18 |
| 二日酔い | 3 | 4.40 |
| 早め | 3 | 3.69 |
| スクリーン | 3 | 4.20 |
| ガキ | 3 | 3.66 |
| こん | 3 | 3.58 |
| 武器 | 3 | 2.61 |
| 目指し | 3 | 3.53 |
| テスト勉強 | 3 | 5.31 |
| 本題 | 3 | 3.82 |
| チャック | 3 | 5.16 |
| 冬 | 3 | 3.20 |
| 甲斐甲斐しい | 3 | 4.72 |
| 一人娘 | 3 | 4.52 |
| 変人 | 3 | 4.21 |
| 燃える | 3 | 3.43 |
| 止む | 3 | 3.86 |
| 行為 | 3 | 3.26 |
| 疲れる | 3 | 3.75 |
| 首を捻る | 3 | 4.55 |
| 入力 | 3 | 4.40 |
| 候補者 | 3 | 4.41 |
| 踊る | 3 | 3.51 |
| 別段 | 3 | 4.01 |
| ルビ | 3 | 4.83 |
| 聞かす | 3 | 3.61 |
| 華やぐ | 3 | 4.94 |
| 一瞬にして | 3 | 3.88 |
| 理屈 | 3 | 3.71 |
| 性質 | 3 | 3.54 |
| 精神的 | 3 | 3.59 |
| 茂み | 3 | 4.02 |
| 進呈 | 3 | 4.91 |
| 恥ずかしがり屋 | 3 | 5.02 |
| 白黒 | 3 | 4.23 |
| 数百 | 3 | 3.73 |
| 意気込み | 3 | 4.53 |
| グッスリ | 3 | 5.66 |
| 問題点 | 3 | 4.29 |
| おやおや | 3 | 4.35 |
| ボタン | 3 | 3.99 |
| 焙じ茶 | 3 | 6.30 |
| わん | 3 | 4.24 |
| 吊り上げ | 3 | 4.34 |
| 追い付く | 3 | 4.20 |
| 子猫 | 3 | 4.14 |
| ひょっとして | 3 | 3.88 |
| 資格 | 3 | 3.72 |
| 何だい | 3 | 3.95 |
| 言いくるめる | 3 | 4.75 |
| 入手 | 3 | 3.64 |
| ぱちくり | 3 | 4.53 |
| もんか | 3 | 4.03 |
| 絵文字 | 3 | 5.60 |
| 五月蝿い | 3 | 3.56 |
| 黙殺 | 3 | 4.65 |
| では無さそう | 3 | 4.01 |
| 三回生 | 3 | 6.48 |
| 甘やかす | 3 | 4.01 |
| なのです | 3 | 2.91 |
| お断り | 3 | 3.92 |
| 心証 | 3 | 4.87 |
| 頼りない | 3 | 4.22 |
| ちょくちょく | 3 | 4.37 |
| 充分 | 3 | 3.42 |
| 細い | 3 | 3.34 |
| そこら辺 | 3 | 3.84 |
| 断り | 3 | 4.01 |
| 固める | 3 | 3.80 |
| かあ | 3 | 4.21 |
| 天気 | 3 | 4.09 |
| 憤然 | 3 | 5.06 |
| 高らか | 3 | 4.07 |
| 気負い | 3 | 4.60 |
| 思索 | 3 | 4.75 |
| 集まり | 3 | 3.63 |
| 炊きたて | 3 | 5.57 |
| 散らす | 3 | 3.89 |
| 敵意 | 3 | 3.67 |
| 結果的に | 3 | 3.83 |
| 加える | 3 | 3.36 |
| 賽銭 | 3 | 5.53 |
| はぐらかす | 3 | 4.44 |
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